MicroAPRS/bertos/gui/levelbar.c

106 lines
2.2 KiB
C

/**
* \file
* Copyright 2004, 2006 Develer S.r.l. (http://www.develer.com/)
*
*
* \brief Graphics user interface element to display a level bar.
*
* \author Stefano Fedrigo <aleph@develer.com>
*/
#include "levelbar.h"
/**
* Initialize the LevelBar widget with the bitmap associated,
* the value range and the coordinates in the bitmap.
* \note The levelbar should be at least 5 pixels wide and high
* for correct borders drawing. No check is done on this.
*/
void lbar_init(struct LevelBar *lb, struct Bitmap *bmp, int type, int min, int max, int pos,
coord_t x1, coord_t y1, coord_t x2, coord_t y2)
{
lb->bitmap = bmp;
lb->type = type;
lb->min = min;
lb->max = max;
lb->pos = pos;
lb->x1 = x1;
lb->y1 = y1;
lb->x2 = x2;
lb->y2 = y2;
}
/**
* Set the level.
*/
void lbar_setLevel(struct LevelBar *lb, int level)
{
if (level < lb->min)
level = lb->min;
if (level > lb->max)
level = lb->max;
lb->pos = level;
}
/**
* Get current level.
*/
int lbar_getLevel(struct LevelBar *lb)
{
return lb->pos;
}
/**
* Change level with respect to previous value
* (delta can be negative).
*/
void lbar_changeLevel(struct LevelBar *lb, int delta)
{
lbar_setLevel(lb, lb->pos + delta);
}
/**
* Change the top limit.
*/
void lbar_setMax(struct LevelBar *lb, int max)
{
lb->max = max;
}
/**
* Render the LevelBar on the bitmap.
*/
void lbar_draw(struct LevelBar *lb)
{
#define BORDERW 1
#define BORDERH 1
/* Compute filled bar length in pixels */
int totlen = (lb->type & LBAR_HORIZONTAL) ? lb->x2 - lb->x1 - BORDERW*4 : lb->y2 - lb->y1 - BORDERH*4;
int range = lb->max - lb->min;
int barlen = ((long)(lb->pos - lb->min) * (long)totlen + range - 1) / range;
// Draw border
gfx_rectDraw(lb->bitmap, lb->x1, lb->y1, lb->x2, lb->y2);
// Clear inside
gfx_rectClear(lb->bitmap, lb->x1 + BORDERW, lb->y1 + BORDERH, lb->x2 - BORDERW, lb->y2 - BORDERH);
// Draw bar
if (lb->type & LBAR_HORIZONTAL)
gfx_rectFill(lb->bitmap,
lb->x1 + BORDERW*2, lb->y1 + BORDERH*2,
lb->x1 + BORDERW*2 + barlen, lb->y2 - BORDERH*2);
else
gfx_rectFill(lb->bitmap,
lb->x1 + BORDERW*2, lb->y2 - BORDERH*2 - barlen,
lb->x2 - BORDERW*2, lb->y2 - BORDERH*2);
}