// Copyright 2017 The Gitea Authors. All rights reserved. // SPDX-License-Identifier: MIT package util import ( "bytes" "crypto/rand" "fmt" "math/big" "strconv" "strings" "code.gitea.io/gitea/modules/optional" "golang.org/x/text/cases" "golang.org/x/text/language" ) // OptionalBoolParse get the corresponding optional.Option[bool] of a string using strconv.ParseBool func OptionalBoolParse(s string) optional.Option[bool] { v, e := strconv.ParseBool(s) if e != nil { return optional.None[bool]() } return optional.Some(v) } // IsEmptyString checks if the provided string is empty func IsEmptyString(s string) bool { return len(strings.TrimSpace(s)) == 0 } // NormalizeEOL will convert Windows (CRLF) and Mac (CR) EOLs to UNIX (LF) func NormalizeEOL(input []byte) []byte { var right, left, pos int if right = bytes.IndexByte(input, '\r'); right == -1 { return input } length := len(input) tmp := make([]byte, length) // We know that left < length because otherwise right would be -1 from IndexByte. copy(tmp[pos:pos+right], input[left:left+right]) pos += right tmp[pos] = '\n' left += right + 1 pos++ for left < length { if input[left] == '\n' { left++ } right = bytes.IndexByte(input[left:], '\r') if right == -1 { copy(tmp[pos:], input[left:]) pos += length - left break } copy(tmp[pos:pos+right], input[left:left+right]) pos += right tmp[pos] = '\n' left += right + 1 pos++ } return tmp[:pos] } // CryptoRandomInt returns a crypto random integer between 0 and limit, inclusive func CryptoRandomInt(limit int64) (int64, error) { rInt, err := rand.Int(rand.Reader, big.NewInt(limit)) if err != nil { return 0, err } return rInt.Int64(), nil } const alphanumericalChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" // CryptoRandomString generates a crypto random alphanumerical string, each byte is generated by [0,61] range func CryptoRandomString(length int64) (string, error) { buf := make([]byte, length) limit := int64(len(alphanumericalChars)) for i := range buf { num, err := CryptoRandomInt(limit) if err != nil { return "", err } buf[i] = alphanumericalChars[num] } return string(buf), nil } // CryptoRandomBytes generates `length` crypto bytes // This differs from CryptoRandomString, as each byte in CryptoRandomString is generated by [0,61] range // This function generates totally random bytes, each byte is generated by [0,255] range func CryptoRandomBytes(length int64) ([]byte, error) { buf := make([]byte, length) _, err := rand.Read(buf) return buf, err } // ToUpperASCII returns s with all ASCII letters mapped to their upper case. func ToUpperASCII(s string) string { b := []byte(s) for i, c := range b { if 'a' <= c && c <= 'z' { b[i] -= 'a' - 'A' } } return string(b) } // ToTitleCase returns s with all english words capitalized func ToTitleCase(s string) string { // `cases.Title` is not thread-safe, do not use global shared variable for it return cases.Title(language.English).String(s) } // ToTitleCaseNoLower returns s with all english words capitalized without lower-casing func ToTitleCaseNoLower(s string) string { // `cases.Title` is not thread-safe, do not use global shared variable for it return cases.Title(language.English, cases.NoLower).String(s) } // ToInt64 transform a given int into int64. func ToInt64(number any) (int64, error) { var value int64 switch v := number.(type) { case int: value = int64(v) case int8: value = int64(v) case int16: value = int64(v) case int32: value = int64(v) case int64: value = v case uint: value = int64(v) case uint8: value = int64(v) case uint16: value = int64(v) case uint32: value = int64(v) case uint64: value = int64(v) case float32: value = int64(v) case float64: value = int64(v) case string: var err error if value, err = strconv.ParseInt(v, 10, 64); err != nil { return 0, err } default: return 0, fmt.Errorf("unable to convert %v to int64", number) } return value, nil } // ToFloat64 transform a given int into float64. func ToFloat64(number any) (float64, error) { var value float64 switch v := number.(type) { case int: value = float64(v) case int8: value = float64(v) case int16: value = float64(v) case int32: value = float64(v) case int64: value = float64(v) case uint: value = float64(v) case uint8: value = float64(v) case uint16: value = float64(v) case uint32: value = float64(v) case uint64: value = float64(v) case float32: value = float64(v) case float64: value = v case string: var err error if value, err = strconv.ParseFloat(v, 64); err != nil { return 0, err } default: return 0, fmt.Errorf("unable to convert %v to float64", number) } return value, nil } // ToPointer returns the pointer of a copy of any given value func ToPointer[T any](val T) *T { return &val } // Iif is an "inline-if", it returns "trueVal" if "condition" is true, otherwise "falseVal" func Iif[T any](condition bool, trueVal, falseVal T) T { if condition { return trueVal } return falseVal } // IfZero returns "def" if "v" is a zero value, otherwise "v" func IfZero[T comparable](v, def T) T { var zero T if v == zero { return def } return v }