mirror of https://github.com/go-gitea/gitea.git
184 lines
4.7 KiB
Go
184 lines
4.7 KiB
Go
|
package rule
|
||
|
|
||
|
import (
|
||
|
"go/ast"
|
||
|
|
||
|
"github.com/mgechev/revive/lint"
|
||
|
)
|
||
|
|
||
|
// UnconditionalRecursionRule lints given else constructs.
|
||
|
type UnconditionalRecursionRule struct{}
|
||
|
|
||
|
// Apply applies the rule to given file.
|
||
|
func (r *UnconditionalRecursionRule) Apply(file *lint.File, _ lint.Arguments) []lint.Failure {
|
||
|
var failures []lint.Failure
|
||
|
|
||
|
onFailure := func(failure lint.Failure) {
|
||
|
failures = append(failures, failure)
|
||
|
}
|
||
|
|
||
|
w := lintUnconditionalRecursionRule{onFailure: onFailure}
|
||
|
ast.Walk(w, file.AST)
|
||
|
return failures
|
||
|
}
|
||
|
|
||
|
// Name returns the rule name.
|
||
|
func (r *UnconditionalRecursionRule) Name() string {
|
||
|
return "unconditional-recursion"
|
||
|
}
|
||
|
|
||
|
type funcDesc struct {
|
||
|
reciverID *ast.Ident
|
||
|
id *ast.Ident
|
||
|
}
|
||
|
|
||
|
func (fd *funcDesc) equal(other *funcDesc) bool {
|
||
|
receiversAreEqual := (fd.reciverID == nil && other.reciverID == nil) || fd.reciverID != nil && other.reciverID != nil && fd.reciverID.Name == other.reciverID.Name
|
||
|
idsAreEqual := (fd.id == nil && other.id == nil) || fd.id.Name == other.id.Name
|
||
|
|
||
|
return receiversAreEqual && idsAreEqual
|
||
|
}
|
||
|
|
||
|
type funcStatus struct {
|
||
|
funcDesc *funcDesc
|
||
|
seenConditionalExit bool
|
||
|
}
|
||
|
|
||
|
type lintUnconditionalRecursionRule struct {
|
||
|
onFailure func(lint.Failure)
|
||
|
currentFunc *funcStatus
|
||
|
}
|
||
|
|
||
|
// Visit will traverse the file AST.
|
||
|
// The rule is based in the following algorithm: inside each function body we search for calls to the function itself.
|
||
|
// We do not search inside conditional control structures (if, for, switch, ...) because any recursive call inside them is conditioned
|
||
|
// We do search inside conditional control structures are statements that will take the control out of the function (return, exit, panic)
|
||
|
// If we find conditional control exits, it means the function is NOT unconditionally-recursive
|
||
|
// If we find a recursive call before finding any conditional exit, a failure is generated
|
||
|
// In resume: if we found a recursive call control-dependant from the entry point of the function then we raise a failure.
|
||
|
func (w lintUnconditionalRecursionRule) Visit(node ast.Node) ast.Visitor {
|
||
|
switch n := node.(type) {
|
||
|
case *ast.FuncDecl:
|
||
|
var rec *ast.Ident
|
||
|
switch {
|
||
|
case n.Recv == nil || n.Recv.NumFields() < 1 || len(n.Recv.List[0].Names) < 1:
|
||
|
rec = nil
|
||
|
default:
|
||
|
rec = n.Recv.List[0].Names[0]
|
||
|
}
|
||
|
|
||
|
w.currentFunc = &funcStatus{&funcDesc{rec, n.Name}, false}
|
||
|
case *ast.CallExpr:
|
||
|
var funcID *ast.Ident
|
||
|
var selector *ast.Ident
|
||
|
switch c := n.Fun.(type) {
|
||
|
case *ast.Ident:
|
||
|
selector = nil
|
||
|
funcID = c
|
||
|
case *ast.SelectorExpr:
|
||
|
var ok bool
|
||
|
selector, ok = c.X.(*ast.Ident)
|
||
|
if !ok { // a.b....Foo()
|
||
|
return nil
|
||
|
}
|
||
|
funcID = c.Sel
|
||
|
default:
|
||
|
return w
|
||
|
}
|
||
|
|
||
|
if w.currentFunc != nil && // not in a func body
|
||
|
!w.currentFunc.seenConditionalExit && // there is a conditional exit in the function
|
||
|
w.currentFunc.funcDesc.equal(&funcDesc{selector, funcID}) {
|
||
|
w.onFailure(lint.Failure{
|
||
|
Category: "logic",
|
||
|
Confidence: 1,
|
||
|
Node: n,
|
||
|
Failure: "unconditional recursive call",
|
||
|
})
|
||
|
}
|
||
|
case *ast.IfStmt:
|
||
|
w.updateFuncStatus(n.Body)
|
||
|
w.updateFuncStatus(n.Else)
|
||
|
return nil
|
||
|
case *ast.SelectStmt:
|
||
|
w.updateFuncStatus(n.Body)
|
||
|
return nil
|
||
|
case *ast.RangeStmt:
|
||
|
w.updateFuncStatus(n.Body)
|
||
|
return nil
|
||
|
case *ast.TypeSwitchStmt:
|
||
|
w.updateFuncStatus(n.Body)
|
||
|
return nil
|
||
|
case *ast.SwitchStmt:
|
||
|
w.updateFuncStatus(n.Body)
|
||
|
return nil
|
||
|
case *ast.GoStmt:
|
||
|
for _, a := range n.Call.Args {
|
||
|
ast.Walk(w, a) // check if arguments have a recursive call
|
||
|
}
|
||
|
return nil // recursive async call is not an issue
|
||
|
case *ast.ForStmt:
|
||
|
if n.Cond != nil {
|
||
|
return nil
|
||
|
}
|
||
|
// unconditional loop
|
||
|
return w
|
||
|
}
|
||
|
|
||
|
return w
|
||
|
}
|
||
|
|
||
|
func (w *lintUnconditionalRecursionRule) updateFuncStatus(node ast.Node) {
|
||
|
if node == nil || w.currentFunc == nil || w.currentFunc.seenConditionalExit {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
w.currentFunc.seenConditionalExit = w.hasControlExit(node)
|
||
|
}
|
||
|
|
||
|
var exitFunctions = map[string]map[string]bool{
|
||
|
"os": map[string]bool{"Exit": true},
|
||
|
"syscall": map[string]bool{"Exit": true},
|
||
|
"log": map[string]bool{
|
||
|
"Fatal": true,
|
||
|
"Fatalf": true,
|
||
|
"Fatalln": true,
|
||
|
"Panic": true,
|
||
|
"Panicf": true,
|
||
|
"Panicln": true,
|
||
|
},
|
||
|
}
|
||
|
|
||
|
func (w *lintUnconditionalRecursionRule) hasControlExit(node ast.Node) bool {
|
||
|
// isExit returns true if the given node makes control exit the function
|
||
|
isExit := func(node ast.Node) bool {
|
||
|
switch n := node.(type) {
|
||
|
case *ast.ReturnStmt:
|
||
|
return true
|
||
|
case *ast.CallExpr:
|
||
|
if isIdent(n.Fun, "panic") {
|
||
|
return true
|
||
|
}
|
||
|
se, ok := n.Fun.(*ast.SelectorExpr)
|
||
|
if !ok {
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
id, ok := se.X.(*ast.Ident)
|
||
|
if !ok {
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
fn := se.Sel.Name
|
||
|
pkg := id.Name
|
||
|
if exitFunctions[pkg] != nil && exitFunctions[pkg][fn] { // it's a call to an exit function
|
||
|
return true
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
return len(pick(node, isExit, nil)) != 0
|
||
|
}
|