OpenModem/bertos/kern/signal.c

263 lines
8.5 KiB
C

/**
* \file
* <!--
* This file is part of BeRTOS.
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* Bertos is free software; you can redistribute it and/or modify
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* GNU General Public License for more details.
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* As a special exception, you may use this file as part of a free software
* library without restriction. Specifically, if other files instantiate
* templates or use macros or inline functions from this file, or you compile
* this file and link it with other files to produce an executable, this
* file does not by itself cause the resulting executable to be covered by
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* invalidate any other reasons why the executable file might be covered by
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*
* Copyright 2004, 2008 Develer S.r.l. (http://www.develer.com/)
* Copyright 1999, 2000, 2001 Bernie Innocenti <bernie@codewiz.org>
* -->
*
* \brief IPC signals implementation.
*
* Signals are a low-level IPC primitive. A process receives a signal
* when some external event has happened. Like interrupt requests,
* signals do not carry any additional information. If processing a
* specific event requires additional data, the process must obtain it
* through some other mechanism.
*
* Despite the name, one shouldn't confuse these signals with POSIX
* signals. POSIX signals are usually executed synchronously, like
* software interrupts.
*
* Signals are very low overhead. Using them exclusively to wait
* for multiple asynchronous events results in very simple dispatch
* logic with low processor and resource usage.
*
* The "event" module is a higher-level interface that can optionally
* deliver signals to processes. Messages provide even higher-level
* IPC services built on signals. Semaphore arbitration is also
* implemented using signals.
*
* In this implementation, each process has a limited set of signal
* bits (usually 32) and can wait for multiple signals at the same
* time using sig_wait(). Signals can also be polled using sig_check(),
* but a process spinning on its signals usually defeats their purpose
* of providing a multitasking-friendly infrastructure for event-driven
* applications.
*
* Signals are like flags: they are either active or inactive. After an
* external event has delivered a particular signal, it remains raised until
* the process acknowledges it using either sig_wait() or sig_check().
* Counting signals is not a reliable way to count how many times a
* particular event has occurred, because the same signal may be
* delivered twice before the process can notice.
*
* Signals can be delivered synchronously via sig_send() or asynchronously via
* sig_post().
*
* In the synchronous case the process is awakened if it was waiting for any
* signal and immediately dispatched for execution via a direct context switch,
* if its priority is greater than the running process.
*
* <pre>
* - Synchronous-signal delivery:
*
* [P1]____sig_send()____proc_wakeup()____[P2]
* </pre>
*
* In the asynchronous case, the process is scheduled for execution as a
* consequence of the delivery, but it will be dispatched by the scheduler as
* usual, according to the scheduling policy.
*
* <pre>
* - Asynchronous-signal delivery:
*
* [P1]____sig_post()____[P1]____proc_schedule()____[P2]
* </pre>
*
* In this way, any execution context, including an interrupt handler, can
* deliver a signal to a process. However, synchronous signal delivery from a
* non-sleepable context (like an interrupt handler) is forbidden in order to
* avoid potential deadlock conditions. Instead, sig_post() can be used from
* any context, expecially from interrupt context or when the preemption is
* disabled.
*
* Multiple independent signals may be delivered at once with a single
* invocation of sig_send() or sig_post(), although this is rarely useful.
*
* \section signal_allocation Signal Allocation
*
* There's no hardcoded mapping of specific events to signal bits.
* The meaning of a particular signal bit is defined by an agreement
* between the delivering entity and the receiving process.
* For instance, a terminal driver may be designed to deliver
* a signal bit called SIG_INT when it reads the CTRL-C sequence
* from the keyboard, and a process may react to it by quitting.
*
* \section sig_single SIG_SINGLE
*
* The SIG_SINGLE bit is reserved as a convenient shortcut in those
* simple scenarios where a process needs to wait on just one event
* synchronously. By using SIG_SINGLE, there's no need to allocate
* a specific signal from the free pool. The constraints for safely
* accessing SIG_SINGLE are:
* - The process MUST sig_wait() exclusively on SIG_SINGLE
* - SIG_SIGNAL MUST NOT be left pending after use (sig_wait() will reset
* it automatically)
* - Do not sleep between starting the asynchronous task that will fire
* SIG_SINGLE, and the call to sig_wait().
* - Do not call system functions that may implicitly sleep, such as
* timer_delayTicks().
*
* \author Bernie Innocenti <bernie@codewiz.org>
*/
#include "signal.h"
#include "cfg/cfg_timer.h"
#include <cfg/debug.h>
#include <cfg/depend.h>
#include <cpu/irq.h>
#include <kern/proc.h>
#include <kern/proc_p.h>
#if CONFIG_KERN_SIGNALS
// Check config dependencies
CONFIG_DEPEND(CONFIG_KERN_SIGNALS, CONFIG_KERN);
sigmask_t sig_waitSignal(Signal *s, sigmask_t sigs)
{
sigmask_t result;
/* Sleeping with IRQs disabled or preemption forbidden is illegal */
IRQ_ASSERT_ENABLED();
ASSERT(proc_preemptAllowed());
/*
* This is subtle: there's a race condition where a concurrent process
* or an interrupt may call sig_send()/sig_post() to set a bit in
* Process.sig_recv just after we have checked for it, but before we've
* set Process.sig_wait to let them know we want to be awaken.
*
* In this case, we'd deadlock with the signal bit already set and the
* process never being reinserted into the ready list.
*/
IRQ_DISABLE;
/* Loop until we get at least one of the signals */
while (!(result = s->recv & sigs))
{
/*
* Tell "them" that we want to be awaken when any of these
* signals arrives.
*/
s->wait = sigs;
/* Go to sleep and proc_switch() to another process. */
proc_switch();
/*
* When we come back here, the wait mask must have been
* cleared by someone through sig_send()/sig_post(), and at
* least one of the signals we were expecting must have been
* delivered to us.
*/
ASSERT(!s->wait);
ASSERT(s->recv & sigs);
}
/* Signals found: clear them and return */
s->recv &= ~sigs;
IRQ_ENABLE;
return result;
}
#if CONFIG_TIMER_EVENTS
#include <drv/timer.h>
sigmask_t sig_waitTimeoutSignal(Signal *s, sigmask_t sigs, ticks_t timeout,
Hook func, iptr_t data)
{
Timer t;
sigmask_t res;
cpu_flags_t flags;
ASSERT(!sig_checkSignal(s, SIG_TIMEOUT));
ASSERT(!(sigs & SIG_TIMEOUT));
/* IRQ are needed to run timer */
ASSERT(IRQ_ENABLED());
if (func)
timer_setSoftint(&t, func, data);
else
timer_set_event_signal(&t, proc_current(), SIG_TIMEOUT);
timer_setDelay(&t, timeout);
timer_add(&t);
res = sig_waitSignal(s, SIG_TIMEOUT | sigs);
IRQ_SAVE_DISABLE(flags);
/* Remove timer if sigs occur before timer signal */
if (!(res & SIG_TIMEOUT) && !sig_checkSignal(s, SIG_TIMEOUT))
timer_abort(&t);
IRQ_RESTORE(flags);
return res;
}
#endif // CONFIG_TIMER_EVENTS
INLINE void __sig_signal(Signal *s, Process *proc, sigmask_t sigs, bool wakeup)
{
cpu_flags_t flags;
IRQ_SAVE_DISABLE(flags);
/* Set the signals */
s->recv |= sigs;
/* Check if process needs to be awoken */
if (s->recv & s->wait)
{
ASSERT(proc != current_process);
s->wait = 0;
if (wakeup)
proc_wakeup(proc);
else
SCHED_ENQUEUE_HEAD(proc);
}
IRQ_RESTORE(flags);
}
void sig_sendSignal(Signal *s, Process *proc, sigmask_t sigs)
{
ASSERT_USER_CONTEXT();
IRQ_ASSERT_ENABLED();
ASSERT(proc_preemptAllowed());
__sig_signal(s, proc, sigs, true);
}
void sig_postSignal(Signal *s, Process *proc, sigmask_t sigs)
{
__sig_signal(s, proc, sigs, false);
}
#endif /* CONFIG_KERN_SIGNALS */