979 lines
27 KiB
C
979 lines
27 KiB
C
/**
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* \file
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* <!--
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* This file is part of BeRTOS.
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*
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* Bertos is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* As a special exception, you may use this file as part of a free software
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* library without restriction. Specifically, if other files instantiate
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* templates or use macros or inline functions from this file, or you compile
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* this file and link it with other files to produce an executable, this
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* file does not by itself cause the resulting executable to be covered by
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* the GNU General Public License. This exception does not however
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* invalidate any other reasons why the executable file might be covered by
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* the GNU General Public License.
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*
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* Copyright 2004, 2008 Develer S.r.l. (http://www.develer.com/)
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* -->
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*
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* \brief Driver to control stepper motor
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*
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* \author Francesco Michelini <francesco.michelini@seacfi.com>
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* \author Giovanni Bajo <rasky@develer.com>
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* \author Bernie Innocenti <bernie@codewiz.org>
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* \author Simone Zinanni <s.zinanni@develer.com>
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* \author Daniele Basile <asterix@develer.com>
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*/
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#include "stepper.h"
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#include "hw/hw_stepper.h"
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#include "hw/hw_sensor.h"
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#include "cfg/cfg_stepper.h"
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#include <cfg/debug.h>
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// Define logging setting (for cfg/log.h module).
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#define LOG_LEVEL STEPPER_LOG_LEVEL
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#define LOG_FORMAT STEPPER_LOG_FORMAT
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#include <cfg/log.h>
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#include <kern/proc.h>
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#include <algo/ramp.h>
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#include CPU_HEADER(stepper)
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#include <string.h> // memset
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/**
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* \name Motor timings
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* \{
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*/
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#define MOTOR_SWITCH_TICKS 60000 ///< Timer ticks to wait for 10ms
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#define MOTOR_SWITCH_COUNT 5 ///< Number of intervals, long 10ms, to wait before/after switching current off/on
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#define MOTOR_HOME_MAX_STEPS 30000 ///< Steps before giving up when trying to reach home
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#define MOTOR_CURRENT_TICKS 6000 ///< Number of intervals, long 10ms, to mantain high current
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// \}
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///< Stepper motors
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static struct Stepper all_motors[CONFIG_NUM_STEPPER_MOTORS];
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///< General FSM states (or NULL if state is not handled)
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static fsm_state general_states[STEPPER_MAX_STATES];
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// IRQ functions for stepper motors
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static void stepper_interrupt(struct Stepper *motor);
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static void stepper_accel(struct Stepper *motor);
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static void stepper_decel(struct Stepper *motor);
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static bool stepper_isState(struct Stepper *motor, enum StepperState state);
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INLINE void stepper_changeState(struct Stepper *motor, enum StepperState newState);
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static void stepper_enableCheckHome(struct Stepper *motor, bool bDirPositive);
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#define MOTOR_INDEX(motor) (motor->index)
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//------------------------------------------------------------------------
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INLINE bool setLowCurrent(struct Stepper* motor)
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{
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if (motor->power == motor->cfg->powerIdle)
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return false;
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motor->power = motor->cfg->powerIdle;
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STEPPER_SET_POWER_CURRENT(MOTOR_INDEX(motor), motor->cfg->powerIdle);
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return true;
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}
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INLINE bool setHighCurrent(struct Stepper* motor)
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{
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if (motor->power == motor->cfg->powerRun)
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return false;
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motor->power = motor->cfg->powerRun;
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STEPPER_SET_POWER_CURRENT(MOTOR_INDEX(motor), motor->cfg->powerRun);
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return true;
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}
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INLINE void setCheckSensor(struct Stepper* motor, enum MotorHomeSensorCheck value)
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{
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motor->enableCheckHome = value;
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}
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INLINE int8_t getCheckSensor(struct Stepper* motor)
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{
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return motor->enableCheckHome;
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}
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INLINE void setDirection(struct Stepper* motor, enum MotorDirection dir)
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{
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ASSERT(dir == DIR_POSITIVE || dir == DIR_NEGATIVE);
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motor->dir = dir;
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if (!motor->cfg->flags.axisInverted)
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{
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STEPPER_SET_DIRECTION(MOTOR_INDEX(motor), (dir == DIR_POSITIVE));
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}
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else
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{
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STEPPER_SET_DIRECTION(MOTOR_INDEX(motor), (dir != DIR_POSITIVE));
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}
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}
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/**
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* Schedule a new stepper IRQ to happen after \a delay (number of clocks),
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* and optionally doing a step at the same time (if \a do_step is true).
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*/
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INLINE void FAST_FUNC stepper_schedule_irq(struct Stepper* motor, stepper_time_t delay, bool do_step)
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{
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if (do_step)
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{
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// Record the step we just did
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motor->step += motor->dir;
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stepper_tc_doPulse(motor->timer);
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}
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else
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stepper_tc_skipPulse(motor->timer);
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stepper_tc_setDelay(motor->timer, delay);
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}
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static void stepper_accel(struct Stepper *motor)
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{
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DB(uint16_t old_val = motor->rampValue;)
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DB(uint32_t old_clock = motor->rampClock;)
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const struct Ramp *ramp = &motor->cfg->ramp;
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ASSERT(motor->rampClock != 0);
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motor->rampValue = ramp_evaluate(ramp, motor->rampClock);
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motor->rampClock += motor->rampValue;
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motor->rampStep++;
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DB(if (old_val && motor->rampValue > old_val)
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{
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LOG_ERR("Runtime ramp error: (max=%x, min=%x)\n", ramp->clocksMaxWL, ramp->clocksMinWL);
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LOG_ERR(" %04x @ %lu --> %04x @ %lu\n", old_val, old_clock, motor->rampValue, motor->rampClock);
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})
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}
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static void stepper_decel(struct Stepper *motor)
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{
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const struct Ramp *ramp = &motor->cfg->ramp;
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DB(uint16_t old_val = motor->rampValue;)
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motor->rampClock -= motor->rampValue;
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ASSERT(motor->rampClock != 0);
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motor->rampValue = ramp_evaluate(ramp, motor->rampClock);
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motor->rampStep--;
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DB(ASSERT(!old_val || motor->rampValue >= old_val););
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}
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INLINE void stepper_enable_irq(struct Stepper* motor)
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{
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stepper_tc_irq_enable(motor->timer);
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}
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INLINE void stepper_disable_irq(struct Stepper* motor)
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{
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stepper_tc_irq_disable(motor->timer);
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}
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// the home sensor can be in the standard home list or in the digital
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// sensor list
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bool stepper_readHome(struct Stepper* motor)
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{
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return (motor->cfg->homeSensorIndex < NUM_HOME_SENSORS) ?
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hw_home_sensor_read(motor->cfg->homeSensorIndex) :
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bld_hw_sensor_read(motor->cfg->homeSensorIndex - NUM_HOME_SENSORS);
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}
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bool stepper_readLevel(struct Stepper* motor)
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{
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return hw_level_sensor_read(motor->cfg->levelSensorIndex);
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}
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/************************************************************************/
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/* Finite-state machine to drive stepper logic from IRQ */
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/************************************************************************/
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INLINE void stepper_changeState(struct Stepper* motor, enum StepperState newState)
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{
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ASSERT(newState < STEPPER_MAX_STATES);
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motor->state = motor->cfg->states[newState];
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if (!motor->state)
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motor->state = general_states[newState];
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ASSERT(motor->state);
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}
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static bool stepper_isState(struct Stepper* motor, enum StepperState state)
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{
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return (motor->cfg->states[state]
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? motor->cfg->states[state] == motor->state
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: general_states[state] == motor->state);
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}
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static bool stepper_checkHomeErrors(struct Stepper* motor)
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{
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bool home;
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home = stepper_readHome(motor);
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if (motor->enableCheckHome == MOTOR_HOMESENSOR_INCHECK && home
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&& (!motor->stepCircular || motor->step < motor->stepCircular / 2))
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/*
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* if home Sensor check enabled in movement to 0 position and
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* the motor is in home increase the counter
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* for rotating motor we include the check that the motor is
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* inside the last "lap" (FIXME: check it better)
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*/
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motor->stepsErrorHome++;
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else if (motor->enableCheckHome == MOTOR_HOMESENSOR_OUTCHECK && !home)
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/*
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* if home Sensor check enabled in movement from 0 position and
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* the motor is not in home increase the counter
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*/
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motor->stepsErrorHome++;
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else
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// clear error steps counter
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motor->stepsErrorHome = 0;
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// if this is the last consecutive position in which the motor is in/out home ...
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ASSERT(motor->stepsErrorHome <= MOTOR_CONSECUTIVE_ERROR_STEPS);
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if (motor->stepsErrorHome >= MOTOR_CONSECUTIVE_ERROR_STEPS)
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{
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// if the position at which the motor first saw/didn't see the home
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// is out of tolerance -> breakmotor -> ERROR
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if (motor->step > motor->stepsTollMax || motor->step < motor->stepsTollMin )
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{
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// break motor and error
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motor->speed = SPEED_STOPPED;
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motor->stepToReach = motor->step;
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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motor->skipIrqs = MOTOR_SWITCH_COUNT;
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return false;
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}
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// the motor reached the home crossing -> disable error check
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setCheckSensor(motor, MOTOR_HOMESENSOR_NOCHECK);
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}
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return true;
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}
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static void stepper_checkLevelSensor(struct Stepper* motor)
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{
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// level sensor check
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if (motor->step > motor->stepsDeaf)
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{
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if (stepper_readLevel(motor))
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{
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// record current position, disable check and stop motor
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motor->stepsDeaf = DEAFSTEPS_DEFAULT;
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motor->stepsLevel = motor->step;
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//motor->stepToReach = motor->step + motor->rampStep * motor->dir;
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motor->stepToReach = motor->step;
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motor->rampClock = motor->cfg->ramp.clocksMaxWL;
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motor->rampValue = motor->cfg->ramp.clocksMaxWL;
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}
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}
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}
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static enum StepperState FAST_FUNC FSM_run(struct Stepper *motor)
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{
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uint16_t distance;
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if (!stepper_checkHomeErrors(motor))
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return MSTS_ERROR;
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stepper_checkLevelSensor(motor);
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if ((motor->stepToReach != STEPS_INFINITE_POSITIVE) &&
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(motor->stepToReach != STEPS_INFINITE_NEGATIVE ))
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{
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// Calculate (always positive) distance between current position and destination step
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distance = (uint16_t)((motor->stepToReach - motor->step) * motor->dir);
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}
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else
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{
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// We're at a very long distance ;-)
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distance = 0xFFFF;
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// if the motor is rotating and it has just ran a complete round
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// the position is set to 0
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if(motor->step == motor->stepCircular)
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motor->step = 0;
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}
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if (distance == 0)
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// Position reached - stop motor
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//motor->speed = SPEED_STOPPED;
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motor->rampStep = -1;
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//motor->rampClock = motor->ramp->clocksMaxWL;
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//motor->rampValue = 0;
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//motor->rampClock = motor->rampValue = motor->ramp->clocksMaxWL;
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else if (distance <= (uint16_t)motor->rampStep)
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stepper_decel(motor);
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// check whether the velocity must be changed
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else if (motor->speed < (uint16_t)motor->rampValue)
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{
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stepper_accel(motor);
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if (motor->speed > (uint16_t)motor->rampValue)
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motor->speed = (uint16_t)motor->rampValue;
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}
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else if (motor->speed > (uint16_t)motor->rampValue)
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stepper_decel(motor);
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// If rampStep == -1, leave output pin high and wait for low current
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if (motor->rampStep < 0)
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{
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// Wait before switching to low current
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motor->speed = SPEED_STOPPED;
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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motor->skipIrqs = MOTOR_SWITCH_COUNT;
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/*
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* If there was a home sensor check activated, and the check has not
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* been done yet, it means that we reached the end position without
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* finding the home (or exiting from it). This is bad!
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*/
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if (motor->enableCheckHome != MOTOR_HOMESENSOR_NOCHECK)
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return MSTS_ERROR;
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// check if the motor has to stay in high current
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if(motor->cfg->flags.highcurrentBit)
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{
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motor->changeCurrentIrqs = MOTOR_CURRENT_TICKS;
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return MSTS_IDLE;
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}
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return MSTS_PREIDLE;
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}
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// Wait for high->low transition
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ASSERT(motor->rampValue > motor->cfg->pulse);
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stepper_schedule_irq(motor, motor->rampValue, true);
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return MSTS_RUN;
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}
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static enum StepperState FSM_idle(struct Stepper* motor)
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{
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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if (motor->speed == SPEED_STOPPED)
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{
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// check if it's time to switch to low current
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if(motor->changeCurrentIrqs > 0)
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{
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if(--motor->changeCurrentIrqs == 0)
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setLowCurrent(motor);
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}
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return MSTS_IDLE;
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}
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// Switch to high current and wait for stabilization
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// (if the motor is in low current)
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if(motor->changeCurrentIrqs == 0)
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{
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setHighCurrent(motor);
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motor->skipIrqs = MOTOR_SWITCH_COUNT;
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}
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return MSTS_PRERUN;
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}
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static enum StepperState FSM_preidle(struct Stepper* motor)
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{
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// Normal operation mode
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motor->changeCurrentIrqs = 0;
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setLowCurrent(motor);
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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return MSTS_IDLE;
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}
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static enum StepperState FSM_error(struct Stepper* motor)
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{
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// Error condition mode
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setLowCurrent(motor);
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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return MSTS_ERROR;
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}
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static enum StepperState FSM_prerun(struct Stepper* motor)
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{
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enum MotorDirection dir;
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// distance != 0?
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if ((motor->stepToReach != motor->step) ||
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(motor->stepToReach == STEPS_INFINITE_POSITIVE) ||
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(motor->stepToReach == STEPS_INFINITE_NEGATIVE) )
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{
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// Setup for first step
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motor->rampStep = 0;
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// Setup Direction
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if(motor->stepToReach == STEPS_INFINITE_POSITIVE)
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dir = DIR_POSITIVE;
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else if(motor->stepToReach == STEPS_INFINITE_NEGATIVE)
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dir = DIR_NEGATIVE;
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else if(motor->stepToReach > motor->step)
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dir = DIR_POSITIVE;
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else
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dir = DIR_NEGATIVE;
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setDirection(motor, dir);
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// Enable of the home sensor control, if necessary
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// (before calling this function set the motor direction as above)
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stepper_enableCheckHome(motor, (dir == DIR_POSITIVE));
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// if the movement is infinite negative set the sw direction positive
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// (not the hw: see below) to count the steps
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if(motor->stepToReach == STEPS_INFINITE_NEGATIVE) motor->dir = DIR_POSITIVE;
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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return MSTS_RUN;
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}
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else
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{
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/*
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* If we are here we should do at least one step.
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* anyway ....
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*/
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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motor->skipIrqs = MOTOR_SWITCH_COUNT;
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return MSTS_PREIDLE;
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}
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}
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static enum StepperState FSM_preinit(struct Stepper* motor)
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{
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// Set current high, and wait for stabilization
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if (setHighCurrent(motor))
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{
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motor->skipIrqs = MOTOR_SWITCH_COUNT;
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return MSTS_PREINIT;
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}
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/*
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* This state is used when initializing the motor, to bring back
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* to the home. The idea is that we do not know where the motor
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* is at this point, so there can be two possibilities:
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*
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* - The motor is already in home. We do not know how much into the
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* home we are. So we need to get out of the home (MSTS_LEAVING)
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* and then get back into it of the desired number of steps.
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*
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* - The motor is not in home: we need to look for it (MSTS_INIT).
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* We can safely assume that we will find the home in the negative
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* direction. For circular motors, any direction would do. For
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* other motors, the home is set at zero, so the current position
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* has to be a positive value.
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*
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*/
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if (stepper_readHome(motor))
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{
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setDirection(motor, DIR_POSITIVE);
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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return MSTS_LEAVING;
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}
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setDirection(motor, DIR_NEGATIVE);
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stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
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return MSTS_INIT;
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}
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static enum StepperState FSM_init(struct Stepper* motor)
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{
|
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// If we are not in home, keep looking
|
|
if (!stepper_readHome(motor))
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{
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_INIT;
|
|
}
|
|
|
|
/*
|
|
* Home! We still need to enter the home of the specified number of steps.
|
|
* That will be our absolute zero.
|
|
*/
|
|
|
|
motor->step = motor->cfg->stepsInHome - 1; // start counting down steps in home
|
|
motor->stepToReach = 0;
|
|
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_ENTERING;
|
|
}
|
|
|
|
static enum StepperState FSM_entering(struct Stepper* motor)
|
|
{
|
|
// We must be in home
|
|
//ASSERT(stepper_readHome(motor));
|
|
|
|
// if while entering the sensor we are no more in home we reset the steps
|
|
// counter (optical sensor)
|
|
if(!stepper_readHome(motor))
|
|
motor->step = motor->cfg->stepsInHome - 1;
|
|
|
|
// Current Position must be non-negative
|
|
ASSERT(motor->step >= 0);
|
|
|
|
if(motor->step == 0)
|
|
{
|
|
// reach the final target inside home sensor
|
|
motor->step = 0;
|
|
return MSTS_PREIDLE;
|
|
}
|
|
|
|
// keep doing steps
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_ENTERING;
|
|
}
|
|
|
|
static enum StepperState FSM_leaving(struct Stepper* motor)
|
|
{
|
|
ASSERT(motor->dir == DIR_POSITIVE);
|
|
|
|
motor->step = 0;
|
|
if (!stepper_readHome(motor))
|
|
{
|
|
// we are out of home : change state and going far from sensor
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_OUTHOME;
|
|
}
|
|
else
|
|
{
|
|
// Still at home. Just wait here and keep doing steps
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_LEAVING;
|
|
}
|
|
}
|
|
|
|
static enum StepperState FSM_outhome(struct Stepper* motor)
|
|
{
|
|
ASSERT(motor->dir == DIR_POSITIVE);
|
|
|
|
// We must be out of home: once we are no more in home
|
|
// we just need to move away, even if not very precide (optical sensor)
|
|
// ASSERT(!stepper_readHome(motor));
|
|
|
|
if(motor->step >= motor->cfg->stepsOutHome)
|
|
{
|
|
// reach the final target outside home sensor
|
|
motor->step = 0;
|
|
|
|
// start home entering procedure (delay in executing step)
|
|
setDirection(motor, DIR_NEGATIVE);
|
|
stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
|
|
motor->skipIrqs = MOTOR_SWITCH_COUNT;
|
|
return MSTS_INIT;
|
|
}
|
|
|
|
// keep doing steps
|
|
stepper_schedule_irq(motor, motor->cfg->clocksHome, true);
|
|
return MSTS_OUTHOME;
|
|
}
|
|
|
|
static void FAST_FUNC stepper_interrupt(struct Stepper *motor)
|
|
{
|
|
enum StepperState newState;
|
|
|
|
// Check if we need to skip a certain number of IRQs
|
|
if (motor->skipIrqs)
|
|
{
|
|
--motor->skipIrqs;
|
|
stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
|
|
return;
|
|
}
|
|
|
|
ASSERT(motor->state);
|
|
newState = motor->state(motor);
|
|
stepper_changeState(motor, newState);
|
|
}
|
|
|
|
|
|
|
|
|
|
/************************************************************************/
|
|
/* Public API */
|
|
/************************************************************************/
|
|
|
|
/**
|
|
* Initialize the stepper module
|
|
*/
|
|
void stepper_init(void)
|
|
{
|
|
STEPPER_INIT();
|
|
|
|
// before starting the power all the stepper enable must be surely low
|
|
stepper_disable();
|
|
|
|
// Bind functions to general states
|
|
memset(general_states, 0, sizeof(general_states));
|
|
general_states[MSTS_IDLE] = FSM_idle;
|
|
general_states[MSTS_PREIDLE] = FSM_preidle;
|
|
general_states[MSTS_PRERUN] = FSM_prerun;
|
|
general_states[MSTS_RUN] = FSM_run;
|
|
general_states[MSTS_PREINIT] = FSM_preinit;
|
|
general_states[MSTS_INIT] = FSM_init;
|
|
general_states[MSTS_ENTERING] = FSM_entering;
|
|
general_states[MSTS_LEAVING]= FSM_leaving;
|
|
general_states[MSTS_OUTHOME]= FSM_outhome;
|
|
general_states[MSTS_ERROR]= FSM_error;
|
|
}
|
|
|
|
void stepper_end(void)
|
|
{
|
|
// Disable all stepper timer interrupt to stop motors
|
|
for (int i = 0; i < CONFIG_NUM_STEPPER_MOTORS; i++)
|
|
stepper_disable_irq(&all_motors[i]);
|
|
}
|
|
|
|
/**
|
|
* Apply a setup config to motor structure context
|
|
*/
|
|
struct Stepper* stepper_setup(int index, struct StepperConfig *cfg)
|
|
{
|
|
struct Stepper* motor;
|
|
|
|
ASSERT(index < CONFIG_NUM_STEPPER_MOTORS);
|
|
|
|
motor = &all_motors[index];
|
|
motor->index = index;
|
|
motor->cfg = cfg;
|
|
|
|
//Register timer to stepper, and enable irq
|
|
stepper_tc_setup(motor->index, &stepper_interrupt, motor);
|
|
|
|
stepper_reset(motor);
|
|
|
|
stepper_enable_irq(motor);
|
|
|
|
return motor;
|
|
}
|
|
|
|
/**
|
|
* Set the enable for all the motors to 0 before switching on the power
|
|
*/
|
|
void stepper_disable(void)
|
|
{
|
|
STEPPER_DISABLE_ALL();
|
|
}
|
|
|
|
/**
|
|
* Reset the motor
|
|
*/
|
|
void stepper_reset(struct Stepper *motor)
|
|
{
|
|
/*
|
|
* To stop motor diable stepper irq.
|
|
*/
|
|
stepper_disable_irq(motor);
|
|
|
|
//Disable a stepper motor
|
|
STEPPER_DISABLE(MOTOR_INDEX(motor));
|
|
|
|
// Setup context variables
|
|
motor->power = 0;
|
|
motor->step = 0;
|
|
motor->rampStep = -1;
|
|
// We cannot set the clock at zero at start because of a limit in the fixed point ramp
|
|
motor->rampClock = motor->cfg->ramp.clocksMaxWL;
|
|
motor->rampValue = motor->cfg->ramp.clocksMaxWL;
|
|
motor->speed = SPEED_STOPPED;
|
|
motor->stepToReach = 0;
|
|
motor->skipIrqs = 0;
|
|
motor->stepCircular = 0;
|
|
setDirection(motor, DIR_POSITIVE);
|
|
setLowCurrent(motor);
|
|
|
|
motor->changeCurrentIrqs = 0;
|
|
|
|
// default value (disable level sensor check)
|
|
motor->stepsDeaf = DEAFSTEPS_DEFAULT;
|
|
|
|
STEPPER_SET_HALF_STEP(MOTOR_INDEX(motor), motor->cfg->flags.halfStep);
|
|
STEPPER_SET_CONTROL_BIT(MOTOR_INDEX(motor), motor->cfg->flags.controlBit);
|
|
|
|
if (motor->cfg->homeSensorIndex < NUM_HOME_SENSORS)
|
|
hw_home_sensor_set_inverted(motor->cfg->homeSensorIndex, motor->cfg->flags.homeInverted);
|
|
|
|
if (motor->cfg->levelSensorIndex != MOTOR_NO_LEVEL_SENSOR)
|
|
hw_level_sensor_set_inverted(motor->cfg->levelSensorIndex, motor->cfg->flags.levelInverted);
|
|
|
|
stepper_changeState(motor, MSTS_IDLE);
|
|
|
|
// Reset stepper timer counter
|
|
stepper_tc_resetTimer(motor->timer);
|
|
|
|
// reset hw to the stepper motor
|
|
STEPPER_RESET(MOTOR_INDEX(motor));
|
|
STEPPER_ENABLE(MOTOR_INDEX(motor));
|
|
}
|
|
|
|
|
|
void stepper_updateHalfStep(struct Stepper *motor)
|
|
{
|
|
STEPPER_SET_HALF_STEP(MOTOR_INDEX(motor), motor->cfg->flags.halfStep);
|
|
}
|
|
|
|
void stepper_updateControlBit(struct Stepper *motor)
|
|
{
|
|
STEPPER_SET_CONTROL_BIT(MOTOR_INDEX(motor), motor->cfg->flags.controlBit);
|
|
}
|
|
|
|
void stepper_updateControlMoveBit(struct Stepper *motor)
|
|
{
|
|
STEPPER_SET_CONTROL_BIT(MOTOR_INDEX(motor), motor->cfg->flags.controlMoveBit);
|
|
}
|
|
|
|
/**
|
|
* Find the home of a \a motor assuming no current knowledge about its position.
|
|
*
|
|
* This must be done when the motor is desynchronized with the firmware and
|
|
* we do not know anymore where it is.
|
|
*
|
|
* In normal operation mode, to go back to the home, it is sufficient to use
|
|
* move to step #0 with stepper_move, since the home is always at step #0.
|
|
*/
|
|
void stepper_home(struct Stepper *motor)
|
|
{
|
|
|
|
// Begin home procedure
|
|
stepper_disable_irq(motor);
|
|
|
|
// disable home sensor check (default)
|
|
setCheckSensor(motor, MOTOR_HOMESENSOR_NOCHECK);
|
|
// deafult value (disable level sensor check)
|
|
motor->stepsDeaf = DEAFSTEPS_DEFAULT;
|
|
|
|
setDirection(motor, DIR_POSITIVE);
|
|
stepper_schedule_irq(motor, MOTOR_SWITCH_TICKS, false);
|
|
stepper_changeState(motor, MSTS_PREINIT);
|
|
|
|
stepper_enable_irq(motor);
|
|
}
|
|
|
|
|
|
void stepper_setStep(struct Stepper *motor, int16_t step)
|
|
{
|
|
motor->step = step;
|
|
}
|
|
|
|
|
|
int16_t stepper_getStep(struct Stepper *motor)
|
|
{
|
|
return motor->step;
|
|
}
|
|
|
|
int16_t stepper_getLevelStep(struct Stepper *motor)
|
|
{
|
|
return motor->stepsLevel;
|
|
}
|
|
|
|
void stepper_set_stepCircular(struct Stepper *motor, int16_t steps)
|
|
{
|
|
motor->stepCircular = steps;
|
|
}
|
|
|
|
int16_t stepper_get_stepCircular(struct Stepper *motor)
|
|
{
|
|
return motor->stepCircular;
|
|
}
|
|
|
|
int16_t stepper_scaleSteps(struct Stepper *motor, int16_t dir)
|
|
{
|
|
int16_t steps;
|
|
|
|
// scale the current position inside the motor lap
|
|
if(!motor->stepCircular) return 0;
|
|
|
|
// to be sure ....
|
|
while(motor->step > motor->stepCircular) motor->step -= motor->stepCircular;
|
|
|
|
if(dir == DIR_NEGATIVE)
|
|
{
|
|
steps = ((motor->stepCircular - motor->step) % motor->stepCircular);
|
|
motor->step = steps;
|
|
}
|
|
/*
|
|
else
|
|
steps = (motor->step % motor->stepCircular);
|
|
motor->step = steps;
|
|
*/
|
|
return motor->step;
|
|
}
|
|
|
|
static void stepper_enableCheckHome(struct Stepper *motor, bool bDirPositive)
|
|
{
|
|
enum MotorHomeSensorCheck value = MOTOR_HOMESENSOR_NOCHECK; // default
|
|
|
|
motor->stepsTollMin = 0;
|
|
|
|
if((motor->stepToReach != STEPS_INFINITE_POSITIVE) &&
|
|
(motor->stepToReach != STEPS_INFINITE_NEGATIVE) )
|
|
{
|
|
if(bDirPositive) // else if(motor->dir == DIR_POSITIVE)
|
|
{
|
|
/* if the direction is positive (movement from 0 position),
|
|
* if the starting position is inside home and the target position
|
|
* is outside home -> the motor has to cross the home sensor -> enable the control
|
|
*/
|
|
if (motor->step < motor->cfg->stepsInHome - motor->cfg->stepsTollOutHome &&
|
|
motor->stepToReach > motor->cfg->stepsInHome + motor->cfg->stepsTollOutHome)
|
|
{
|
|
value = MOTOR_HOMESENSOR_OUTCHECK;
|
|
// home sensor out max position
|
|
motor->stepsTollMax = motor->cfg->stepsInHome + motor->cfg->stepsTollOutHome + MOTOR_CONSECUTIVE_ERROR_STEPS;
|
|
// home sensor in max position
|
|
if(motor->cfg->stepsInHome + MOTOR_CONSECUTIVE_ERROR_STEPS > motor->cfg->stepsTollOutHome)
|
|
motor->stepsTollMin = motor->cfg->stepsInHome + MOTOR_CONSECUTIVE_ERROR_STEPS - motor->cfg->stepsTollOutHome;
|
|
}
|
|
}
|
|
else // if(motor->dir == DIR_NEGATIVE)
|
|
{
|
|
/*
|
|
* if the direction is negative (movement to 0 position),
|
|
* if the starting position is far from home and the target position
|
|
* is inside home -> the motor has to cross the home sensor -> enable the control
|
|
*/
|
|
if (motor->step > motor->cfg->stepsInHome + motor->cfg->stepsTollInHome &&
|
|
motor->stepToReach < motor->cfg->stepsInHome - motor->cfg->stepsTollInHome)
|
|
{
|
|
value = MOTOR_HOMESENSOR_INCHECK;
|
|
// home sensor out max position
|
|
motor->stepsTollMax = motor->cfg->stepsInHome + motor->cfg->stepsTollInHome - MOTOR_CONSECUTIVE_ERROR_STEPS;
|
|
// home sensor in max position
|
|
if(motor->cfg->stepsInHome > motor->cfg->stepsTollInHome + MOTOR_CONSECUTIVE_ERROR_STEPS)
|
|
motor->stepsTollMin = motor->cfg->stepsInHome - (motor->cfg->stepsTollInHome + MOTOR_CONSECUTIVE_ERROR_STEPS);
|
|
}
|
|
}
|
|
}
|
|
setCheckSensor(motor, value);
|
|
}
|
|
|
|
/**
|
|
* Move motor to absolute position at specified speed
|
|
*
|
|
* \arg steps position to reach in steps
|
|
* \arg speed speed in timer ticks (use TIME2CLOCKS() to convert)
|
|
*/
|
|
int16_t stepper_move(struct Stepper *motor, int16_t steps, uint16_t speed, int16_t deafstep)
|
|
{
|
|
// if the stepper already is in the desired position -> nothing to do
|
|
if (motor->step == steps)
|
|
return 0;
|
|
|
|
stepper_disable_irq(motor);
|
|
|
|
// final position
|
|
motor->stepToReach = steps;
|
|
|
|
// clear error steps
|
|
motor->stepsErrorHome = 0;
|
|
|
|
// position to start level check
|
|
motor->stepsDeaf = deafstep;
|
|
|
|
// clear level position
|
|
motor->stepsLevel = 0;
|
|
|
|
if (speed < motor->cfg->ramp.clocksMinWL)
|
|
{
|
|
ASSERT2(0, "speed too fast (small number)");
|
|
speed = motor->cfg->ramp.clocksMinWL;
|
|
}
|
|
|
|
motor->rampClock = motor->cfg->ramp.clocksMaxWL;
|
|
motor->rampValue = motor->cfg->ramp.clocksMaxWL;
|
|
|
|
// TODO: find the exact value for motor->speed searching in the ramp array.
|
|
motor->speed = speed;
|
|
|
|
stepper_enable_irq(motor);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/**
|
|
* Stop motor gracefully
|
|
*/
|
|
void stepper_stop(struct Stepper *motor)
|
|
{
|
|
/*
|
|
* The best way is to set the target of the movement to the minimum
|
|
* distance needed to decelerate. The logic in FSM_run will do the rest.
|
|
*/
|
|
if(stepper_idle(motor))
|
|
return;
|
|
|
|
stepper_disable_irq(motor);
|
|
motor->stepToReach = motor->step + motor->rampStep * motor->dir;
|
|
stepper_enable_irq(motor);
|
|
}
|
|
|
|
|
|
/**
|
|
* Stop motor immediately, changing the status
|
|
*/
|
|
void stepper_break(struct Stepper *motor, enum StepperState state)
|
|
{
|
|
// The best way to abort any operation is to go back to pre-idle mode
|
|
stepper_disable_irq(motor);
|
|
|
|
// Set of Speed disabled and Steps reached so that the function
|
|
// stepper_idle() succeeds
|
|
motor->speed = SPEED_STOPPED;
|
|
motor->stepToReach = motor->step;
|
|
stepper_changeState(motor, state);
|
|
stepper_enable_irq(motor);
|
|
}
|
|
|
|
///< Returns true if the stepper is in idle at the final position or in error:
|
|
// this means anyway that the motor is not moving
|
|
bool stepper_idle(struct Stepper *motor)
|
|
{
|
|
return (stepper_isState(motor, MSTS_ERROR) ||
|
|
(stepper_isState(motor, MSTS_IDLE) && motor->step == motor->stepToReach) );
|
|
}
|
|
|
|
///< Returns true if the stepper is in error mode
|
|
bool stepper_error(struct Stepper *motor)
|
|
{
|
|
return (stepper_isState(motor, MSTS_ERROR));
|
|
}
|
|
|
|
///< check the home sensor in zero position
|
|
bool stepper_inhome(struct Stepper *motor)
|
|
{
|
|
return(stepper_getStep(motor) == 0 &&
|
|
!stepper_readHome(motor) );
|
|
}
|