refactoring. Created EventBus singleton.
This commit is contained in:
parent
2027e898b3
commit
0fd78b7533
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@ -61,4 +61,5 @@ test.go
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config.dev.yaml
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config.dev.yaml
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.cache/
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.cache/
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cache/
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fasten-*.db
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fasten-*.db
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@ -9,7 +9,7 @@ const (
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ContextKeyTypeDatabase string = "REPOSITORY"
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ContextKeyTypeDatabase string = "REPOSITORY"
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ContextKeyTypeLogger string = "LOGGER"
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ContextKeyTypeLogger string = "LOGGER"
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ContextKeyTypeSSEServer string = "SSE_SERVER"
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ContextKeyTypeSSEEventBusServer string = "SSE_EVENT_BUS_SERVER"
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ContextKeyTypeSSEClientChannel string = "SSE_CLIENT_CHANNEL"
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ContextKeyTypeSSEClientChannel string = "SSE_CLIENT_CHANNEL"
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ContextKeyTypeAuthUsername string = "AUTH_USERNAME"
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ContextKeyTypeAuthUsername string = "AUTH_USERNAME"
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@ -2,7 +2,7 @@ package handler
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import (
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import (
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"github.com/fastenhealth/fasten-onprem/backend/pkg"
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"github.com/fastenhealth/fasten-onprem/backend/pkg"
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"github.com/fastenhealth/fasten-onprem/backend/pkg/web/middleware"
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"github.com/fastenhealth/fasten-onprem/backend/pkg/web/sse"
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin"
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"io"
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"io"
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)
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)
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@ -21,7 +21,7 @@ func SSEStream(c *gin.Context) {
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if !ok {
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if !ok {
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return
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return
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}
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}
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clientChan, ok := v.(middleware.ClientChan)
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clientChan, ok := v.(sse.ClientChan)
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if !ok {
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if !ok {
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return
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return
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}
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}
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@ -3,8 +3,8 @@ package middleware
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import (
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import (
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"fmt"
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"fmt"
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"github.com/fastenhealth/fasten-onprem/backend/pkg"
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"github.com/fastenhealth/fasten-onprem/backend/pkg"
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"github.com/fastenhealth/fasten-onprem/backend/pkg/web/sse"
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin"
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"log"
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"time"
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"time"
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)
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)
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@ -18,10 +18,10 @@ func SSEHeaderMiddleware() gin.HandlerFunc {
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}
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}
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}
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}
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func SSEServerMiddleware() gin.HandlerFunc {
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func SSEEventBusServerMiddleware() gin.HandlerFunc {
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// Initialize new streaming server
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// get reference to streaming server singleton
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stream := NewSSEServer()
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bus := sse.GetEventBusServer()
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///TODO: testing only
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///TODO: testing only
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go func() {
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go func() {
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@ -31,90 +31,25 @@ func SSEServerMiddleware() gin.HandlerFunc {
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currentTime := fmt.Sprintf("The Current Time Is %v", now)
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currentTime := fmt.Sprintf("The Current Time Is %v", now)
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// Send current time to clients message channel
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// Send current time to clients message channel
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stream.Message <- currentTime
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bus.Message <- currentTime
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}
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}
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}()
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}()
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return func(c *gin.Context) {
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return func(c *gin.Context) {
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// Initialize client channel
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// Initialize client channel
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clientChan := make(ClientChan)
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clientChan := make(sse.ClientChan)
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// Send new connection to event server
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// Send new connection to event server
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stream.NewClients <- clientChan
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bus.NewClients <- clientChan
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defer func() {
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defer func() {
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// Send closed connection to event server
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// Send closed connection to event server
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stream.ClosedClients <- clientChan
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bus.ClosedClients <- clientChan
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}()
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}()
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c.Set(pkg.ContextKeyTypeSSEServer, stream)
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c.Set(pkg.ContextKeyTypeSSEEventBusServer, bus)
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c.Set(pkg.ContextKeyTypeSSEClientChannel, clientChan)
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c.Set(pkg.ContextKeyTypeSSEClientChannel, clientChan)
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c.Next()
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c.Next()
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}
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}
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}
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}
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//####################################################################################################
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//TODO: this should all be moved into its own package
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//####################################################################################################
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// New event messages are broadcast to all registered client connection channels
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// TODO: change this to be use specific channels.
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type ClientChan chan string
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// Initialize event and Start procnteessing requests
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// this should be a singleton, to ensure that we're always broadcasting to the same clients
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// see: https://refactoring.guru/design-patterns/singleton/go/example
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func NewSSEServer() (event *SSEvent) {
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event = &SSEvent{
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Message: make(chan string),
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NewClients: make(chan chan string),
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ClosedClients: make(chan chan string),
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TotalClients: make(map[chan string]bool),
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}
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go event.listen()
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return
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}
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// It keeps a list of clients those are currently attached
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// and broadcasting events to those clients.
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type SSEvent struct {
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// Events are pushed to this channel by the main events-gathering routine
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Message chan string
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// New client connections
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NewClients chan chan string
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// Closed client connections
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ClosedClients chan chan string
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// Total client connections
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TotalClients map[chan string]bool
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}
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// It Listens all incoming requests from clients.
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// Handles addition and removal of clients and broadcast messages to clients.
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func (stream *SSEvent) listen() {
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for {
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select {
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// Add new available client
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case client := <-stream.NewClients:
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stream.TotalClients[client] = true
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log.Printf("Client added. %d registered clients", len(stream.TotalClients))
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// Remove closed client
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case client := <-stream.ClosedClients:
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delete(stream.TotalClients, client)
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close(client)
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log.Printf("Removed client. %d registered clients", len(stream.TotalClients))
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// Broadcast message to client
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case eventMsg := <-stream.Message:
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for clientMessageChan := range stream.TotalClients {
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clientMessageChan <- eventMsg
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}
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}
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}
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}
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@ -71,7 +71,7 @@ func (ae *AppEngine) Setup() (*gin.RouterGroup, *gin.Engine) {
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secure.POST("/query", handler.QueryResourceFhir)
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secure.POST("/query", handler.QueryResourceFhir)
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//server-side-events handler
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//server-side-events handler
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secure.GET("/sse/stream", middleware.SSEHeaderMiddleware(), middleware.SSEServerMiddleware(), handler.SSEStream)
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secure.GET("/sse/stream", middleware.SSEHeaderMiddleware(), middleware.SSEEventBusServerMiddleware(), handler.SSEStream)
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}
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}
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if ae.Config.GetBool("web.allow_unsafe_endpoints") {
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if ae.Config.GetBool("web.allow_unsafe_endpoints") {
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@ -0,0 +1,84 @@
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package sse
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import (
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"fmt"
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"log"
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"sync"
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)
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var eventBusLock = &sync.Mutex{}
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var singletonEventBusInstance *EventBus
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// New event messages are broadcast to all registered client connection channels
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// TODO: change this to be use specific channels.
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type ClientChan chan string
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// Get a reference to the EventBus singleton Start procnteessing requests
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// this should be a singleton, to ensure that we're always broadcasting to the same clients
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// see: https://refactoring.guru/design-patterns/singleton/go/example
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func GetEventBusServer() (bus *EventBus) {
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if singletonEventBusInstance == nil {
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eventBusLock.Lock()
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defer eventBusLock.Unlock()
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if singletonEventBusInstance == nil {
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fmt.Println("Creating single instance now.")
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singletonEventBusInstance = &EventBus{
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Message: make(chan string),
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NewClients: make(chan chan string),
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ClosedClients: make(chan chan string),
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TotalClients: make(map[chan string]bool),
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}
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// Start processing requests
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go bus.listen()
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} else {
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fmt.Println("Single instance already created.")
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}
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} else {
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fmt.Println("Single instance already created.")
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}
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return singletonEventBusInstance
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}
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// It keeps a list of clients those are currently attached
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// and broadcasting events to those clients.
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type EventBus struct {
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// Events are pushed to this channel by the main events-gathering routine
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Message chan string
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// New client connections
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NewClients chan chan string
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// Closed client connections
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ClosedClients chan chan string
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// Total client connections
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TotalClients map[chan string]bool
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}
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// It Listens all incoming requests from clients.
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// Handles addition and removal of clients and broadcast messages to clients.
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func (bus *EventBus) listen() {
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for {
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select {
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// Add new available client
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case client := <-bus.NewClients:
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bus.TotalClients[client] = true
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log.Printf("Client added. %d registered clients", len(bus.TotalClients))
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// Remove closed client
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case client := <-bus.ClosedClients:
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delete(bus.TotalClients, client)
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close(client)
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log.Printf("Removed client. %d registered clients", len(bus.TotalClients))
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// Broadcast message to client
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case eventMsg := <-bus.Message:
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for clientMessageChan := range bus.TotalClients {
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clientMessageChan <- eventMsg
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}
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}
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}
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}
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