Stop copying selected_partition back on itself in the copy dialog (#750168)

The code goes like this:

    Dialog_Partition_Copy::Get_New_Partition()
        call Dialog_Base_Partition::Get_New_Partition()
            Update this->selected_partition with results from running
            the dialog.
            return this->selected_partition by value.
        Save value back to this->selected_partition.
        Update this->selected_partition some more.
        return this->selected_partition by value.

So there is an unnecessary copy of the partition object returned from
the base class Get_New_Partition() function back to the same variable in
the derived copy class Get_New_Partition() function.

Need to keep the base class Get_New_Partition() function as derived
class Dialog_Partition_Resize_Move uses that implementation as it
doesn't override it, and it's part of the interface.

Avoid this unnecessary copy by moving base class Get_New_Partition()
code into a new private function, called prepare_new_partition(), which
doesn't return anything.  Then have Get_New_Partition() in both classes
just return the required partition object.  Like this:

    Dialog_Base_Partition::Get_New_Partition()
        call prepare_new_partition()
        return this->selected_partition by value.

    Dialog_Partition_Copy::Get_New_Partition()
        call Dialog_Base_Partition::prepare_new_partition()
        Update this->selected_partition some more.
        return this->selected_partition by value.

Bug 750168 - Reduce the amount of copying of partition objects
This commit is contained in:
Mike Fleetwood 2015-05-26 21:52:04 +01:00 committed by Curtis Gedak
parent 90e3ed68fc
commit 8b96f8409f
3 changed files with 12 additions and 6 deletions

View File

@ -55,7 +55,9 @@ protected:
NEW = 1,
PASTE = 2
};
void prepare_new_partition( Byte_Value sector_size );
void Set_Confirm_Button( CONFIRMBUTTON button_type ) ;
void Set_MinMax_Text( Sector min, Sector max ) ;

View File

@ -136,7 +136,13 @@ void Dialog_Base_Partition::Set_Resizer( bool extended )
this ->show_all_children() ;
}
Partition Dialog_Base_Partition::Get_New_Partition( Byte_Value sector_size )
Partition Dialog_Base_Partition::Get_New_Partition( Byte_Value sector_size )
{
prepare_new_partition( sector_size );
return selected_partition;
}
void Dialog_Base_Partition::prepare_new_partition( Byte_Value sector_size )
{
//set sector size of new partition
selected_partition .sector_size = sector_size;
@ -221,8 +227,6 @@ Partition Dialog_Base_Partition::Get_New_Partition( Byte_Value sector_size )
//if the original before value has not changed, then set indicator to keep start sector unchanged
if ( ORIG_BEFORE == spinbutton_before .get_value_as_int() )
selected_partition .strict_start = TRUE ;
return selected_partition ;
}
void Dialog_Base_Partition::Set_Confirm_Button( CONFIRMBUTTON button_type )

View File

@ -97,7 +97,7 @@ void Dialog_Partition_Copy::Set_Data( const Partition & selected_partition, cons
, ceil( fs .MAX / double(MEBIBYTE) )
) ;
//set global selected_partition (see Dialog_Base_Partition::Get_New_Partition )
// Set member variable used in Dialog_Base_Partition::prepare_new_partition()
this ->selected_partition = copied_partition ;
this ->selected_partition .device_path = selected_partition .device_path ;
this ->selected_partition .inside_extended = selected_partition .inside_extended ;
@ -118,7 +118,7 @@ void Dialog_Partition_Copy::Set_Data( const Partition & selected_partition, cons
Partition Dialog_Partition_Copy::Get_New_Partition( Byte_Value sector_size )
{
//first call baseclass to get the correct new partition
selected_partition = Dialog_Base_Partition::Get_New_Partition( sector_size ) ;
Dialog_Base_Partition::prepare_new_partition( sector_size );
//set proper name and status for partition
selected_partition .status = GParted::STAT_COPY ;