Updated readme and docs

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Mark Qvist 2022-07-02 18:41:57 +02:00
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Reticulum Network Stack β
==========
***Please Know!** Reticulum is transitioning to 128-bit address space. The code currently in the master branch is incompatible with the latest release, version 0.3.8. The next release of Reticulum, version 0.3.9, will bring the released version up to compatibility with the source code in this repository. Reticulum version 0.3.9 will not be compatible with any prior releases. Please transition your systems accordingly.*
***Please Know!** Reticulum is transitioning to 128-bit address space. The code currently in the master branch is incompatible with the latest release, version 0.3.8. The next release of Reticulum, version 0.3.9, will bring the released version up to compatibility with the source code in this repository. Reticulum version 0.3.9 will not be compatible with any prior releases. Please transition your systems accordingly. See [this post](https://github.com/markqvist/Reticulum/discussions/75) for more information.*
<p align="center"><img width="200" src="https://unsigned.io/wp-content/uploads/2022/03/reticulum_logo_512.png"></p>

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@ -493,10 +493,10 @@ terms of bandwidth, so it can be used just for a short exchange, and then recrea
also rotate encryption keys. The link can also be kept alive for longer periods of time, if this is
more suitable to the application. The procedure also inserts the *link id* , a hash calculated from the link request packet, into the memory of forwarding nodes, which means that the communicating nodes can thereafter reach each other simply by referring to this *link id*.
The combined bandwidth cost of setting up a link is 3 packets totalling 237 bytes (more info in the
The combined bandwidth cost of setting up a link is 3 packets totalling 265 bytes (more info in the
:ref:`Binary Packet Format<understanding-packetformat>` section). The amount of bandwidth used on keeping
a link open is practically negligible, at 0.62 bits per second. Even on a slow 1200 bits per second packet
radio channel, 100 concurrent links will still leave 95% channel capacity for actual data.
a link open is practically negligible, at 0.45 bits per second. Even on a slow 1200 bits per second packet
radio channel, 100 concurrent links will still leave 96% channel capacity for actual data.
Link Establishment in Detail
@ -795,12 +795,12 @@ Wire Format
wire size counting all fields including headers,
but excluding any interface access codes.
- Path Request : 33 bytes
- Announce : 151 bytes
- Link Request : 77 bytes
- Link Proof : 77 bytes
- Link RTT packet : 83 bytes
- Link keepalive : 14 bytes
- Path Request : 51 bytes
- Announce : 157 bytes
- Link Request : 83 bytes
- Link Proof : 83 bytes
- Link RTT packet : 99 bytes
- Link keepalive : 20 bytes
.. _understanding-announcepropagation:

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@ -46,9 +46,9 @@ What does Reticulum Offer?
* Efficient link establishment
* Total bandwidth cost of setting up a link is only 3 packets, totalling 237 bytes
* Total bandwidth cost of setting up a link is only 3 packets, totalling 265 bytes
* Low cost of keeping links open at only 0.62 bits per second
* Low cost of keeping links open at only 0.44 bits per second
* Reliable and efficient transfer of arbitrary amounts of data

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@ -546,10 +546,10 @@ At the same time we establish an efficient encrypted channel. The setup of this
terms of bandwidth, so it can be used just for a short exchange, and then recreated as needed, which will
also rotate encryption keys. The link can also be kept alive for longer periods of time, if this is
more suitable to the application. The procedure also inserts the <em>link id</em> , a hash calculated from the link request packet, into the memory of forwarding nodes, which means that the communicating nodes can thereafter reach each other simply by referring to this <em>link id</em>.</p>
<p>The combined bandwidth cost of setting up a link is 3 packets totalling 237 bytes (more info in the
<p>The combined bandwidth cost of setting up a link is 3 packets totalling 265 bytes (more info in the
<a class="reference internal" href="#understanding-packetformat"><span class="std std-ref">Binary Packet Format</span></a> section). The amount of bandwidth used on keeping
a link open is practically negligible, at 0.62 bits per second. Even on a slow 1200 bits per second packet
radio channel, 100 concurrent links will still leave 95% channel capacity for actual data.</p>
a link open is practically negligible, at 0.45 bits per second. Even on a slow 1200 bits per second packet
radio channel, 100 concurrent links will still leave 96% channel capacity for actual data.</p>
<div class="section" id="link-establishment-in-detail">
<h4>Link Establishment in Detail<a class="headerlink" href="#link-establishment-in-detail" title="Permalink to this headline"></a></h4>
<p>After exploring the basics of the announce mechanism, finding a path through the network, and an overview
@ -849,12 +849,12 @@ packet types. The size listed are the complete on-
wire size counting all fields including headers,
but excluding any interface access codes.
- Path Request : 33 bytes
- Announce : 151 bytes
- Link Request : 77 bytes
- Link Proof : 77 bytes
- Link RTT packet : 83 bytes
- Link keepalive : 14 bytes
- Path Request : 51 bytes
- Announce : 157 bytes
- Link Request : 83 bytes
- Link Proof : 83 bytes
- Link RTT packet : 99 bytes
- Link keepalive : 20 bytes
</pre></div>
</div>
</div>

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<li><p>An intuitive and developer-friendly API</p></li>
<li><p>Efficient link establishment</p>
<ul>
<li><p>Total bandwidth cost of setting up a link is only 3 packets, totalling 237 bytes</p></li>
<li><p>Low cost of keeping links open at only 0.62 bits per second</p></li>
<li><p>Total bandwidth cost of setting up a link is only 3 packets, totalling 265 bytes</p></li>
<li><p>Low cost of keeping links open at only 0.44 bits per second</p></li>
</ul>
</li>
<li><p>Reliable and efficient transfer of arbitrary amounts of data</p>