diffusers/examples/rl/run_diffuser_locomotion.py

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Add UNet 1d for RL model for planning + colab (#105) * re-add RL model code * match model forward api * add register_to_config, pass training tests * fix tests, update forward outputs * remove unused code, some comments * add to docs * remove extra embedding code * unify time embedding * remove conv1d output sequential * remove sequential from conv1dblock * style and deleting duplicated code * clean files * remove unused variables * clean variables * add 1d resnet block structure for downsample * rename as unet1d * fix renaming * rename files * add get_block(...) api * unify args for model1d like model2d * minor cleaning * fix docs * improve 1d resnet blocks * fix tests, remove permuts * fix style * add output activation * rename flax blocks file * Add Value Function and corresponding example script to Diffuser implementation (#884) * valuefunction code * start example scripts * missing imports * bug fixes and placeholder example script * add value function scheduler * load value function from hub and get best actions in example * very close to working example * larger batch size for planning * more tests * merge unet1d changes * wandb for debugging, use newer models * success! * turns out we just need more diffusion steps * run on modal * merge and code cleanup * use same api for rl model * fix variance type * wrong normalization function * add tests * style * style and quality * edits based on comments * style and quality * remove unused var * hack unet1d into a value function * add pipeline * fix arg order * add pipeline to core library * community pipeline * fix couple shape bugs * style * Apply suggestions from code review Co-authored-by: Nathan Lambert <nathan@huggingface.co> * update post merge of scripts * add mdiblock / outblock architecture * Pipeline cleanup (#947) * valuefunction code * start example scripts * missing imports * bug fixes and placeholder example script * add value function scheduler * load value function from hub and get best actions in example * very close to working example * larger batch size for planning * more tests * merge unet1d changes * wandb for debugging, use newer models * success! * turns out we just need more diffusion steps * run on modal * merge and code cleanup * use same api for rl model * fix variance type * wrong normalization function * add tests * style * style and quality * edits based on comments * style and quality * remove unused var * hack unet1d into a value function * add pipeline * fix arg order * add pipeline to core library * community pipeline * fix couple shape bugs * style * Apply suggestions from code review * clean up comments * convert older script to using pipeline and add readme * rename scripts * style, update tests * delete unet rl model file * remove imports in src Co-authored-by: Nathan Lambert <nathan@huggingface.co> * Update src/diffusers/models/unet_1d_blocks.py * Update tests/test_models_unet.py * RL Cleanup v2 (#965) * valuefunction code * start example scripts * missing imports * bug fixes and placeholder example script * add value function scheduler * load value function from hub and get best actions in example * very close to working example * larger batch size for planning * more tests * merge unet1d changes * wandb for debugging, use newer models * success! * turns out we just need more diffusion steps * run on modal * merge and code cleanup * use same api for rl model * fix variance type * wrong normalization function * add tests * style * style and quality * edits based on comments * style and quality * remove unused var * hack unet1d into a value function * add pipeline * fix arg order * add pipeline to core library * community pipeline * fix couple shape bugs * style * Apply suggestions from code review * clean up comments * convert older script to using pipeline and add readme * rename scripts * style, update tests * delete unet rl model file * remove imports in src * add specific vf block and update tests * style * Update tests/test_models_unet.py Co-authored-by: Nathan Lambert <nathan@huggingface.co> * fix quality in tests * fix quality style, split test file * fix checks / tests * make timesteps closer to main * unify block API * unify forward api * delete lines in examples * style * examples style * all tests pass * make style * make dance_diff test pass * Refactoring RL PR (#1200) * init file changes * add import utils * finish cleaning files, imports * remove import flags * clean examples * fix imports, tests for merge * update readmes * hotfix for tests * quality * fix some tests * change defaults * more mps test fixes * unet1d defaults * do not default import experimental * defaults for tests * fix tests * fix-copies * fix * changes per Patrik's comments (#1285) * changes per Patrik's comments * update conversion script * fix renaming * skip more mps tests * last test fix * Update examples/rl/README.md Co-authored-by: Ben Glickenhaus <benglickenhaus@gmail.com>
2022-11-14 14:48:48 -07:00
import d4rl # noqa
import gym
import tqdm
from diffusers.experimental import ValueGuidedRLPipeline
config = dict(
n_samples=64,
horizon=32,
num_inference_steps=20,
n_guide_steps=2,
scale_grad_by_std=True,
scale=0.1,
eta=0.0,
t_grad_cutoff=2,
device="cpu",
)
if __name__ == "__main__":
env_name = "hopper-medium-v2"
env = gym.make(env_name)
pipeline = ValueGuidedRLPipeline.from_pretrained(
"bglick13/hopper-medium-v2-value-function-hor32",
env=env,
)
env.seed(0)
obs = env.reset()
total_reward = 0
total_score = 0
T = 1000
rollout = [obs.copy()]
try:
for t in tqdm.tqdm(range(T)):
# call the policy
denorm_actions = pipeline(obs, planning_horizon=32)
# execute action in environment
next_observation, reward, terminal, _ = env.step(denorm_actions)
score = env.get_normalized_score(total_reward)
# update return
total_reward += reward
total_score += score
print(
f"Step: {t}, Reward: {reward}, Total Reward: {total_reward}, Score: {score}, Total Score:"
f" {total_score}"
)
# save observations for rendering
rollout.append(next_observation.copy())
obs = next_observation
except KeyboardInterrupt:
pass
print(f"Total reward: {total_reward}")