/**
* \file
*
*
* \defgroup pool Pool memory allocator
* \ingroup struct
* \{
*
* \brief Pool macros.
*
* The pool module provides the boilerplate code to create a set of objects
* of the same type.
* It provides an interface similar to the heap module, with pool_alloc() and
* pool_free() functions that allocate and free an element respectively.
* In contrast with the heap module, you can specify exactly the number of
* items that you want to be in the pool.
*
* Items in the pool must be a derived class of Node *, which also
* means that they can be used as-is with list containers, eg. MsgPort.
*
* Example code:
* \code
* typedef struct MyType
* {
* Node *n;
* uint16_t *buf;
* // other members here...
* } MyType;
*
* DECLARE_POOL(mypool, MyType, POOL_SIZE);
*
* static void elem_init(MyType *e)
* {
* e->buf = NULL;
* // other initializations here
* }
*
* int main(void)
* {
* pool_init(&mypool, elem_init);
*
* MyType *foo = pool_alloc(&mypool);
* // do stuff with foo
* pool_free(&mypool, foo);
* }
* \endcode
*
* \author Giovanni Bajo
* \author Luca Ottaviano
*/
#ifndef STRUCT_POOL_H
#define STRUCT_POOL_H
#include
#include
/**
* \brief Extern pool declaration
*/
#define EXTERN_POOL(name) \
extern List name
#define DECLARE_POOL_WITH_STORAGE(name, type, num, storage) \
static type name##_items[num]; \
storage name; \
INLINE void name##_init(void (*init_func)(type*)) \
{ \
size_t i; \
LIST_INIT(&name); \
for (i=0;iNode *
* type.
*
* \param name Variable name of the pool.
* \param type Data type held by the pool.
* \param num Number of elements in pool.
*/
#define DECLARE_POOL(name, type, num) \
DECLARE_POOL_WITH_STORAGE(name, type, num, List)
/**
* \brief Static Pool declaration
*
* \sa DECLARE_POOL
*/
#define DECLARE_POOL_STATIC(name, type, num) \
DECLARE_POOL_WITH_STORAGE(name, type, num, static List)
/**
* Initialize the pool \a name, calling \a init_func on each element.
*
* The init function must have the following prototype:
* \code
* void init_func(type *)
* \endcode
* where \a type is the type of objects held in the pool.
*
* \param name Pool to initialize
* \param init_func Init function to be called on each element
*/
#define pool_init(name, init_func) (*(name##_init))(init_func)
/**
* \brief Allocate an element from the pool.
*
* The returned element is of type Node *, it's safe to
* cast it to the type contained in the pool.
*
* \note If the element was recycled with pool_free(), it will not be reset,
* so don't assume that the element has specific values.
*
* \param name Pointer to pool to alloc from.
* \return Element of the type present in the pool.
*/
#define pool_alloc(name) list_remHead(name)
/**
* \brief Recycle an element into the pool
*
* \note Element fields are not reset to its original values, keep that in
* mind when you alloc nodes.
*
* \param name Pointer to pool where the node should be recycled.
* \param elem Element to be recycled.
*/
#define pool_free(name, elem) ADDHEAD(name, (Node*)elem)
/**
* \brief Test if the pool is empty
*
* \param name Pointer to pool.
* \return True if the pool is empty, false otherwise.
*/
#define pool_empty(name) LIST_EMPTY(name)
/** \} */ /* defgroup pool */
#endif /* STRUCT_POOL_H */