History:
1) The constructor was added by commit:
6d8b169e73
2006-03-14 21:37:47
changed the way devices and partitions store their devicepaths. Instead of
2) Removed from most of the file system specific ::Copy() methods by
commit:
ad9f2126e7
2006-03-19 15:30:20
fixed issues with copying (see also #335004) cleanups + added FIXME added
3) Removed from GParted_Core::copy() method by commit:
7bb7e8a84f
2006-05-23 22:17:34
Use ped_device_read and ped_device_write instead of 'dd' to copy
4) Finally removed from the last place in xfs::Copy() method by commit:
e414b71b73
2012-01-11 19:49:13
Update xfs resize and copy to use new helper functions
The Partition(path) constructor is no longer used. Remove.
When a base class destructor is virtual, derived class destructors are
also virtual [1] even if they don't have the virtual qualifier.
As the Operation destructor is virtual, derived Operation* classes
destructors are virtual too. Add virtual qualifier just to reflect what
the C++ language mandates the compiler implement.
[1] Derived class with non-virtual destructor
http://stackoverflow.com/questions/7403883/derived-class-with-non-virtual-destructor
The sector_size parameter is unnecessary as the value can be retrieved
from the sector size of the selected Partition object on which the
create new, copy & paste or resize/move operation is being performed.
For the create new and resize/move operations it is trivial as the
existing unallocated or in use Partition object on which the operation
is being perform already contains the correct sector size. For the copy
& paste operation, which can copy across disk devices of different
sector sizes, we merely have to use the sector size of the existing
selected (destination) Partition object rather than copied (source)
Partition object. Hence these relevant lines in the new code:
Dialog_Partition_Copy::set_data(selected_partition, copied_partition)
new_partition = copied_partition.clone();
...
new_partition->sector_size = selected_partition.sector_size;
The expressions used in the call to Set() were comparing
lp_partition->type to 0 for the type parameter and passing it as a bool
for the inside_extended parameter. Libparted lp_partition->type is
actually an enumeration. The code was only working because of the
specific values assigned to the symbolic names, PED_PARTITION_NORMAL = 0
and PED_PARTITION_EXTENDED is non-zero (true).
Make the code use the symbolic names and not depend on the actual
enumeration values, which should be considered changeable and private to
libparted.
When displaying an unallocated partition
Win_GParted::set_valid_operations() calls GParted_Core::get_fs() with
parameter FS_UNALLOCATED.
Before this change, get_fs() would fail to find file system capabilities
set for FS_UNALLOCATED and construct a not supported capabilities set
and return that.
Afterwards, find_supported_filesystems() creates a not supported
capabilities set from the NULL pointer for FS_UNALLOCATED and adds this
entry into the FILESYSTEMS vector. Then get_fs() finds that not
supported capabilities set for FS_UNALLOCATED in the FILESYSTEMS vector
and returns that.
This makes no functional difference. It just seems right as other
unsupported but used file system types have entries in FILESYSTEM_MAP.
The struct FS constructor initialised every member *except* filesystem
and busy. Then in *most* cases after declaring struct FS, assignments
followed like this:
FS fs;
fs.filesystem = FS_BTRFS;
fs.busy = FS::GPARTED;
But member busy wasn't always initialised.
Add initialisation of members filesystem and busy to the struct FS
constructor. Specify optional parameter to the constructor to set the
filesystem member, or when left off filesystem is initialised to
FS_UNKNOWN.
get_fs() used to work by (1) returning the supported capabilities of the
requested file system found in the FILESYSTEMS vector; (2) if not found
return the supported capabilities for file system FS_UNKNOWN; and (3)
if that wasn't found either, create a not supported capabilities set for
FS_UNKNOWN and return that.
This is more complicated that required. Also the not supported
capabilities set, as created by struct FS() constructor, is the same as
that created in file_supported_filesystems() local variable fs_notsupp.
Simplify get_fs() just using a single not found code path returning a
not supported capabilities set.
Final step for full polymorphic handling of Partition objects is to
implement a virtual copy constructor. C++ doesn't directly support
virtual copy constructors, so instead use the virtual copy constructor
idiom [1]. (Just a virtual method called clone() which is implemented
in every polymorphic class and creates a clone of the current object and
returns a pointer to it).
Then replace all calls to the (monomorphic) Partition object copy
constructor throughout the code, except in the clone() implementation
itself, with calls to the new virtual clone() method "virtual copy
constructor".
Also have to make the Partition destructor virtual too [2][3] so that
the derived class destructor is called when deleting using a base class
pointer. C++ supports this directly.
[1] Wikibooks: More C++ Idioms / Virtual Constructor
https://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Virtual_Constructor
[2] When to use virtual destructors?
http://stackoverflow.com/questions/461203/when-to-use-virtual-destructors
[3] Virtuality
Guideline #4: A base class destructor should be either public and
virtual, or protected and nonvirtual
http://www.gotw.ca/publications/mill18.htm
Bug 759726 - Implement Partition object polymorphism
SQUASH: When first using pointers to Partition and calling delete
Copy assignment of Partition objects is now only performed in a few
places in the Operation and OperationResizeMove classes when updating
the displayed PartitionVector. (From Refresh_Visual() when each
operation is visually applied to the display_partitions vector; the
new_partition from the operation is copy assigned over the top of the
relevant existing partition in the display_partitions vector).
In general polymorphic copy assignment is complicated [1], and is now
unnecessary given the above limited use. All that is needed is a way to
polymorphically replace one Partition object with another in a
PartitionVector.
First, prevent further use of Partition object copy assignment by
providing a private declaration and no implementation, so the compiler
enforces this. Second implement and use PartitionVector method
replace_at() which replaces a pointer to one Partition object with
another at the specified index in the PartitionVector.
[1] The Assignment Operator Revisited
[Section:] Virtual assignment
http://icu-project.org/docs/papers/cpp_report/the_assignment_operator_revisited.html
Bug 759726 - Implement Partition object polymorphism
Now use a pointer to the Partition object in Dialog_Base_Partition class
and derived classes, Dialog_Partition_{Copy,New,Resize_Move}. This is
equivalent to how the Partition objects are managed in the Operation and
derived classes.
The Partition object is allocated and copy constructed in each derived
classes' set_data() method, called from each constructor and deallocated
in the destructors. Considering the remaining Big 3, these classes are
never copy constructed or copy assigned so provide private definitions
and no implementations so the compiler enforces this.
Bug 759726 - Implement Partition object polymorphism
The code in on_view_clicked() copy constructed a Partition object and
then in the following 3 lines only read a couple of public member
variables from the new copy.
Making a copy of the partition is unnecessary. Change to just creating
a constant reference to the Partition instead.
(It would also be an impediment to polymorphically using Partition
objects, except for the fact that gpart doesn't recognise LUKS
signatures so will never have to create a PartitionLUKS object).
Bug 759726 - Implement Partition object polymorphism
A number of methods in GParted_Core and Win_GParted were using local
Partition objects. Change them into pointers so that Partition object
polymorphism can be implemented.
Bug 759726 - Implement Partition object polymorphism
Change Win_GParted::copied_partition from Partition object which is
copied by value into a pointer to a Partition object object which is
allocated, copy constructed and deleted. Required as part of the
polymorphic implementation of Partitions.
As before when managing the lifetime of pointers to objects in a class
the Big 3 of destructor, copy constructor and copy assignment operator
need to be considered. A destructor is added to finally delete
copied_partition. A single Win_GParted object is only ever created and
destroyed in main(). The class is never copy constructed or copy
assigned. Make the compiler enforce this with private declarations and
no implementations.
Bug 759726 - Implement Partition object polymorphism
Operation classes now internally use pointers to Partition objects and
take on management of their lifetimes. As before, with the
PartitionVector class, when storing pointers in a class the Big 3 of
destructor, copy constructor and copy assignment operator also have to
be considered.
First, all the Partition objects are allocated in the derived Operation*
class parameterised constructors and freed in the associated
destructors. However the Operation classes are never copy constructed
or copy assigned; they are only ever created and destroyed. Only
pointers to the derived Operations are copied into the vector of pending
operations. Therefore the copy construtor and copy assignment operator
aren't needed. To enforce this provide inaccessible private
declarations without any implementation so that the compiler will
enforce this [1][2].
This example code fragment:
1 OperationCheck o1( device, partition );
2 OperationCheck o2 = o1;
3 o2 = o1;
Does these OperationCheck calls:
1 Implemented parameterised construtor,
2 Disallowed copy constructor,
3 Disallowed copy assignment
Trying to compile the above code would fail with errors like these:
../include/OperationCheck.h: In member function 'void GParted::Win_GParted::activate_check()':
../include/OperationCheck.h:36:2: error: 'GParted::OperationCheck::OperationCheck(const GParted::OperationCheck&)' is private
OperationCheck( const OperationCheck & src ); // Not implemented copy constructor
^
test.cc:2:21: error: within this context
OperationCheck o2 = o1;
^
../include/OperationCheck.h:37:19: error: 'GParted::OperationCheck& GParted::OperationCheck::operator=(const GParted::OperationCheck&)' is private
OperationCheck & operator=( const OperationCheck & rhs ); // Not implemented copy assignment operator
^
test.cc:3:4: error: within this context
o2 = o1;
^
[1] Disable copy constructor
http://stackoverflow.com/questions/6077143/disable-copy-constructor
[2] Disable compiler-generated copy-assignment operator [duplicate]
http://stackoverflow.com/questions/7823845/disable-compiler-generated-copy-assignment-operator
Bug 759726 - Implement Partition object polymorphism
The Operation classes contain partition objects which are copied by
value. Need to replace these with pointers to Partition objects instead
and manage their lifetimes so that they can be used polymorphically.
First step is to protect the partition members partition_new,
partition_original, and for OperationCopy class only, partition_copied
within the Operation classes and provide accessor methods.
get_partition_new() and get_partition_original() accessors are
implemented in the Operation base class so all derived classes get an
implementation. get_partition_new() is also virtual so that
OperationCheck and OperationDelete can override the implementation and
assert that they don't use partition_new. get_partition_copied() is
provided for the OperationCopy class only so can only be accessed via an
OperationCopy type variable.
Bug 759726 - Implement Partition object polymorphism
Remove PartitionVector push_back() and insert() methods which copy
construct Partitions objects into the vector. All the code has already
been changed to dynamically allocate Partition objects and use the
adoption variants of these methods named, push_back_adopt() and
insert_adopt(). Remove the no longer used methods.
Bug 759726 - Implement Partition object polymorphism
Replace all the current code which uses push_back() and insert() of a
local Partition object and gets it copy constructed into a
PartitionVector. Instead allocate a Partition object on the heap and
adopt a pointer into the PartitionVector using push_back_adopt() and
insert_adopt().
Bug 759726 - Implement Partition object polymorphism
GParted_Core and Operation classes both have an insert_unallocated()
method which do the same thing with very nearly identical code. Both
methods insert unallocated partitions into the vector of partitions
within the specified range of sectors to fill in any gaps larger than
1 MiB. The only difference was how the two methods got the device path;
the GParted_Core class method got it via a parameter and the Operation
class method got it by calling get_path() on its device member variable.
The GParted_Core insert_unallocated() method gets called during device
scanning and the Operation one gets called when constructing the visual
for a pending operation.
Consolidate down to a single insert_unallocated() implementation by
making the Operation class method call the GParted_Core class method.
Make the GParted_Core class method static and public so that it can be
called using the class name from outside the class.
Bug 759726 - Implement Partition object polymorphism
The current code uses push_back() and insert() to copy Partition objects
into the vector of pointers. This has a few issues:
1) Unnecessary copying of Partition objects;
2) Hides the nature of the PartitionVector class as a manager of
pointers to Partition objects by providing copy semantics to add
items. It is generally better to be explicit;
3) C++ doesn't provide polymorphic copy construction directly, but this
is easily worked around by following the Virtual Constructor idiom
[1], which would allow PartitionLUKS derived class objects to be
copied into the vector.
Add push_back_adopt() and insert_adopt() methods which add a pointer to
a Partition object into the PartitionVector adopting ownership.
[1] Wikibooks: More C++ Idioms / Virtual Constructor
https://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Virtual_Constructor
Bug 759726 - Implement Partition object polymorphism
The PartitionVector class is now internally using pointers to Partition
objects and taking on management of their lifetimes. It therefore has
to implement the Big 3: destructor, copy constructor and copy assignment
operator [1][2]. This is because the implicitly-defined copy
constructor and assignment operator perform memberwise "shallow copying"
and the destructor does nothing. This not correct for classes which
contain non-class types such as raw pointers.
The semantics of the interface still copies each Partition object into
the PartitionVector when they are added with push_back() and insert().
Note that a PartitionVector object is explicitly copy assigned in
Win_GParted::Refresh_Visual(). They are also implicitly copied when
(1) the implementing vector is resized larger to allow it to hold more
pointers to Partition objects than it previously had capacity for; and
(2) a Partition object is copied including the logicals PartitionVector
member.
[1] The rule of three/five/zero
http://en.cppreference.com/w/cpp/language/rule_of_three
[2] Rule of Three
https://en.wikipedia.org/wiki/Rule_of_three_%28C%2B%2B_programming%29
Bug 759726 - Implement Partition object polymorphism
Lots of files which use the Partition class relied on the declaration
being included via other header files. This is bad practice.
Add #include "Partition.h" into every file which uses the Partition
class which doesn't already include it. Header file #include guards are
specifically to allow this.
get_partitions() method was returning a vector of partitions. However
the calling code only needed to know whether any partitions were found
or not. Replace with found_partitions() method reporting the needed
boolean.
Now use of std::vector<Partition> partitions is hidden within the
Dialog_Rescue_Data class implementation.
Bug 759726 - Implement Partition object polymorphism
Just creates PartitionVector class and includes it in partition.h so
that it is built and validated by the compiler. Not used anywhere yet.
Implementation strategy is to create a PartitionLUKS class derived from
the Partition class. This implies polymorphism of Partition objects,
which in C++ requires using pointers and references to objects, and not
using objects directly. (See C++ object slicing). Later this
PartitionVector class will be modified to use pointers to Partition
objects and act as the owner of the pointed to Partition objects.
Bug 759726 - Implement Partition object polymorphism
Debian has deprecated the use of bzip2 for tarballs since dpkg-1.17.7,
released 2014-04-21. See:
https://lintian.debian.org/tags/uses-deprecated-compression-for-data-tarball.html
The choices going forward were to use gzip for maximum compatibility and
speed, or to use xz for maximum compression.
Since we strive for backwards compatibility, gzip was chosen.
Bug 760099 - Revert tarball compression to gzip
GParted was also displaying the GPT partition names as the file system
labels for some type of file systems.
Create 2 empty partitions on a GPT partitioned disk and name them like
this. Then create a hfsplus file system with an empty label. (Actually
single space character but blkid treats it as empty. Can't use GParted
for this because when no label is specified mkfs.hfsplus sets the label
to "untitled").
# sgdisk -p /dev/sdb
/dev/sdb: 4194304 sectors, 2.0 GiB
Logical sector size: 512 bytes
...
Number Start (sector) End (sector) Size Code Name
1 2048 526335 256.0 MiB 8300 empty partition
2 526336 1050623 256.0 MiB 8300 hfsplus partition
# mkfs.hfsplus -v " " /dev/sdb2
Even though only the GPT partition names are set to "SOMETHING
partition", GParted will display them as the file system labels too.
Also in the Information dialog for the empty partition a file system
UUID is displayed as well even though none exists.
Blkid output looks like this:
# blkid -V
blkid from util-linux 2.27.1 (libblkid 2.27.0, 02-Nov-2015)
# blkid | grep /dev/sdb
/dev/sdb1: PARTLABEL="empty partition" PARTUUID="bf3d2085-65b7-4ae6-97da-5ff968ad7d2c"
/dev/sdb2: UUID="2c893037-ff76-38f2-9158-2352ef5dc8de" TYPE="hfsplus" PARTLABEL="hfsplus partition" PARTUUID="457e9c2b-e4f2-4235-833b-28208592aaac"
With blkid from util-linux >= 2.22, released September 2012, it is
including additional PARTLABEL and PARTUUID name and value pairs for
GPT partitions [1]. The FS_Info module regular expressions used to
match the file system LABEL and UUID names also happen to match these
new PARTLABEL and PARTUUID names too. Hence this bug when GParted has
to fall back to using the FS_Info module to read the file system label,
when there is no working file system specific method. Effects: exfat,
f2fs, hfs, hfsplus, ufs, unknown.
Fix by requiring all the regular expressions used to search the blkid
output to also match the space character in front of the name.
[1] Util-linux 2.22 Release Notes
https://git.kernel.org/cgit/utils/util-linux/util-linux.git/tree/Documentation/releases/v2.22-ReleaseNotes?h=v2.22
Bug 759972 - GParted displays partition names also as file system labels
with new blkid for some file systems
In the UI new partitions were being named "unallocated" instead of
"New Partition #1", etc. Also deleting a new partition not yet created
deletes all new partitions from the operation list because it matches
by name only and they were all named "unallocated". Broken by this
recent commit:
762cd1094a
Return class member from Dialog_Partition_New::Get_New_Partition() (#757671)
Prior to this commit in the create new partition dialog code did these
relevant steps:
Dialog_Partition_New::Get_New_Partition()
Partition part_temp;
...
part_temp.Set(..., "New Partition #%1", ...);
Create local Partition object using default constructor which calls
Partition::Reset() and clears the paths vector. It then calls Set()
which appends the new name making the vector:
paths = ["New Partition #%1"]
After the above commit the code did these steps:
Dialog_Partition_New::Dialog_Partition_New(..., selected_partition, ...)
set_data(..., selected_partition, ...);
new_partition = selected_partition;
Dialog_Partition_New::Get_New_Partition(...)
new_partition.Set(..., "New Partition #%1", ...);
New_partition is copied from the selected unallocated partition in which
the new partition will be created. So new_partition is now named
"unallocated". Then the Set() call appends the new name making the
vector:
paths = ["unallocated", "New Partition #%1"]
As get_path() returns the first name in the paths vector the path name
changed from "New Partition #%1" to "unallocated" causing this bug.
Fix by resetting the new_partition object to clear all vestiges of it
being a copy of the selected unallocated partition, Reset() call, before
then calling Set(). This then appends the new name to an empty vector
making it contain just the required new name:
paths = ["New Partition #%1"]
Bug 759488 - Pending create partitions are all getting named
"unallocated"
Capture and parse the progress reports of ntfsresize and resize2fs and
update the dialog progress bar.
Bug 467925 - gparted: add progress bar during operation
The Canadian English translation po file incorrectly changed the
following string with a parameter from %1 to %2:
msgid "old end: %1"
msgstr "old end: %2"
The error resulted in a missing "old end:" numerical value in the
gparted details log.
This error was introduced back in 2011-09-06 with the following
commit:
06eeaafc8c
Updated Canadian English translation.
Bug 756878 - GParted - Fix missing "old end" value in detail log of
en_CA translation
Return newly constructed partition object by reference rather than by
copy from the Copy, Resize/Move and New dialog classes. This is another
case of stopping copying partition objects in preparation for using
polymorphic Partition objects. In C++ polymorphism has to use pass by
pointer and reference and not pass by value, copying, to avoid object
slicing.
The returned reference to the partition is only valid until the dialog
object containing the new_partition member is destroyed. This is okay
because in all three cases the returned referenced partition is copied
into a context with new lifetime expectations before the dialog object
is destroyed.
Case 1: GParted_Core::activate_paste()
Referenced new_partition is copied in the OperationCopy constructor
before the dialog object goes out of scope.
Operation * operation = new OperationCopy( ...,
dialog.Get_New_Partition( ... ),
... );
Case 2: GParted_Core::activate_new()
Referenced new_partition is copied in the OperationCreate
constructor before the dialog object goes out of scope.
Operation * operation = new OperationCreate( ...,
dialog.Get_New_Partition( ... ) );
Case 3: GParted_Core::activate_resize()
Temporary partition object is copied from the referenced
new_partition before the dialog object goes out of scope.
Partition part_temp = dialog.Get_New_Partition( ... );
Bug 757671 - Rework Dialog_Partition_New::Get_New_Partition() a bit
Replace the use of local Partition variable with class member in
preparation for Dialog_Partition_New::Get_New_Partition() being changed
to return the new partition object by reference instead of by value.
part_temp -> new_partition
Bug 757671 - Rework Dialog_Partition_New::Get_New_Partition() a bit
When creating a new extended partition, the unallocated space within it
was being created before adjusting the partition boundaries for
alignment reasons. This must be wrong. Move creation of the
unallocated space to after adjusting the partition boundaries for
alignment reasons. First introduced by this commit:
a30f991ca5
Fix size reduced by 1 MiB when created after cylinder aligned partition
Also added a big FIXME comment explaining how further adjustments are
still made by snap_to_alignment() to the partition boundaries including
a test case where this too late adjustment causes overlapping boundaries
and apply to fail.
Bug 757671 - Rework Dialog_Partition_New::Get_New_Partition() a bit