Use current Device object for Create and Paste dialogs too (#227)

The Create New and Paste dialogs also create partitions and have to
honour currently composed partitions while doing so.  Therefore they
must have a Device object containing the currently composed partition
layout for passing into snap_to_alignment() and below.  So copy the
current Device object when refreshing the visual at the same time
visual_partitions is generated and use in all 3 dialogs which compose
new partitions.

Note that Create New and Paste aren't subject to the same bug as Resize/
Move was because the code in snap_to_mebibyte() [1] checked the
partition object being composed has status STAT_REAL.  This is true for
partition objects created by the Resize/Move dialog, but not true for
the Create New and Paste dialogs which set status to STAT_NEW and
STAT_COPY respectively instead.

[1] Dialog_Base_Partition::snap_to_mebibyte() lines 418 to 438
    https://gitlab.gnome.org/GNOME/gparted/-/blob/GPARTED_1_5_0/src/Dialog_Base_Partition.cc#L418

Closes #227 - Unable to allocate 1 MiB between partitions when moving to
              the right
This commit is contained in:
Mike Fleetwood 2023-04-19 21:36:21 +01:00 committed by Curtis Gedak
parent 2dd0100811
commit e9f3977452
2 changed files with 16 additions and 12 deletions

View File

@ -213,6 +213,7 @@ private:
// in Win_GParted::display_partitions[] vector).
const Partition * copied_partition; // NULL or copy of source partition object.
std::vector<Device> devices;
Device m_display_device; // Copy of devices[current_device] with copy of display_partitions.
std::vector<Operation *> operations;
//gui stuff

View File

@ -979,9 +979,12 @@ void Win_GParted::Refresh_Visual()
// devices.clear()
// etc.
//
// (2) Takes a copy of the partitions for the device currently being shown in the
// GUI and visually applies pending operations.
// (2) Takes a copy of the device and partitions for the device currently being
// shown in the GUI and visually applies pending operations.
//
// Data owner: Device Win_GParted::m_display_device
// Lifetime: Valid until the next call to Refresh_Visual().
// Function: Refresh_Visual()
// Data owner: PartitionVector Win_GParted::display_partitions
// Lifetime: Valid until the next call to Refresh_Visual().
// Function: Refresh_Visual()
@ -1053,6 +1056,9 @@ void Win_GParted::Refresh_Visual()
if ( operations[ t ] ->device == devices[ current_device ] )
operations[t]->apply_to_visual( display_partitions );
m_display_device = devices[current_device].get_copy_without_partitions();
m_display_device.partitions = display_partitions;
hbox_operations .load_operations( operations ) ;
//set new statusbartext
@ -2008,9 +2014,6 @@ void Win_GParted::activate_resize()
return;
}
Device display_device = devices[current_device].get_copy_without_partitions();
display_device.partitions = display_partitions;
PartitionVector * display_partitions_ptr = &display_partitions;
if ( selected_partition_ptr->type == TYPE_LOGICAL )
{
@ -2060,7 +2063,7 @@ void Win_GParted::activate_resize()
working_ptn = selected_partition_ptr->clone();
}
Dialog_Partition_Resize_Move dialog(display_device,
Dialog_Partition_Resize_Move dialog(m_display_device,
fs_cap,
fs_limits,
*working_ptn,
@ -2253,7 +2256,7 @@ void Win_GParted::activate_paste()
part_temp->clear_mountpoints();
part_temp->name.clear();
Dialog_Partition_Copy dialog(devices[current_device],
Dialog_Partition_Copy dialog(m_display_device,
gparted_core.get_fs(copied_filesystem_ptn.fstype),
fs_limits,
*selected_partition_ptr,
@ -2412,11 +2415,11 @@ void Win_GParted::activate_new()
// decide whether to allow the creation of the only extended partition
// type or not.
bool any_extended = ( find_extended_partition( display_partitions ) >= 0 );
Dialog_Partition_New dialog( devices[current_device],
*selected_partition_ptr,
any_extended,
new_count,
gparted_core.get_filesystems() );
Dialog_Partition_New dialog(m_display_device,
*selected_partition_ptr,
any_extended,
new_count,
gparted_core.get_filesystems());
dialog .set_transient_for( *this );
if ( dialog .run() == Gtk::RESPONSE_OK )