KFDtool/sw/control/KFDtool.BSL430/FirmwareUpdater.cs

339 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace KFDtool.BSL430
{
/*
* THE BSL430 AND HIDLIBRARY PROJECTS NEED TO BE REPLACED
*
* FOR SOME REASON ANYTHING BUT THE SHIPPING VERSION OF HIDLIBRARY
* DOES NOT WORK, AND THERE ARE MODIFICATIONS TO HIDLIBRARY NOT IN
* THE PROJECT MASTER ON GITHUB
*
* THE HIDLIBRARY VS PROJECT IS TAKEN FROM THE DECOMPILED HIDLIBRARY
* BIN IN THE ORIGINAL BSL430 PROJECT AS THERE IS ONLY A X86 BIN
*
* IT "WORKS" BUT IT NEEDS TO BE REPLACED
*/
/*
* The firmware updater expects a device to connect with VID/PID 0x2407/0x0200.
* Once this device is connected, the updater updates the firmware using custom code and
* HIDusb library (HIDInterface).
*/
public class FirmwareUpdater
{
public const int DISCONNECTED = 0;
public const int CONNECTED = 1;
public const int SENDINGDATA = 2;
public const int CANCELED = 3;
public const int COMPLETE = 4;
// Used for Firmware Upgrade only
private HIDusb usbBSL = new HIDusb(0x2047, 0x0200);
private BackgroundWorker firmwareUpgradeWorker;
// Event Handlers
public event EventHandler StatusChanged;
public event EventHandler ConnectionChanged;
public event EventHandler ProgressUpdated;
// PROPERTIES
private int status = DISCONNECTED;
public int Status
{
get { return status; }
set
{
if (status != value)
{
status = value;
OnStatusChanged(new EventArgs());
}
}
}
public bool Connected
{
get
{
if (usbBSL != null && usbBSL.IsConnected)
return true;
return false;
}
}
private double percentage;
public double Percentage
{
get
{
return percentage;
}
set
{
if (value < 0) percentage = 0.0;
else if (value > 1.0) percentage = 1.0;
else percentage = value;
// Notify an update on the progress
OnProgressUpdated(new EventArgs());
}
}
public string FirmwareBinary { get; set; }
public string RamBslBinary { get; set; }
private bool AutoStartUpdate;
public FirmwareUpdater(string firmwareStr, string ramBslStr, bool autoStartUpdate)
{
// Save the firmware string
FirmwareBinary = firmwareStr;
// Save the RAM BSL string
RamBslBinary = ramBslStr;
AutoStartUpdate = autoStartUpdate;
// Status is initially DISCONNECTED
Status = DISCONNECTED;
// Attach a function to the worker's DoWork and other events
firmwareUpgradeWorker = new BackgroundWorker();
firmwareUpgradeWorker.DoWork += firmwareUpgradeWorker_DoWork;
firmwareUpgradeWorker.RunWorkerCompleted += firmwareUpgradeWorker_RunWorkerCompleted;
// Attach events to USB connection
usbBSL.Connected += OnUSBConnected;
usbBSL.Disconnected += OnUSBDisconnected;
// The device is expected to be DISCONNECTED
// But in case it is already connected, run the update already
if (usbBSL.IsConnected)
{
// Generate event notifying status change
Status = CONNECTED;
if (autoStartUpdate)
startFirmwareUpdate();
}
}
/// <summary>
/// Reads a text file containing the code to be uploaded.
/// Returns a new FirmwareUpdater instance for the given code.
/// </summary>
/// <param name="firmwarePath"></param>
/// <param name="ramBslPath"></param>
/// <returns></returns>
public static FirmwareUpdater FromTextHexFile(string firmwarePath, string ramBslPath)
{
string fwStr = File.ReadAllText(firmwarePath);
string bslStr = File.ReadAllText(ramBslPath);
return new FirmwareUpdater(fwStr, bslStr, true);
}
// To be called at the end of the firmware update by the UI
public void ResetConnectionStatus()
{
if (usbBSL.IsConnected)
Status = CONNECTED;
else
Status = DISCONNECTED;
}
public void startFirmwareUpdate()
{
// The connection was detected.
// De-register connection event. If the UI needs to re-attempt firmware update,
// if will call a new instance of FirmwareUpdater.
usbBSL.Connected -= OnUSBConnected;
// Since this function can be called twice, verify that
// the background worker is not alredy running. And then run it.
if (!firmwareUpgradeWorker.IsBusy)
firmwareUpgradeWorker.RunWorkerAsync();
}
// Firmware Update Background Work
private void firmwareUpgradeWorker_DoWork(object sender, DoWorkEventArgs e)
{
Percentage = 0;
// Load and parse the binary source for RAM_BSL to be loaded in RAM, and the actual firmware code
BinaryTextFileParser ram_bsl = new BinaryTextFileParser(RamBslBinary);
BinaryTextFileParser firmware = new BinaryTextFileParser(FirmwareBinary);
// append bor to firmware
firmware.sections.Add(new CodeSection());
firmware.sections.Last().StartAddress = 0x0120;
firmware.sections.Last().AppendBinaryCode(new byte[] { 0xA5, 0x06 });
// Clear the incomming messages from device
while (usbBSL.readNext() != null) ;
// 1. PASSWORD
// Provide the empty password: will trigger a mass erase !!
byte[] password = new byte[32];
for (int i = 0; i < password.Length; i++) password[i] = 0xFF;
byte[] cmd = BSLCoreCommandParser.RXPassword(password);
int msg;
do
{
usbBSL.write(cmd);
while (usbBSL.PacketsIn.Count() == 0) Thread.Sleep(100);
Thread.Sleep(200);
// Read the incoming data
msg = BSLCoreCommandParser.readMessage(usbBSL.readNext());
} while (msg != BSLCoreCommandParser.MSG_SUCCESSFULL);
// 2. LOAD RAM-BSL to RAM
List<byte[]> cmds = BSLCoreCommandParser.listOfRxDataBlock(ram_bsl.sections, 62, true);
foreach (byte[] command in cmds)
{
// The commands are RXDataBlockFast, with no response from the device
usbBSL.write(command);
}
// Wait for all packets to be sent (not really necessary)
while (usbBSL.PacketsOut.Count > 0) Thread.Sleep(100);
// 3. START EXECUTING RAM BSL
// At this point, USB connection may be lost and reconnected immediately after
// TODO: test and check no wrong event is triggered
usbBSL.Disconnected -= OnUSBDisconnected;
cmd = BSLCoreCommandParser.LoadPC(0x2504);
usbBSL.write(cmd);
// Wait for all packets to be sent
while (usbBSL.PacketsOut.Count > 0) Thread.Sleep(100);
Thread.Sleep(500);
// HID should reset automatically
usbBSL.Close();
usbBSL = new HIDusb(0x2047, 0x0200);
while (!usbBSL.IsConnected) Thread.Sleep(100);
// 4. UPLOAD NEW FIRMWARE
Status = SENDINGDATA;
usbBSL.Disconnected += OnUSBDisconnected;
// Send a mass erase, in case the password was correct
usbBSL.write(BSLCoreCommandParser.MassErase());
while (usbBSL.PacketsOut.Count > 0) Thread.Sleep(20);
// Send the firmware data
int nbCmdsSent = 0;
cmds = BSLCoreCommandParser.listOfRxDataBlock(firmware.sections, 62, false);
foreach (byte[] command in cmds)
{
bool commandSucceeded;
do
{
commandSucceeded = true;
// The commands are RXDataBlock with response from the device
usbBSL.write(command);
// Estimate percentage of advance
Percentage = (double)nbCmdsSent / (double)cmds.Count;
// Expect a feedback after each write command. Long, but secure execution.
while (usbBSL.PacketsOut.Count > 0 && commandSucceeded)
{
if (usbBSL.PacketsOut[0] == null)
{
usbBSL.PacketsOut.RemoveAt(0);
commandSucceeded = false;
}
System.Threading.Thread.Sleep(1);
}
// Read the feedback
while (usbBSL.PacketsIn.Count > 0)
{
if (BSLCoreCommandParser.readMessage(usbBSL.PacketsIn[0]) != BSLCoreCommandParser.MSG_SUCCESSFULL)
{
commandSucceeded = false;
}
usbBSL.PacketsIn.RemoveAt(0);
}
} while (!commandSucceeded);
nbCmdsSent++;
}
Status = COMPLETE;
usbBSL.Disconnected -= OnUSBDisconnected;
// Program was uploaded. Need now to reset
int resetAddress = firmware.ResetAddress();
cmd = BSLCoreCommandParser.LoadPC(resetAddress);
usbBSL.write(cmd);
while (usbBSL.PacketsOut.Count > 0) Thread.Sleep(100);
// TODO: manage the threads and event of the USB HID
// Re-connecting generates issues
}
private void firmwareUpgradeWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
Percentage = 0.0;
}
// EXTERNAL EVENTS
private void OnUSBConnected(object sender, EventArgs e)
{
// Generate event notifying status change
Status = CONNECTED;
OnConnectionChanged(new EventArgs());
// Trigger the update on connection event
if (AutoStartUpdate)
startFirmwareUpdate();
}
private void OnUSBDisconnected(object sender, EventArgs e)
{
// If this event is fired, the device was disconnected BEFORE the end
// of the firmware update. Fire an error.
Status = CANCELED;
OnConnectionChanged(new EventArgs());
// De-register event. If the GUI wants to try the update again, it will
// call a new instance of updater
usbBSL.Disconnected -= OnUSBDisconnected;
}
// INTERNAL EVENTS
private void OnStatusChanged(EventArgs e)
{
EventHandler handler = StatusChanged;
if (handler != null)
handler(this, e);
}
private void OnConnectionChanged(EventArgs e)
{
EventHandler handler = ConnectionChanged;
if (handler != null)
handler(this, e);
}
private void OnProgressUpdated(EventArgs e)
{
EventHandler handler = ProgressUpdated;
if (handler != null)
handler(this, e);
}
}
}