mirror of https://github.com/duggerd/KFDtool.git
328 lines
15 KiB
C#
328 lines
15 KiB
C#
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using KFDtool.P25.Constant;
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using KFDtool.Shared;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace KFDtool.P25.Validator
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{
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public class FieldValidator
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{
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public static bool IsValidKeysetId(int keysetId)
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{
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/* TIA 102.AACA-A 10.3.11 */
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if (keysetId < 0x01 || keysetId > 0xFF)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public static bool IsValidSln(int sln)
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{
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/* TIA 102.AACA-A 10.3.25 */
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if (sln < 1 || sln > 65535)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public static bool IsValidKeyId(int keyId)
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{
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/* TIA 102.AACA-A 10.3.10 */
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if (keyId < 0x0000 || keyId > 0xFFFF)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public static bool IsValidAlgorithmId(int algId)
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{
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/* TIA-102.BAAC-D 2.8 */
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if (algId < 0x00 || algId > 0xFF)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public static bool IsValidSingleDesKeyParity(List<byte> key)
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{
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if (key.Count != 8)
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{
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throw new ArgumentOutOfRangeException();
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}
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bool result = true;
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foreach (byte b in key)
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{
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bool set = Convert.ToBoolean(b & 0x01); // least significant bit is the parity bit
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// from .NET 4.8 refsrc system\security\cryptography\utils.cs FixupKeyParity()
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byte c = (byte)(b & 0xfe);
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byte tmp1 = (byte)((c & 0xF) ^ (c >> 4));
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byte tmp2 = (byte)((tmp1 & 0x3) ^ (tmp1 >> 2));
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byte sumBitsMod2 = (byte)((tmp2 & 0x1) ^ (tmp2 >> 1));
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bool calc = false;
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if (sumBitsMod2 == 0)
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{
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calc = true;
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}
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if (set != calc) // parity bit is incorrect
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{
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return false;
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}
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}
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return result;
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}
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public static Tuple<ValidateResult,string> KeyloadValidate(int keysetId, int sln, int keyId, int algId, List<byte> key)
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{
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if (!IsValidKeysetId(keysetId))
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{
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return Tuple.Create(ValidateResult.Error, "Keyset ID invalid - valid range 1 to 255 (dec), 0x01 to 0xFF (hex)");
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}
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if (!IsValidSln(sln))
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{
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return Tuple.Create(ValidateResult.Error, "SLN invalid - valid range 1 to 65553 (dec), 0x0001 to 0x1999 (hex)");
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}
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if (!IsValidKeyId(keyId))
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{
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return Tuple.Create(ValidateResult.Error, "Key ID invalid - valid range 0 to 65535 (dec), 0x0000 to 0xFFFF (hex)");
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}
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if (!IsValidAlgorithmId(algId))
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{
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return Tuple.Create(ValidateResult.Error, "Algorithm ID invalid - valid range 0 to 255 (dec), 0x00 to 0xFF (hex)");
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}
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if (algId == (byte)AlgorithmId.CLEAR)
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{
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return Tuple.Create(ValidateResult.Error, "Algorithm ID 0x80 is reserved for clear operation");
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}
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else if (algId == (byte)AlgorithmId.ACCORDION ||
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algId == (byte)AlgorithmId.BATON_ODD ||
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algId == (byte)AlgorithmId.FIREFLY ||
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algId == (byte)AlgorithmId.MAYFLY ||
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algId == (byte)AlgorithmId.SAVILLE ||
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algId == (byte)AlgorithmId.PADSTONE ||
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algId == (byte)AlgorithmId.BATON_EVEN)
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{
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return Tuple.Create(ValidateResult.Warning, string.Format("Algorithm ID 0x{0:X2} is a Type 1 algorithm - no key validation has been performed", algId));
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}
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else if (algId == (byte)AlgorithmId.DESOFB || algId == (byte)AlgorithmId.DESXL)
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{
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if (key.Count != 8)
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{
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return Tuple.Create(ValidateResult.Error, string.Format("Key length invalid - expected 8 bytes, got {0} bytes", key.Count));
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}
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if (!IsValidSingleDesKeyParity(key))
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{
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return Tuple.Create(ValidateResult.Error, "Key parity invalid");
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}
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// des weak keys per NIST SP 800-67 Rev 2 3.3.2
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List<List<byte>> weakKeys = new List<List<byte>>
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{
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// des weak keys (4)
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new List<byte> { 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01 },
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new List<byte> { 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE },
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new List<byte> { 0xE0, 0xE0, 0xE0, 0xE0, 0xF1, 0xF1, 0xF1, 0xF1 },
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new List<byte> { 0x1F, 0x1F, 0x1F, 0x1F, 0x0E, 0x0E, 0x0E, 0x0E },
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// des semi weak keys (12)
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new List<byte> { 0x01, 0x1F, 0x01, 0x1F, 0x01, 0x0E, 0x01, 0x0E },
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new List<byte> { 0x1F, 0x01, 0x1F, 0x01, 0x0E, 0x01, 0x0E, 0x01 },
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new List<byte> { 0x01, 0xE0, 0x01, 0xE0, 0x01, 0xF1, 0x01, 0xF1 },
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new List<byte> { 0xE0, 0x01, 0xE0, 0x01, 0xF1, 0x01, 0xF1, 0x01 },
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new List<byte> { 0x01, 0xFE, 0x01, 0xFE, 0x01, 0xFE, 0x01, 0xFE },
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new List<byte> { 0xFE, 0x01, 0xFE, 0x01, 0xFE, 0x01, 0xFE, 0x01 },
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new List<byte> { 0x1F, 0xE0, 0x1F, 0xE0, 0x0E, 0xF1, 0x0E, 0xF1 },
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new List<byte> { 0xE0, 0x1F, 0xE0, 0x1F, 0xF1, 0x0E, 0xF1, 0x0E },
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new List<byte> { 0x1F, 0xFE, 0x1F, 0xFE, 0x0E, 0xFE, 0x0E, 0xFE },
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new List<byte> { 0xFE, 0x1F, 0xFE, 0x1F, 0xFE, 0x0E, 0xFE, 0x0E },
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new List<byte> { 0xE0, 0xFE, 0xE0, 0xFE, 0xF1, 0xFE, 0xF1, 0xFE },
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new List<byte> { 0xFE, 0xE0, 0xFE, 0xE0, 0xFE, 0xF1, 0xFE, 0xF1 },
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// des possibly weak keys (48)
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new List<byte> { 0x01, 0x01, 0x1F, 0x1F, 0x01, 0x01, 0x0E, 0x0E },
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new List<byte> { 0x01, 0x01, 0xE0, 0xE0, 0x01, 0x01, 0xF1, 0xF1 },
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new List<byte> { 0x01, 0x01, 0xFE, 0xFE, 0x01, 0x01, 0xFE, 0xFE },
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new List<byte> { 0x01, 0x1F, 0x1F, 0x01, 0x01, 0x0E, 0x0E, 0x01 },
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new List<byte> { 0x01, 0x1F, 0xE0, 0xFE, 0x01, 0x0E, 0xF1, 0xFE },
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new List<byte> { 0x01, 0x1F, 0xFE, 0xE0, 0x01, 0x0E, 0xFE, 0xF1 },
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new List<byte> { 0x01, 0xE0, 0x1F, 0xFE, 0x01, 0xF1, 0x0E, 0xFE },
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new List<byte> { 0xFE, 0x01, 0xE0, 0x1F, 0xFE, 0x01, 0xF1, 0x0E },
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new List<byte> { 0x01, 0xE0, 0xE0, 0x01, 0x01, 0xF1, 0xF1, 0x01 },
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new List<byte> { 0x01, 0xE0, 0xFE, 0x1F, 0x01, 0xF1, 0xFE, 0x0E },
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new List<byte> { 0x01, 0xFE, 0x1F, 0xE0, 0x01, 0xFE, 0x0E, 0xF1 },
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new List<byte> { 0x01, 0xFE, 0xE0, 0x1F, 0x01, 0xFE, 0xF1, 0x0E },
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new List<byte> { 0x01, 0xFE, 0xFE, 0x01, 0x01, 0xFE, 0xFE, 0x01 },
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new List<byte> { 0x1F, 0x01, 0x01, 0x1F, 0x0E, 0x01, 0x01, 0x0E },
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new List<byte> { 0x1F, 0x01, 0xE0, 0xFE, 0x0E, 0x01, 0xF1, 0xFE },
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new List<byte> { 0x1F, 0x01, 0xFE, 0xE0, 0x0E, 0x01, 0xFE, 0xF1 },
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new List<byte> { 0x1F, 0x1F, 0x01, 0x01, 0x0E, 0x0E, 0x01, 0x01 },
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new List<byte> { 0x1F, 0x1F, 0xE0, 0xE0, 0x0E, 0x0E, 0xF1, 0xF1 },
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new List<byte> { 0x1F, 0x1F, 0xFE, 0xFE, 0x0E, 0x0E, 0xFE, 0xFE },
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new List<byte> { 0x1F, 0xE0, 0x01, 0xFE, 0x0E, 0xF1, 0x01, 0xFE },
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new List<byte> { 0x1F, 0xE0, 0xE0, 0x1F, 0x0E, 0xF1, 0xF1, 0x0E },
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new List<byte> { 0x1F, 0xE0, 0xFE, 0x01, 0x0E, 0xF1, 0xFE, 0x01 },
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new List<byte> { 0x1F, 0xFE, 0x01, 0xE0, 0x0E, 0xFE, 0x01, 0xF1 },
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new List<byte> { 0x1F, 0xFE, 0xE0, 0x01, 0x0E, 0xFE, 0xF1, 0x01 },
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new List<byte> { 0x1F, 0xFE, 0xFE, 0x1F, 0x0E, 0xFE, 0xFE, 0x0E },
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new List<byte> { 0x1F, 0xFE, 0xFE, 0x1F, 0x0E, 0xFE, 0xFE, 0x0E },
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new List<byte> { 0xE0, 0x01, 0x1F, 0xFE, 0xF1, 0x01, 0x0E, 0xFE },
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new List<byte> { 0xE0, 0x01, 0xFE, 0x1F, 0xF1, 0x01, 0xFE, 0x0E },
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new List<byte> { 0xE0, 0x1F, 0x01, 0xFE, 0xF1, 0x0E, 0x01, 0xFE },
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new List<byte> { 0xE0, 0x1F, 0x1F, 0xE0, 0xF1, 0x0E, 0x0E, 0xF1 },
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new List<byte> { 0xE0, 0x1F, 0xFE, 0x01, 0xF1, 0x0E, 0xFE, 0x01 },
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new List<byte> { 0xE0, 0xE0, 0x01, 0x01, 0xF1, 0xF1, 0x01, 0x01 },
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new List<byte> { 0xE0, 0xE0, 0x1F, 0x1F, 0xF1, 0xF1, 0x0E, 0x0E },
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new List<byte> { 0xE0, 0xE0, 0xFE, 0xFE, 0xF1, 0xF1, 0xFE, 0xFE },
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new List<byte> { 0xE0, 0xFE, 0x01, 0x1F, 0xF1, 0xFE, 0x01, 0x0E },
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new List<byte> { 0xE0, 0xFE, 0x1F, 0x01, 0xF1, 0xFE, 0x0E, 0x01 },
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new List<byte> { 0xE0, 0xFE, 0xFE, 0xE0, 0xF1, 0xFE, 0xFE, 0xF1 },
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new List<byte> { 0xFE, 0x01, 0x01, 0xFE, 0xFE, 0x01, 0x01, 0xFE },
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new List<byte> { 0xFE, 0x01, 0x1F, 0xE0, 0xFE, 0x01, 0x0E, 0xF1 },
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new List<byte> { 0xFE, 0x1F, 0x01, 0xE0, 0xFE, 0x0E, 0x01, 0xF1 },
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new List<byte> { 0xFE, 0x1F, 0xE0, 0x01, 0xFE, 0x0E, 0xF1, 0x01 },
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new List<byte> { 0xFE, 0x1F, 0x1F, 0xFE, 0xFE, 0x0E, 0x0E, 0xFE },
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new List<byte> { 0xFE, 0xE0, 0x01, 0x1F, 0xFE, 0xF1, 0x01, 0x0E },
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new List<byte> { 0xFE, 0xE0, 0x1F, 0x01, 0xFE, 0xF1, 0x0E, 0x01 },
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new List<byte> { 0xFE, 0xE0, 0xE0, 0xFE, 0xFE, 0xF1, 0xF1, 0xFE },
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new List<byte> { 0xFE, 0xFE, 0x01, 0x01, 0xFE, 0xFE, 0x01, 0x01 },
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new List<byte> { 0xFE, 0xFE, 0x1F, 0x1F, 0xFE, 0xFE, 0x0E, 0x0E },
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new List<byte> { 0xFE, 0xFE, 0xE0, 0xE0, 0xFE, 0xFE, 0xF1, 0xF1 }
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};
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foreach (List<byte> weak in weakKeys)
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{
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if (weak.SequenceEqual(key))
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{
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return Tuple.Create(ValidateResult.Warning, "This key is cryptographically weak");
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}
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}
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List<List<byte>> guessableKeys = new List<List<byte>>
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{
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new List<byte> { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
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new List<byte> { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 },
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new List<byte> { 0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF }
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};
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foreach (List<byte> weak in guessableKeys)
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{
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if (weak.SequenceEqual(key))
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{
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return Tuple.Create(ValidateResult.Warning, "This key is easily guessable");
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}
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}
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}
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else if (algId == (byte)AlgorithmId.AES256)
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{
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if (key.Count != 32)
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{
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return Tuple.Create(ValidateResult.Error, string.Format("Key length invalid - expected 32 bytes, got {0} bytes", key.Count));
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}
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List<List<byte>> guessableKeys = new List<List<byte>>
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{
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new List<byte>
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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},
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new List<byte>
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{
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07
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},
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new List<byte>
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{
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0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF,
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0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF,
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0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF,
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0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF
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}
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};
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foreach (List<byte> weak in guessableKeys)
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{
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if (weak.SequenceEqual(key))
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{
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return Tuple.Create(ValidateResult.Warning, "This key is easily guessable");
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}
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}
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}
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else if (algId == (byte)AlgorithmId.ADP)
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{
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if (key.Count != 5)
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{
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return Tuple.Create(ValidateResult.Error, string.Format("Key length invalid - expected 5 bytes, got {0} bytes", key.Count));
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}
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List<List<byte>> guessableKeys = new List<List<byte>>
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{
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new List<byte>
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{
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0x00, 0x00, 0x00, 0x00, 0x00
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},
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new List<byte>
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{
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0x00, 0x01, 0x02, 0x03, 0x04
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},
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new List<byte>
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{
|
|||
|
0x01, 0x23, 0x45, 0x67, 0x89
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
foreach (List<byte> weak in guessableKeys)
|
|||
|
{
|
|||
|
if (weak.SequenceEqual(key))
|
|||
|
{
|
|||
|
return Tuple.Create(ValidateResult.Warning, "This key is easily guessable");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
else // all other algorithm IDs
|
|||
|
{
|
|||
|
return Tuple.Create(ValidateResult.Warning, string.Format("Algorithm ID 0x{0:X2} is unassigned - no key validation has been performed", algId));
|
|||
|
}
|
|||
|
|
|||
|
return Tuple.Create(ValidateResult.Success, string.Empty);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|