/** * \file * * * \brief API function for to manage entropy pool. * * \author Daniele Basile */ #include "randpool.h" #include "md2.h" #include #include //ASSERT() #include //MIN(), ROUND_UP(); #include //sprintf(); #include //memset(), memcpy(); #if CONFIG_RANDPOOL_TIMER #include //timer_clock(); #endif /* * Insert bytes in entropy pool, making a XOR of bytes present * in entropy pool. */ static void randpool_push(EntropyPool *pool, void *_byte, size_t n_byte) { size_t i = pool->pos_add; // Current number of byte insert in entropy pool. uint8_t *byte; byte = (uint8_t *)_byte; /* * Insert a bytes in entropy pool. */ for(size_t j = 0; j < n_byte; j++) { pool->pool_entropy[i] = pool->pool_entropy[i] ^ byte[j]; i++; i = i % CONFIG_SIZE_ENTROPY_POOL; } pool->pos_add = i; // Update a insert bytes. } /* * This function stir entropy pool with MD2 function hash. * */ static void randpool_stir(EntropyPool *pool) { size_t entropy = pool->entropy; //Save current calue of entropy. Md2Context context; uint8_t tmp_buf[((sizeof(size_t) * 2) + sizeof(int)) * 2 + 1]; //Temporary buffer. md2_init(&context); //Init MD2 algorithm. randpool_add(pool, NULL, 0); for (int i = 0; i < (CONFIG_SIZE_ENTROPY_POOL / MD2_DIGEST_LEN); i++) { sprintf((char *)tmp_buf, "%0x%0x%0x", pool->counter, i, pool->pos_add); /* * Hash with MD2 algorithm the entropy pool. */ md2_update(&context, pool->pool_entropy, CONFIG_SIZE_ENTROPY_POOL); md2_update(&context, tmp_buf, sizeof(tmp_buf) - 1); /*Insert a message digest in entropy pool.*/ randpool_push(pool, md2_end(&context), MD2_DIGEST_LEN); pool->counter = pool->counter + 1; } /*Insert in pool the difference between a two call of this function (see above).*/ randpool_add(pool, NULL, 0); pool->entropy = entropy; //Restore old value of entropy. We haven't add entropy. } /** * Add \param entropy bits from \param data buffer to the entropy \param pool */ void randpool_add(EntropyPool *pool, void *data, size_t entropy) { uint8_t sep[] = "\xaa\xaa\xaa\xaa"; // ?? size_t data_len = ROUND_UP(entropy, 8) / 8; //Number of entropy byte in input. randpool_push(pool, data, data_len); //Insert data to entropy pool. #if CONFIG_RANDPOOL_TIMER ticks_t event = timer_clock(); ticks_t delta; /*Difference of time between a two accese to entropy pool.*/ delta = event - pool->last_counter; randpool_push(pool, &event, sizeof(ticks_t)); randpool_push(pool, sep, sizeof(sep) - 1); // ?? randpool_push(pool, &delta, sizeof(delta)); /* * Count of number entropy bit add with delta. */ delta = delta & 0xff; while(delta) { delta >>= 1; entropy++; } pool->last_counter = event; #endif pool->entropy += entropy; //Update a entropy of the pool. } /** * Randpool function initialization. * The entropy pool can be initialize also with * a previous entropy pool. */ void randpool_init(EntropyPool *pool, void *_data, size_t len) { uint8_t *data; data = (uint8_t *)_data; memset(pool, 0, sizeof(EntropyPool)); pool->pos_get = MD2_DIGEST_LEN; #if CONFIG_RANDPOOL_TIMER pool->last_counter = timer_clock(); #endif if(data) { /* * Initialize a entropy pool with a * previous pool, and assume all pool as * entropy. */ len = MIN(len,(size_t)CONFIG_SIZE_ENTROPY_POOL); memcpy(pool->pool_entropy, data, len); pool->entropy = len; } } /** * Get the actual value of entropy. */ size_t randpool_size(EntropyPool *pool) { return pool->entropy; } /** * Get \param n_byte from entropy pool. If n_byte is larger than number * byte of entropy in entropy pool, randpool_get continue * to generate pseudocasual value from previous state of * pool. * \param n_byte number fo bytes to read. * \param pool is the pool entropy context. * \param _data is the pointer to write the random data to. */ void randpool_get(EntropyPool *pool, void *_data, size_t n_byte) { Md2Context context; size_t i = pool->pos_get; size_t n = n_byte; size_t pos_write = 0; //Number of block has been written in data. size_t len = MIN((size_t)MD2_DIGEST_LEN, n_byte); uint8_t *data; data = (uint8_t *)_data; /* Test if i + CONFIG_MD2_BLOCK_LEN is inside of entropy pool.*/ ASSERT((MD2_DIGEST_LEN + i) <= CONFIG_SIZE_ENTROPY_POOL); md2_init(&context); while(n > 0) { /*Hash previous state of pool*/ md2_update(&context, &pool->pool_entropy[i], MD2_DIGEST_LEN); memcpy(&data[pos_write], md2_end(&context), len); pos_write += len; //Update number of block has been written in data. n -= len; //Number of byte copied in data. len = MIN(n,(size_t)MD2_DIGEST_LEN); i = (i + MD2_DIGEST_LEN) % CONFIG_SIZE_ENTROPY_POOL; /* If we haven't more entropy pool to hash, we stir it.*/ if(i < MD2_DIGEST_LEN) { randpool_stir(pool); i = pool->pos_get; } } pool->pos_get = i; //Current number of byte we get from pool. pool->entropy -= n_byte; //Update a entropy. } /** * Return a pointer to entropy pool. */ uint8_t *randpool_pool(EntropyPool *pool) { return pool->pool_entropy; }