// Copyright (C) 2024, Mark Qvist // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef INPUT_H #define INPUT_H #define PIN_BUTTON pin_btn_usr1 #define PRESSED LOW #define RELEASED HIGH #define EVENT_ALL 0x00 #define EVENT_CLICKS 0x01 #define EVENT_BUTTON_DOWN 0x11 #define EVENT_BUTTON_UP 0x12 #define EVENT_BUTTON_CLICK 0x13 #define EVENT_BUTTON_DOUBLE_CLICK 0x14 #define EVENT_BUTTON_TRIPLE_CLICK 0x15 int button_events = EVENT_CLICKS; int button_state = RELEASED; int debounce_state = button_state; unsigned long button_debounce_last = 0; unsigned long button_debounce_delay = 25; unsigned long button_down_last = 0; unsigned long button_up_last = 0; // Forward declaration void button_event(uint8_t event, unsigned long duration); void input_init() { pinMode(PIN_BUTTON, INPUT_PULLUP); } void input_get_all_events() { button_events = EVENT_ALL; } void input_get_click_events() { button_events = EVENT_CLICKS; } void input_read() { int button_reading = digitalRead(PIN_BUTTON); if (button_reading != debounce_state) { button_debounce_last = millis(); debounce_state = button_reading; } if ((millis() - button_debounce_last) > button_debounce_delay) { if (button_reading != button_state) { // State changed int previous_state = button_state; button_state = button_reading; if (button_events == EVENT_ALL) { if (button_state == PRESSED) { button_event(EVENT_BUTTON_DOWN, 0); } else if (button_state == RELEASED) { button_event(EVENT_BUTTON_UP, 0); } } else if (button_events == EVENT_CLICKS) { if (previous_state == PRESSED && button_state == RELEASED) { button_up_last = millis(); button_event(EVENT_BUTTON_CLICK, button_up_last-button_down_last); } else if (previous_state == RELEASED && button_state == PRESSED) { button_down_last = millis(); } } } } } bool button_pressed() { if (button_state == PRESSED) { return true; } else { return false; } } #endif