Reticulum/docs/manual/_sources/interfaces.rst.txt

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.. _interfaces-main:
********************
Supported Interfaces
********************
Reticulum supports using many kinds of devices as networking interfaces, and
allows you to mix and match them in any way you choose. The number of distinct
network topologies you can create with Reticulum is more or less endless, but
common to them all is that you will need to define one or more *interfaces*
for Reticulum to use.
The following sections describe the interfaces currently available in Reticulum,
and gives example configurations for the respective interface types.
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For a high-level overview of how networks can be formed over different interface
types, have a look at the :ref:`Building Networks<networks-main>` chapter of this
manual.
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.. _interfaces-auto:
Auto Interface
==============
The Auto Interface enables communication with other discoverable Reticulum
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nodes over autoconfigured IPv6 and UDP. It does not need any functional IP
infrastructure like routers or DHCP servers, but will require at least some
sort of switching medium between peers (a wired switch, a hub, a WiFi access
point or similar), and that link-local IPv6 is enabled in your operating
system, which should be enabled by default in almost all OSes.
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.. code::
# This example demonstrates a TCP server interface.
# It will listen for incoming connections on the
# specified IP address and port number.
[[Default Interface]]
type = AutoInterface
interface_enabled = True
# You can create multiple isolated Reticulum
# networks on the same physical LAN by
# specifying different Group IDs.
group_id = reticulum
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# You can also select specifically which
# kernel networking devices to use.
devices = wlan0,eth1
# Or let AutoInterface use all suitable
# devices except for a list of ignored ones.
ignored_devices = tun0,eth0
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If you are connected to the Internet with IPv6, and your provider will route
IPv6 multicast, you can potentially configure the Auto Interface to globally
autodiscover other Reticulum nodes within your selected Group ID. You can specify
the discovery scope by setting it to one of ``link``, ``admin``, ``site``,
``organisation`` or ``global``.
.. code::
[[Default Interface]]
type = AutoInterface
interface_enabled = True
# Configure global discovery
group_id = custom_network_name
discovery_scope = global
# Other configuration options
discovery_port = 48555
data_port = 49555
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.. _interfaces-i2p:
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I2P Interface
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=============
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The I2P interface lets you connect Reticulum instances over the
`Invisible Internet Protocol <https://i2pd.website>`_. This can be
especially useful in cases where you want to host a globally reachable
Reticulum instance, but do not have access to any public IP addresses,
have a frequently changing IP address, or have firewalls blocking
inbound traffic.
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Using the I2P interface, you will get a globally reachable, portable
and persistent I2P address that your Reticulum instance can be reached
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at.
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To use the I2P interface, you must have an I2P router running
on your system. The easiest way to acheive this is to download and
install the `latest release <https://github.com/PurpleI2P/i2pd/releases/latest>`_
of the ``i2pd`` package. For more details about I2P, see the
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`geti2p.net website <https://geti2p.net/en/about/intro>`_.`
When an I2P router is running on your system, you can simply add
an I2P interface to reticulum:
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.. code::
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[[I2P]]
type = I2PInterface
interface_enabled = yes
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connectable = yes
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On the first start, Reticulum will generate a new I2P address for the
interface and start listening for inbound traffic on it. This can take
a while the first time, especially if your I2P router was also just
started, and is not yet well-connected to the I2P network. When ready,
you should see I2P base32 address printed to your log file. You can
also inspect the status of the interface using the ``rnstatus`` utility.
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To connect to other Reticulum instances over I2P, just add a comma-separated
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list of I2P base32 addresses to the ``peers`` option of the interface:
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.. code::
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[[I2P]]
type = I2PInterface
interface_enabled = yes
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connectable = yes
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peers = 5urvjicpzi7q3ybztsef4i5ow2aq4soktfj7zedz53s47r54jnqq.b32.i2p
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It can take anywhere from a few seconds to a few minutes to establish
I2P connections to the desired peers, so Reticulum handles the process
in the background, and will output relevant events to the log.
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**Please Note!** While the I2P interface is the simplest way to use
Reticulum over I2P, it is also possible to tunnel the TCP server and
client interfaces over I2P manually. This can be useful in situations
where more control is needed, but requires manual tunnel setup through
the I2P daemon configuration.
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It is important to note that the two methods are *interchangably compatible*.
You can use the I2PInterface to connect to a TCPServerInterface that
was manually tunneled over I2P, for example. This offers a high degree
of flexibility in network setup, while retaining ease of use in simpler
use-cases.
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.. _interfaces-tcps:
TCP Server Interface
====================
The TCP Server interface is suitable for allowing other peers to connect over
the Internet or private IP networks. When a TCP server interface has been
configured, other Reticulum peers can connect to it with a TCP Client interface.
.. code::
# This example demonstrates a TCP server interface.
# It will listen for incoming connections on the
# specified IP address and port number.
[[TCP Server Interface]]
type = TCPServerInterface
interface_enabled = True
# This configuration will listen on all IP
# interfaces on port 4242
listen_ip = 0.0.0.0
listen_port = 4242
# Alternatively you can bind to a specific IP
# listen_ip = 10.0.0.88
# listen_port = 4242
# Or a specific network device
# device = eth0
# port = 4242
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**Please Note!** The TCP interfaces support tunneling over I2P, but to do so reliably,
you must use the i2p_tunneled option:
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.. code::
[[TCP Server on I2P]]
type = TCPServerInterface
interface_enabled = yes
listen_ip = 127.0.0.1
listen_port = 5001
i2p_tunneled = yes
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In almost all cases, it is easier to use the dedicated ``I2PInterface``, but for complete
control, and using I2P routers running on external systems, this option also exists.
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.. _interfaces-tcpc:
TCP Client Interface
====================
To connect to a TCP server interface, you would naturally use the TCP client
interface. Many TCP Client interfaces from different peers can connect to the
same TCP Server interface at the same time.
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The TCP interface types can also tolerate intermittency in the IP link layer.
This means that Reticulum will gracefully handle IP links that go up and down,
and restore connectivity after a failure, once the other end of a TCP interface reappears.
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.. code::
# Here's an example of a TCP Client interface. The
# target_host can either be an IP address or a hostname.
[[TCP Client Interface]]
type = TCPClientInterface
interface_enabled = True
target_host = 127.0.0.1
target_port = 4242
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It is also possible to use this interface type to connect via other programs
or hardware devices that expose a KISS interface on a TCP port, for example
software-based soundmodems. To do this, use the ``kiss_framing`` option:
.. code::
# Here's an example of a TCP Client interface that connects
# to a software TNC soundmodem on a KISS over TCP port.
[[TCP KISS Interface]]
type = TCPClientInterface
interface_enabled = True
kiss_framing = True
target_host = 127.0.0.1
target_port = 8001
**Caution!** Only use the KISS framing option when connecting to external devices
and programs like soundmodems and similar over TCP. When using the
``TCPClientInterface`` in conjunction with the ``TCPServerInterface`` you should
never enable ``kiss_framing``, since this will disable internal reliability and
recovery mechanisms that greatly improves performance over unreliable and
intermittent TCP links.
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**Please Note!** The TCP interfaces support tunneling over I2P, but to do so reliably,
you must use the i2p_tunneled option:
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.. code::
[[TCP Client over I2P]]
type = TCPClientInterface
interface_enabled = yes
target_host = 127.0.0.1
target_port = 5001
i2p_tunneled = yes
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.. _interfaces-udp:
UDP Interface
=============
A UDP interface can be useful for communicating over IP networks, both
private and the internet. It can also allow broadcast communication
over IP networks, so it can provide an easy way to enable connectivity
with all other peers on a local area network.
*Please Note!* Using broadcast UDP traffic has performance implications,
especially on WiFi. If your goal is simply to enable easy communication
with all peers in your local ethernet broadcast domain, the
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:ref:`Auto Interface<interfaces-auto>` performs better, and is even
easier to use.
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The below example is enabled by default on new Reticulum installations,
as it provides an easy way to get started and to test Reticulum on a
pre-existing LAN.
.. code::
# This example enables communication with other
# local Reticulum peers over UDP.
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[[UDP Interface]]
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type = UDPInterface
interface_enabled = True
listen_ip = 0.0.0.0
listen_port = 4242
forward_ip = 255.255.255.255
forward_port = 4242
# The above configuration will allow communication
# within the local broadcast domains of all local
# IP interfaces.
# Instead of specifying listen_ip, listen_port,
# forward_ip and forward_port, you can also bind
# to a specific network device like below.
# device = eth0
# port = 4242
# Assuming the eth0 device has the address
# 10.55.0.72/24, the above configuration would
# be equivalent to the following manual setup.
# Note that we are both listening and forwarding to
# the broadcast address of the network segments.
# listen_ip = 10.55.0.255
# listen_port = 4242
# forward_ip = 10.55.0.255
# forward_port = 4242
# You can of course also communicate only with
# a single IP address
# listen_ip = 10.55.0.15
# listen_port = 4242
# forward_ip = 10.55.0.16
# forward_port = 4242
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.. _interfaces-rnode:
RNode LoRa Interface
====================
To use Reticulum over LoRa, the `RNode <https://unsigned.io/rnode/>`_ interface
can be used, and offers full control over LoRa parameters.
.. code::
# Here's an example of how to add a LoRa interface
# using the RNode LoRa transceiver.
[[RNode LoRa Interface]]
type = RNodeInterface
# Enable interface if you want use it!
interface_enabled = True
# Serial port for the device
port = /dev/ttyUSB0
# Set frequency to 867.2 MHz
frequency = 867200000
# Set LoRa bandwidth to 125 KHz
bandwidth = 125000
# Set TX power to 7 dBm (5 mW)
txpower = 7
# Select spreading factor 8. Valid
# range is 7 through 12, with 7
# being the fastest and 12 having
# the longest range.
spreadingfactor = 8
# Select coding rate 5. Valid range
# is 5 throough 8, with 5 being the
# fastest, and 8 the longest range.
codingrate = 5
# You can configure the RNode to send
# out identification on the channel with
# a set interval by configuring the
# following two parameters.
# id_callsign = MYCALL-0
# id_interval = 600
# For certain homebrew RNode interfaces
# with low amounts of RAM, using packet
# flow control can be useful. By default
# it is disabled.
flow_control = False
.. _interfaces-serial:
Serial Interface
================
Reticulum can be used over serial ports directly, or over any device with a
serial port, that will transparently pass data. Useful for communicating
directly over a wire-pair, or for using devices such as data radios and lasers.
.. code::
[[Serial Interface]]
type = SerialInterface
interface_enabled = True
# Serial port for the device
port = /dev/ttyUSB0
# Set the serial baud-rate and other
# configuration parameters.
speed = 115200
databits = 8
parity = none
stopbits = 1
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.. _interfaces-pipe:
Pipe Interface
==============
Using this interface, reticulum can use any program as an interface via `stdin` and
`stdout`. This can be used to easily create virtual interfaces, or to interface with
custom hardware or other systems.
.. code::
[[Pipe Interface]]
type = PipeInterface
interface_enabled = True
# External command to execute
command = netcat -l 5757
# Optional respawn delay, in seconds
respawn_delay = 5
Reticulum will write all packets to `stdin` of the ``command`` option, and will
continously read and scan its `stdout` for Reticulum packets. If ``EOF`` is reached,
Reticulum will try to respawn the program after waiting for ``respawn_interval`` seconds.
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.. _interfaces-kiss:
KISS Interface
==============
With the KISS interface, you can use Reticulum over a variety of packet
radio modems and TNCs, including `OpenModem <https://unsigned.io/openmodem/>`_.
KISS interfaces can also be configured to periodically send out beacons
for station identification purposes.
.. code::
[[Packet Radio KISS Interface]]
type = KISSInterface
interface_enabled = True
# Serial port for the device
port = /dev/ttyUSB1
# Set the serial baud-rate and other
# configuration parameters.
speed = 115200
databits = 8
parity = none
stopbits = 1
# Set the modem preamble.
preamble = 150
# Set the modem TX tail.
txtail = 10
# Configure CDMA parameters. These
# settings are reasonable defaults.
persistence = 200
slottime = 20
# You can configure the interface to send
# out identification on the channel with
# a set interval by configuring the
# following two parameters. The KISS
# interface will only ID if the set
# interval has elapsed since it's last
# actual transmission. The interval is
# configured in seconds.
# This option is commented out and not
# used by default.
# id_callsign = MYCALL-0
# id_interval = 600
# Whether to use KISS flow-control.
# This is useful for modems that have
# a small internal packet buffer, but
# support packet flow control instead.
flow_control = false
.. _interfaces-ax25:
AX.25 KISS Interface
====================
If you're using Reticulum on amateur radio spectrum, you might want to
use the AX.25 KISS interface. This way, Reticulum will automatically
encapsulate it's traffic in AX.25 and also identify your stations
transmissions with your callsign and SSID.
Only do this if you really need to! Reticulum doesn't need the AX.25
layer for anything, and it incurs extra overhead on every packet to
encapsulate in AX.25.
A more efficient way is to use the plain KISS interface with the
beaconing functionality described above.
.. code::
[[Packet Radio AX.25 KISS Interface]]
type = AX25KISSInterface
# Set the station callsign and SSID
callsign = NO1CLL
ssid = 0
# Enable interface if you want use it!
interface_enabled = True
# Serial port for the device
port = /dev/ttyUSB2
# Set the serial baud-rate and other
# configuration parameters.
speed = 115200
databits = 8
parity = none
stopbits = 1
# Set the modem preamble. A 150ms
# preamble should be a reasonable
# default, but may need to be
# increased for radios with slow-
# opening squelch and long TX/RX
# turnaround
preamble = 150
# Set the modem TX tail. In most
# cases this should be kept as low
# as possible to not waste airtime.
txtail = 10
# Configure CDMA parameters. These
# settings are reasonable defaults.
persistence = 200
slottime = 20
# Whether to use KISS flow-control.
# This is useful for modems with a
# small internal packet buffer.
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flow_control = false
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.. _interfaces-options:
Common Interface Options
========================
A number of general configuration options are available on most interfaces.
These can be used to control various aspects of interface behaviour.
* | The ``enabled`` option tells Reticulum whether or not
to bring up the interface. Defaults to ``False``. For any
interface to be brought up, the ``enabled`` option
must be set to ``True`` or ``Yes``.
* | The ``mode`` option allows selecting the high-level behaviour
of the interface from a number of options.
- The default value is ``full``. In this mode, all discovery,
meshing and transport functionality is available.
- In the ``access_point`` (or shorthand ``ap``) mode, the
interface will operate as a network access point. In this
mode, announces will not be automatically broadcasted on
the interface, and paths to destinations on the interface
will have a much shorter expiry time. This mode is useful
for creating interfaces that are mostly quiet, unless when
someone is actually using them. An example of this could
be a radio interface serving a wide area, where users are
expected to connect momentarily, use the network, and then
disappear again.
* | The ``outgoing`` option sets whether an interface is allowed
to transmit. Defaults to ``True``. If set to ``False`` or ``No``
the interface will only receive data, and never transmit.
* | The ``network_name`` option sets the virtual network name for
the interface. This allows multiple separate network segments
to exist on the same physical channel or medium.
* | The ``passphrase`` option sets an authentication passphrase on
the interface. This option can be used in conjunction with the
``network_name`` option, or be used alone.
* | The ``ifac_size`` option allows customising the length of the
Interface Authentication Codes carried by each packet on named
and/or authenticated network segments. It is set by default to
a size suitable for the interface in question, but can be set
to a custom size between 8 and 512 bits by using this option.
In normal usage, this option should not be changed from the
default.
* | The ``announce_cap`` option lets you configure the maximum
bandwidth to allocate, at any given time, to propagating
announces and other network upkeep traffic. It is configured at
2% by default, and should normally not need to be changed. Can
be set to any value between ``1`` and ``100``.
*If an interface exceeds its announce cap, it will queue announces
for later transmission. Reticulum will always prioritise propagating
announces from nearby nodes first. This ensures that the local
topology is prioritised, and that slow networks are not overwhelmed
by interconnected fast networks.*
*Destinations that are rapidly re-announcing will be down-prioritised
further. Trying to get "first-in-line" by announce spamming will have
the exact opposite effect: Getting moved to the back of the queue every
time a new announce from the excessively announcing destination is received.*
*This means that it is always beneficial to select a balanced
announce rate, and not announce more often than is actually necesarry
for your application to function.*
* | The ``bitrate`` option configures the interface bitrate.
Reticulum will use interface speeds reported by hardware, or
try to guess a suitable rate when the hardware doesn't report
any. In most cases, the automatically found rate should be
sufficient, but it can be configured by using the ``bitrate``
option, to set the interface speed in *bits per second*.
.. _interfaces-modes:
Interface Modes
===============
The optional ``mode`` setting is available on all interfaces, and allows
selecting the high-level behaviour of the interface from a number of modes.
These modes affect how Reticulum selects paths in the network, how announces
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are propagated, how long paths are valid and how paths are discovered.
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Configuring modes on interfaces is **not** strictly necessary, but can be useful
when building or connecting to more complex networks. If your Reticulum
instance is not running a Transport Node, it is rarely useful to configure
interface modes, and in such cases interfaces should generally be left in
the default mode.
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* | The default mode is ``full``. In this mode, all discovery,
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meshing and transport functionality is activated.
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* | The ``gateway`` mode (or shorthand ``gw``) also has all
discovery, meshing and transport functionality available,
but will additionally try to discover unknown paths on
behalf of other nodes residing on the ``gateway`` interface.
If Reticulum receives a path request for an unknown
destination, from a node on a ``gateway`` interface, it
will try to discover this path via all other active interfaces,
and forward the discovered path to the requestor if one is
found.
| If you want to allow other nodes to widely resolve paths or connect
to a network via an interface, it might be useful to put it in this
mode. By creating a chain of ``gateway`` interfaces, other
nodes will be able to immediately discover paths to any
destination along the chain.
| *Please note!* It is the interface *facing the clients* that
must be put into ``gateway`` mode for this to work, not
the interface facing the wider network (for this, the ``boundary``
mode can be useful, though).
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* | In the ``access_point`` (or shorthand ``ap``) mode, the
interface will operate as a network access point. In this
mode, announces will not be automatically broadcasted on
the interface, and paths to destinations on the interface
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will have a much shorter expiry time. In addition, path
requests from clients on the access point interface will
be handled in the same way as the ``gateway`` interface.
| This mode is useful for creating interfaces that remain
quiet, until someone actually starts using them. An example
of this could be a radio interface serving a wide area,
where users are expected to connect momentarily, use the
network, and then disappear again.
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* | The ``roaming`` mode should be used on interfaces that are
roaming (physically mobile), seen from the perspective of
other nodes in the network. As an example, if a vehicle is
equipped with an external LoRa interface, and an internal,
WiFi-based interface, that serves devices that are moving
_with_ the vehicle, the external LoRa interface should be
configured as ``roaming``, and the internal interface can
be left in the default mode. With transport enabled, such
a setup will allow all internal devices to reach each other,
and all other devices that are available on the LoRa side
of the network, when they are in range. Devices on the LoRa
side of the network will also be able to reach devices
internal to the vehicle, when it is in range. Paths via
``roaming`` interfaces also expire faster.
* | The purpose of the ``boundary`` mode is to specify interfaces
that establish connectivity with network segments that are
significantly different than the one this node exists on.
As an example, if a Reticulum instance is part of a LoRa-based
network, but also has a high-speed connection to a
public Transport Node available on the Internet, the interface
connecting over the Internet should be set to ``boundary`` mode.
For a table describing the impact of all modes on announce propagation,
please see the :ref:`Announce Propagation Rules<understanding-announcepropagation>` section.
.. _interfaces-announcerates:
Announce Rate Control
=====================
The built-in announce control mechanisms and the default ``announce_cap``
option described above are sufficient most of the time, but in some cases, especially on fast
interfaces, it may be useful to control the target announce rate. Using the
``announce_rate_target``, ``announce_rate_grace`` and ``announce_rate_penalty``
options, this can be done on a per-interface basis, and moderates the *rate at
which received announces are re-broadcasted to other interfaces*.
* | The ``announce_rate_target`` option sets the minimum amount of time,
in seconds, that should pass between received announces, for any one
destination. As an example, setting this value to ``3600`` means that
announces *received* on this interface will only be re-transmitted and
propagated to other interfaces once every hour, no matter how often they
are received.
* | The optional ``announce_rate_grace`` defines the number of times a destination
can violate the announce rate before the target rate is enforced.
* | The optional ``announce_rate_penalty`` configures an extra amount of
time that is added to the normal rate target. As an example, if a penalty
of ``7200`` seconds is defined, once the rate target is enforced, the
destination in question will only have its announces propagated every
3 hours, until it lowers its actual announce rate to within the target.
These mechanisms, in conjunction with the ``annouce_cap`` mechanisms mentioned
above means that it is essential to select a balanced announce strategy for
your destinations. The more balanced you can make this decision, the easier
it will be for your destinations to make it into slower networks that many hops
away. Or you can prioritise only reaching high-capacity networks with more frequent
announces.
Current statistics and information about announce rates can be viewed using the
``rnpath -r`` command.
It is important to note that there is no one right or wrong way to set up announce
rates. Slower networks will naturally tend towards using less frequent announces to
conserve bandwidth, while very fast networks can support applications that
need very frequent announces. Reticulum implements these mechanisms to ensure
that a large span of network types can seamlessly *co-exist* and interconnect.