Support importing multiple keys from ADE
This commit is contained in:
parent
cdd6402b9a
commit
3eb4eab18d
|
@ -6,7 +6,7 @@ __license__ = 'GPL v3'
|
|||
# Python 3, September 2020
|
||||
|
||||
# Standard Python modules.
|
||||
import os, traceback, json, codecs
|
||||
import sys, os, traceback, json, codecs
|
||||
|
||||
from PyQt5.Qt import (Qt, QWidget, QHBoxLayout, QVBoxLayout, QLabel, QLineEdit,
|
||||
QGroupBox, QPushButton, QListWidget, QListWidgetItem, QCheckBox,
|
||||
|
@ -33,6 +33,11 @@ import calibre_plugins.dedrm.androidkindlekey as androidkindlekey
|
|||
def checkForDeACSMkeys():
|
||||
try:
|
||||
from calibre_plugins.deacsm.libadobeAccount import exportAccountEncryptionKeyDER, getAccountUUID
|
||||
except:
|
||||
# Looks like DeACSM is not installed.
|
||||
return None, None
|
||||
|
||||
try:
|
||||
from calibre.ptempfile import TemporaryFile
|
||||
|
||||
|
||||
|
@ -774,6 +779,9 @@ class AddAdeptDialog(QDialog):
|
|||
layout = QVBoxLayout(self)
|
||||
self.setLayout(layout)
|
||||
|
||||
self.new_keys = []
|
||||
self.new_names = []
|
||||
|
||||
try:
|
||||
if iswindows or isosx:
|
||||
from calibre_plugins.dedrm.adobekey import adeptkeys
|
||||
|
@ -785,43 +793,64 @@ class AddAdeptDialog(QDialog):
|
|||
scriptpath = os.path.join(parent.parent.alfdir,"adobekey.py")
|
||||
defaultkeys, defaultnames = WineGetKeys(scriptpath, ".der",parent.getwineprefix())
|
||||
|
||||
self.default_key = defaultkeys[0]
|
||||
self.default_name_A = defaultnames[0]
|
||||
|
||||
for key in self.parent.plugin_keys.values():
|
||||
if key == codecs.encode(self.default_key,'hex').decode("utf-8"):
|
||||
# We already have the ADE key imported into the plugin.
|
||||
# Set it back to "" as if we had not found anything,
|
||||
# so the next code path searches more places for potential keys.
|
||||
print("Found key '{0}' in ADE - already present, skipping.".format(self.default_name_A))
|
||||
self.default_key = ""
|
||||
break
|
||||
if sys.version_info[0] < 3:
|
||||
# Python2
|
||||
import itertools
|
||||
zip_function = itertools.izip
|
||||
else:
|
||||
# Python3
|
||||
zip_function = zip
|
||||
|
||||
for key, name in zip_function(defaultkeys, defaultnames):
|
||||
if codecs.encode(key,'hex').decode("latin-1") in self.parent.plugin_keys.values():
|
||||
print("Found key '{0}' in ADE - already present, skipping.".format(name))
|
||||
else:
|
||||
self.new_keys.append(key)
|
||||
self.new_names.append(name)
|
||||
except:
|
||||
self.default_key = ""
|
||||
|
||||
self.foundInPlugin = False
|
||||
print("Exception while checking for ADE keys")
|
||||
traceback.print_exc()
|
||||
|
||||
|
||||
if len(self.default_key) == 0:
|
||||
# No (new) key found in ADE. Check the DeACSM calibre plugin instead.
|
||||
# Check for keys in the DeACSM plugin
|
||||
try:
|
||||
key, name = checkForDeACSMkeys()
|
||||
|
||||
if key is not None:
|
||||
self.default_key = key
|
||||
self.default_name_A = name
|
||||
|
||||
for key in self.parent.plugin_keys.values():
|
||||
if key == codecs.encode(self.default_key,'hex').decode("utf-8"):
|
||||
# We already have the ADE key imported into the plugin.
|
||||
# Set it back to "" as if we had not found anything,
|
||||
# so the next code path searches more places for potential keys.
|
||||
print("Found key '{0}' in DeACSM - already present, skipping.".format(self.default_name_A))
|
||||
self.default_key = ""
|
||||
break
|
||||
if codecs.encode(key,'hex').decode("latin-1") in self.parent.plugin_keys.values():
|
||||
print("Found key '{0}' in DeACSM - already present, skipping.".format(name))
|
||||
else:
|
||||
# Found new key, add that.
|
||||
self.new_keys.append(key)
|
||||
self.new_names.append(name)
|
||||
except:
|
||||
print("Exception while checking for DeACSM keys")
|
||||
traceback.print_exc()
|
||||
|
||||
# Just in case ADE and DeACSM are activated with the same account,
|
||||
# check the new_keys list for duplicates and remove them, if they exist.
|
||||
|
||||
new_keys_2 = []
|
||||
new_names_2 = []
|
||||
i = 0
|
||||
while True:
|
||||
if i >= len(self.new_keys):
|
||||
break
|
||||
if not self.new_keys[i] in new_keys_2:
|
||||
new_keys_2.append(self.new_keys[i])
|
||||
new_names_2.append(self.new_names[i])
|
||||
i = i + 1
|
||||
|
||||
self.new_keys = new_keys_2
|
||||
self.new_names = new_names_2
|
||||
|
||||
|
||||
if len(self.default_key)>0:
|
||||
# Okay, new_keys is now a list of new keys, and new_names has the names for these keys.
|
||||
# Right now this code only supports adding one key per each invocation,
|
||||
# so if the user has multiple keys, he's going to need to add the "plus" button multiple times.
|
||||
|
||||
if len(self.new_keys)>0:
|
||||
self.button_box = QDialogButtonBox(QDialogButtonBox.Ok | QDialogButtonBox.Cancel)
|
||||
|
||||
data_group_box = QGroupBox("", self)
|
||||
|
@ -832,10 +861,15 @@ class AddAdeptDialog(QDialog):
|
|||
key_group = QHBoxLayout()
|
||||
data_group_box_layout.addLayout(key_group)
|
||||
key_group.addWidget(QLabel("Unique Key Name:", self))
|
||||
self.key_ledit = QLineEdit("default_ade_key_uuid_" + self.default_name_A, self)
|
||||
self.key_ledit = QLineEdit("ade_key_uuid_" + self.new_names[0], self)
|
||||
self.key_ledit.setToolTip("<p>Enter an identifying name for the current Adobe key. Note that it's recommended to leave the UUID (the random-looking digits and letters) as it is.")
|
||||
key_group.addWidget(self.key_ledit)
|
||||
|
||||
if len(self.new_keys) > 1:
|
||||
# The code currently doesn't support adding multiple keys.
|
||||
# If there are more keys, tell the user to trigger this again.
|
||||
data_group_box_layout.addWidget(QLabel("<p>There are more keys available. <br/>Click the 'plus' icon again after adding this key to add the other keys.</p>", self))
|
||||
|
||||
self.button_box.accepted.connect(self.accept)
|
||||
else:
|
||||
# No new key found - neither in ADE nor in the DeACSM plugin
|
||||
|
@ -859,12 +893,12 @@ class AddAdeptDialog(QDialog):
|
|||
|
||||
@property
|
||||
def key_value(self):
|
||||
return codecs.encode(self.default_key,'hex').decode("utf-8")
|
||||
return codecs.encode(self.new_keys[0],'hex').decode("utf-8")
|
||||
|
||||
|
||||
def accept(self):
|
||||
if len(self.key_name) == 0 or self.key_name.isspace():
|
||||
errmsg = "All fields are required!"
|
||||
errmsg = "Key name must not be empty!"
|
||||
return error_dialog(None, "{0} {1}".format(PLUGIN_NAME, PLUGIN_VERSION), errmsg, show=True, show_copy_button=False)
|
||||
if len(self.key_name) < 4:
|
||||
errmsg = "Key name must be at <i>least</i> 4 characters long!"
|
||||
|
|
Loading…
Reference in New Issue