498 lines
14 KiB
C
498 lines
14 KiB
C
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/**
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* \file
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* <!--
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* This file is part of BeRTOS.
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*
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* Bertos is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* As a special exception, you may use this file as part of a free software
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* library without restriction. Specifically, if other files instantiate
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* templates or use macros or inline functions from this file, or you compile
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* this file and link it with other files to produce an executable, this
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* file does not by itself cause the resulting executable to be covered by
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* the GNU General Public License. This exception does not however
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* invalidate any other reasons why the executable file might be covered by
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* the GNU General Public License.
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*
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* Copyright 2004 Develer S.r.l. (http://www.develer.com/)
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* Copyright 2004 Giovanni Bajo
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* All Rights Reserved.
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* -->
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*
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* \brief Line editing support with history
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*
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* Rationale for basic implementation choices:
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*
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* \li The history is implemented storing consecutive ASCIIZ strings within an array of memory. When
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* the history is full, the first (oldest) line is cancelled and the whole buffer is memmoved to
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* overwrite it and make room. while this is is obviously not the fastest algorithm (which would
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* require the use of a circular buffer) it is surely good enough for this module, which does not
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* aim at fast performances (line editing does not require to be blazingly fast).
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*
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* \li The first character in the history is always \c \\0, and it is used as a guard. By 'wasting' it
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* in this way, the code actually gets much simpler in that we remove many checks when moving
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* backward (\c i>0 and similar).
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*
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* \li While editing, the current index points to the position of the buffer which contains the
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* last character typed in (exactly like a stack pointer). This also allows to simplify calculations
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* and to make easier using the last byte of history.
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*
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* \li While editing, the current line is always kept null-terminated. This is important because
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* if the user press ENTER, we must have room to add a \c \\0 to terminate the line. If the line
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* is as long as the whole history buffer, there would not be space for it. By always keeping the
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* \c \\0 at the end, we properly ensure this without making index checks harder.
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*
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* \li When removing a line from the history (see \c pop_history()), instead of updating all the
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* indices we have around, we move backward the pointer to the history we use. This way, we don't
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* have to update anything. This means that we keep two pointers to the history: \c real_history
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* always points to the physical start, while \c history is the adjusted pointer (that is
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* dereference to read/write to it).
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*
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* \todo Use up/down to move through history The history line will be copied to the current line,
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* making sure there is room for it.
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*
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* \author Giovanni Bajo <rasky@develer.com>
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*/
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#include "readline.h"
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#include <cfg/compiler.h>
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#include <cfg/debug.h>
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#include <stdio.h>
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/// Enable compilation of the unit test code
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#define DEBUG_UNIT_TEST 0
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/// Enable dump of the history after each line
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#define DEBUG_DUMP_HISTORY 0
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/** Special keys (escape sequences converted to a single code) */
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enum RL_KEYS {
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SPECIAL_KEYS = 0x1000,
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/*
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* Three byte keys:
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* #################
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* UpArrow: 0x1B 0x5B 0X41
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* DownArrow: 0x1B 0x5B 0X42
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* RightArrow: 0x1B 0x5B 0x43
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* LeftArrow: 0x1b 0x5B 0x44
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* Beak(Pause): 0x1b 0x5B 0x50
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*/
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KEY_UP_ARROW,
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KEY_DOWN_ARROW,
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KEY_LEFT_ARROW,
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KEY_RIGHT_ARROW,
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KEY_PAUSE,
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/*
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* Four byte keys:
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* ################
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* F1: 0x1b 0x5B 0x5B 0x41
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* F2: 0x1b 0x5B 0x5B 0x42
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* F3: 0x1b 0x5B 0x5B 0x43
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* F4: 0x1b 0x5B 0x5B 0x44
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* F5: 0x1b 0x5B 0x5B 0x45
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* Ins: 0x1b 0x5B 0x32 0x7E
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* Home: 0x1b 0x5B 0x31 0x7E
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* PgUp: 0x1b 0x5B 0x35 0x7E
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* Del: 0x1b 0x5B 0x33 0x7E
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* End: 0x1b 0x5B 0x34 0x7E
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* PgDn: 0x1b 0x5B 0x36 0x7E
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*/
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KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5,
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KEY_INS, KEY_HOME, KEY_PGUP, KEY_DEL, KEY_END, KEY_PGDN,
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/*
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* Five byte keys:
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* ################
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* F6: 0x1b 0x5B 0x31 0x37 0x7E
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* F7: 0x1b 0x5B 0x31 0x38 0x7E
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* F8: 0x1b 0x5B 0x31 0x39 0x7E
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* F9: 0x1b 0x5B 0x32 0x30 0x7E
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* F10: 0x1b 0x5B 0x32 0x31 0x7E
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* F11: 0x1b 0x5B 0x32 0x33 0x7E
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* F12: 0x1b 0x5B 0x32 0x34 0x7E
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*/
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KEY_F6, KEY_F7, KEY_F8, KEY_F9,
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KEY_F10, KEY_F11, KEY_F12,
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};
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/** Check if \a c is a separator between words.
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* \note Parameter \a c is evaluated multiple times
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*/
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#define IS_WORD_SEPARATOR(c) ((c) == ' ' || (c) == '\0')
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/// Write the string \a txt to the IO output (without any kind of termination)
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INLINE void rl_puts(const struct RLContext* ctx, const char* txt)
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{
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if (!ctx->put)
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return;
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while (*txt)
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ctx->put(*txt++, ctx->put_param);
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}
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/// Write character \a ch to the IO output.
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INLINE void rl_putc(const struct RLContext* ctx, char ch)
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{
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if (ctx->put)
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ctx->put(ch, ctx->put_param);
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}
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/** Read a character from the IO into \a ch. This function also takes
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* care of converting the ANSI escape sequences into one of the codes
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* defined in \c RL_KEYS.
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*/
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static bool rl_getc(const struct RLContext* ctx, int* ch)
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{
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int c = ctx->get(ctx->get_param);
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if (c == EOF)
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{
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if (ctx->clear)
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ctx->clear(ctx->clear_param);
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return false;
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}
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if (c == 0x1B)
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{
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// Unknown ESC sequence. Ignore it and read
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// return next character.
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if (ctx->get(ctx->get_param) != 0x5B)
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return rl_getc(ctx, ch);
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/* To be added:
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* Home: 0x1b 0x5B 0x31 0x7E
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* F6: 0x1b 0x5B 0x31 0x37 0x7E
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* F7: 0x1b 0x5B 0x31 0x38 0x7E
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* F8: 0x1b 0x5B 0x31 0x39 0x7E
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* Ins: 0x1b 0x5B 0x32 0x7E
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* F9: 0x1b 0x5B 0x32 0x30 0x7E
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* F10: 0x1b 0x5B 0x32 0x31 0x7E
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* F11: 0x1b 0x5B 0x32 0x33 0x7E
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* F12: 0x1b 0x5B 0x32 0x34 0x7E
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* Del: 0x1b 0x5B 0x33 0x7E
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* End: 0x1b 0x5B 0x34 0x7E
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* PgUp: 0x1b 0x5B 0x35 0x7E
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* PgDn: 0x1b 0x5B 0x36 0x7E
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*/
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c = ctx->get(ctx->get_param);
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switch (c)
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{
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case 0x41: c = KEY_UP_ARROW; break;
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case 0x42: c = KEY_DOWN_ARROW; break;
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case 0x43: c = KEY_RIGHT_ARROW; break;
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case 0x44: c = KEY_LEFT_ARROW; break;
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case 0x50: c = KEY_PAUSE; break;
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case 0x5B:
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c = ctx->get(ctx->get_param);
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switch (c)
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{
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case 0x41: c = KEY_F1; break;
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case 0x42: c = KEY_F2; break;
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case 0x43: c = KEY_F3; break;
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case 0x44: c = KEY_F4; break;
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case 0x45: c = KEY_F5; break;
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default: return rl_getc(ctx, ch);
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}
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break;
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default: return rl_getc(ctx, ch);
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}
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}
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*ch = c;
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return true;
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}
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INLINE void beep(struct RLContext* ctx)
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{
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rl_putc(ctx, '\a');
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}
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static bool pop_history(struct RLContext* ctx, int total_len)
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{
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// Compute the length of the first command (including terminator).
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int len = strlen(ctx->real_history+1)+1;
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// (the first byte of the history should always be 0)
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ASSERT(ctx->real_history[0] == '\0');
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// If it is the only one in the history, do nothing
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if (len == total_len)
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return false;
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// Overwrite the first command with the second one
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memmove(ctx->real_history, ctx->real_history+len, HISTORY_SIZE-len);
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// Move back the ctx->buffer pointer so that all the indices are still valid
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ctx->history -= len;
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return true;
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}
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/// Check if index \a i points to the begin of the history.
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INLINE bool is_history_begin(struct RLContext* ctx, int i)
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{ return ctx->history + i == ctx->real_history; }
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/// Check if index \a i points to the (exclusive) end of history
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INLINE bool is_history_end(struct RLContext* ctx, int i)
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{ return ctx->history + i == ctx->real_history + HISTORY_SIZE; }
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/// Check if index \a i points to the (exclusive) end of history, or somewhere past the end.
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INLINE bool is_history_past_end(struct RLContext* ctx, int i)
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{ return ctx->history + i >= ctx->real_history + HISTORY_SIZE; }
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/** Insert \a num_chars characters from \a ch into the history buffer at the
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* position indicated by \a curpos. If needed, remove old history to make room.
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* Returns true if everything was successful, false if there was no room to
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* add the characters.
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* \note \a num_chars can be 0, in which case we just make sure the line is
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* correctly zero-terminated (ASCIIZ format).
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*/
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static bool insert_chars(struct RLContext* ctx, size_t *curpos, const char* ch, int num_chars)
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{
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ASSERT(!is_history_past_end(ctx, *curpos));
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while (is_history_past_end(ctx, *curpos+num_chars+1))
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{
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if (!pop_history(ctx, *curpos))
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return false;
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}
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while (num_chars--)
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ctx->history[++(*curpos)] = *ch++;
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ASSERT(!is_history_past_end(ctx, *curpos + 1));
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ctx->history[*curpos+1] = '\0';
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return true;
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}
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/// Insert a single character \a ch into the buffer (with the same semantic of \c insert_chars())
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static bool insert_char(struct RLContext* ctx, size_t *curpos, char ch)
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{
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return insert_chars(ctx, curpos, &ch, 1);
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}
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#if DEBUG_DUMP_HISTORY
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/// Dump the internal history of a context (used only for debug purposes)
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static void dump_history(struct RLContext* ctx)
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{
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int k;
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char buf[8];
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ASSERT(ctx->real_history[0] == '\0');
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rl_puts(ctx, "History dump:");
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rl_puts(ctx, "\r\n");
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for (k = 1;
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ctx->real_history + k != ctx->history + ctx->history_pos + 1;
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k += strlen(&ctx->real_history[k]) + 1)
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{
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rl_puts(ctx, &ctx->real_history[k]);
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rl_puts(ctx, "\r\n");
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}
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sprintf(buf, "%d\r\n", ctx->history_pos + (ctx->history - ctx->real_history));
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rl_puts(ctx, buf);
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}
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#endif /* DEBUG_DUMP_HISTORY */
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/// Complete the current word. Return false if no unambiguous completion was found
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static bool complete_word(struct RLContext *ctx, size_t *curpos)
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{
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const char* completed_word;
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size_t wstart;
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// If the current character is a separator,
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// there is nothing to complete
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wstart = *curpos;
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if (IS_WORD_SEPARATOR(ctx->history[wstart]))
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{
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beep(ctx);
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return false;
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}
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// Find the separator before the current word
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do
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--wstart;
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while (!IS_WORD_SEPARATOR(ctx->history[wstart]));
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// Complete the word through the hook
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completed_word = ctx->match(ctx->match_param, ctx->history + wstart + 1, *curpos - wstart);
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if (!completed_word)
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return false;
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// Move back the terminal cursor to the separator
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while (*curpos != wstart)
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{
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rl_putc(ctx, '\b');
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--*curpos;
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}
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// Insert the completed command
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insert_chars(ctx, curpos, completed_word, strlen(completed_word));
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rl_puts(ctx, completed_word);
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insert_char(ctx, curpos, ' ');
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rl_putc(ctx, ' ');
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return true;
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}
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void rl_refresh(struct RLContext* ctx)
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{
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rl_puts(ctx, "\r\n");
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if (ctx->prompt)
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rl_puts(ctx, ctx->prompt);
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rl_puts(ctx, ctx->history + ctx->history_pos + 1);
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}
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const char* rl_readline(struct RLContext* ctx)
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{
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while (1)
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{
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char ch;
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int c;
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ASSERT(ctx->history - ctx->real_history + ctx->line_pos < HISTORY_SIZE);
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if (!rl_getc(ctx, &c))
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return NULL;
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// Just ignore special keys for now
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if (c > SPECIAL_KEYS)
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continue;
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if (c == '\t')
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{
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// Ask the match hook if available
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if (!ctx->match)
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return NULL;
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complete_word(ctx, &ctx->line_pos);
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continue;
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}
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// Backspace cancels a character, or it is ignored if at
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// the start of the line
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if (c == '\b')
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{
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if (ctx->history[ctx->line_pos] != '\0')
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{
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--ctx->line_pos;
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rl_puts(ctx, "\b \b");
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}
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continue;
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}
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if (c == '\r' || c == '\n')
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{
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rl_puts(ctx, "\r\n");
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break;
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}
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// Add a character to the buffer, if possible
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ch = (char)c;
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ASSERT2(ch == c, "a special key was not properly handled");
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if (insert_chars(ctx, &ctx->line_pos, &ch, 1))
|
||
|
rl_putc(ctx, ch);
|
||
|
else
|
||
|
beep(ctx);
|
||
|
}
|
||
|
|
||
|
ctx->history_pos = ctx->line_pos + 1;
|
||
|
while (ctx->history[ctx->line_pos] != '\0')
|
||
|
--ctx->line_pos;
|
||
|
|
||
|
// Do not store empty lines in the history
|
||
|
if (ctx->line_pos == ctx->history_pos - 1)
|
||
|
ctx->history_pos -= 1;
|
||
|
|
||
|
#if DEBUG_DUMP_HISTORY
|
||
|
dump_history(ctx);
|
||
|
#endif
|
||
|
|
||
|
const char *buf = &ctx->history[ctx->line_pos + 1];
|
||
|
|
||
|
ctx->line_pos = ctx->history_pos;
|
||
|
|
||
|
if (ctx->prompt)
|
||
|
rl_puts(ctx, ctx->prompt);
|
||
|
|
||
|
insert_chars(ctx, &ctx->line_pos, NULL, 0);
|
||
|
|
||
|
// Since the current pointer now points to the separator, we need
|
||
|
// to return the first character
|
||
|
return buf;
|
||
|
}
|
||
|
|
||
|
|
||
|
#if DEBUG_UNIT_TEST
|
||
|
|
||
|
/** Perform the unit test for the readline library */
|
||
|
void rl_test(void);
|
||
|
|
||
|
#if HISTORY_SIZE != 32
|
||
|
#error This test needs HISTORY_SIZE to be set at 32
|
||
|
#endif
|
||
|
|
||
|
static struct RLContext test_ctx;
|
||
|
|
||
|
static char* test_getc_ptr;
|
||
|
static int test_getc(void* data)
|
||
|
{
|
||
|
return *test_getc_ptr++;
|
||
|
}
|
||
|
|
||
|
/** Perform a readline test. The function pipes the characters from \a input_buffer
|
||
|
* through the I/O to \c rl_readline(). After the whole string is sent, \c do_test()
|
||
|
* checks if the current history within the context match \a expected_history.
|
||
|
*/
|
||
|
static bool do_test(char* input_buffer, char* expected_history)
|
||
|
{
|
||
|
rl_init_ctx(&test_ctx);
|
||
|
rl_sethook_get(&test_ctx, test_getc, NULL);
|
||
|
|
||
|
test_getc_ptr = input_buffer;
|
||
|
while (*test_getc_ptr)
|
||
|
rl_readline(&test_ctx);
|
||
|
|
||
|
if (memcmp(test_ctx.real_history, expected_history, HISTORY_SIZE) != 0)
|
||
|
{
|
||
|
ASSERT2(0, "history compare failed");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void rl_test(void)
|
||
|
{
|
||
|
char* test1_in = "a\nb\nc\nd\ne\nf\ng\nh\ni\nj\nk\nl\nm\nn\no\np\nq\nr\ns\nt\nu\nv\nw\nx\ny\nz\n";
|
||
|
char test1_hist[HISTORY_SIZE] = "\0l\0m\0n\0o\0p\0q\0r\0s\0t\0u\0v\0w\0x\0y\0z";
|
||
|
|
||
|
if (!do_test(test1_in, test1_hist))
|
||
|
return;
|
||
|
|
||
|
kprintf("rl_test successful\n");
|
||
|
}
|
||
|
|
||
|
#endif /* DEBUG_UNIT_TEST */
|
||
|
|