/** * \file * Copyright 2004, 2006 Develer S.r.l. (http://www.develer.com/) * * * \author Stefano Fedrigo * * \brief Graphics level bar widget */ #ifndef GUI_LEVELBAR_H #define GUI_LEVELBAR_H #include /** Type of levelbar */ #define LBAR_HORIZONTAL 1 #define LBAR_VERTICAL 2 typedef struct LevelBar { struct Bitmap *bitmap; int type; int pos; ///< Current level int min; ///< Minimum level int max; ///< Maximum level coord_t x1, y1, x2, y2; ///< Position of widget in the bitmap } LevelBar; void lbar_init(struct LevelBar *lb, struct Bitmap *bmp, int type, int min, int max, int pos, coord_t x1, coord_t y1, coord_t x2, coord_t y2); void lbar_setLevel(struct LevelBar *lb, int level); int lbar_getLevel(struct LevelBar *lb); void lbar_changeLevel(struct LevelBar *lb, int delta); void lbar_setMax(struct LevelBar *lb, int max); void lbar_draw(struct LevelBar *lb); #endif /* GUI_LEVELBAR_H */