TCP mode
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@ -89,7 +89,9 @@ int main(void)
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init();
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// Record the current tick count for time-keeping
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ticks_t start = timer_clock();
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ticks_t frameQueued = 0;
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#if MP1_USE_TX_QUEUE
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ticks_t frameQueued = 0;
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#endif
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// Go into ye good ol' infinite loop
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while (1)
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@ -412,11 +412,18 @@ void mp1Send(MP1 *mp1, void *_buffer, size_t length) {
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// Open transmitter and wait for MP1_TXDELAY msecs
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AFSK_HW_PTT_ON();
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ticks_t start = timer_clock();
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#if MP1_USE_TX_QUEUE
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if (!mp1->queueProcessing) {
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while (timer_clock() - start < ms_to_ticks(MP1_TXDELAY)) {
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cpu_relax();
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}
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}
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#else
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while (timer_clock() - start < ms_to_ticks(MP1_TXDELAY)) {
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cpu_relax();
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}
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#endif
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// Get the transmit data buffer
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uint8_t *buffer = (uint8_t *)_buffer;
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@ -534,30 +541,38 @@ void mp1Send(MP1 *mp1, void *_buffer, size_t length) {
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kfile_putc(HDLC_FLAG, mp1->modem);
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// Turn off manual PTT
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if (!mp1->queueProcessing) AFSK_HW_PTT_OFF();
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#if MP1_USE_TX_QUEUE
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if (!mp1->queueProcessing) AFSK_HW_PTT_OFF();
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#else
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AFSK_HW_PTT_OFF();
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#endif
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}
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// This function accepts a frame and stores
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// it in the transmission queue
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void mp1QueueFrame(MP1 *mp1, void *_buffer, size_t length) {
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if (mp1->queueLength < MP1_TX_QUEUE_LENGTH) {
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uint8_t *buffer = (uint8_t *)_buffer;
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mp1->frameLengths[mp1->queueLength] = length;
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memcpy(mp1->frameQueue[mp1->queueLength++], buffer, length);
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#if MP1_USE_TX_QUEUE
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void mp1QueueFrame(MP1 *mp1, void *_buffer, size_t length) {
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if (mp1->queueLength < MP1_TX_QUEUE_LENGTH) {
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uint8_t *buffer = (uint8_t *)_buffer;
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mp1->frameLengths[mp1->queueLength] = length;
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memcpy(mp1->frameQueue[mp1->queueLength++], buffer, length);
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}
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}
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}
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#endif
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// This function processes the transmission
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// queue.
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void mp1ProcessQueue(MP1 *mp1) {
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int i = 0;
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while (mp1->queueLength) {
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mp1Send(mp1, mp1->frameQueue[i], mp1->frameLengths[i]);
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i++;
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mp1->queueLength--;
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#if MP1_USE_TX_QUEUE
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void mp1ProcessQueue(MP1 *mp1) {
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int i = 0;
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while (mp1->queueLength) {
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mp1Send(mp1, mp1->frameQueue[i], mp1->frameLengths[i]);
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i++;
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mp1->queueLength--;
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}
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AFSK_HW_PTT_OFF();
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}
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AFSK_HW_PTT_OFF();
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}
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#endif
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// A simple form of P-persistent CSMA.
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// Everytime we have heard activity
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@ -8,6 +8,8 @@
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#define MP1_ENABLE_TCP_COMPATIBILITY false
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#if MP1_ENABLE_TCP_COMPATIBILITY
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#define MP1_ENABLE_COMPRESSION false
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#else
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#define MP1_ENABLE_COMPRESSION true
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#endif
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#define MP1_ENABLE_CSMA true
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@ -15,6 +17,7 @@
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#define MP1_INTERLEAVE_SIZE 12
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#if MP1_ENABLE_COMPRESSION
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#define MP1_MAX_FRAME_LENGTH 22 * MP1_INTERLEAVE_SIZE
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#define MP1_USE_TX_QUEUE false
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#else
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#define MP1_MAX_FRAME_LENGTH 25 * MP1_INTERLEAVE_SIZE
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#define MP1_USE_TX_QUEUE true
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@ -1,2 +1,2 @@
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#define VERS_BUILD 1724
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#define VERS_BUILD 1734
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#define VERS_HOST "shard"
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