It made the code look a little messy, is easily resolved in the build
system and made the dependencies more complicated than needed. Each
GParted header was tracked via multiple different names (different
numbers of "../include/" prefixes). For example just looking at how
DialogFeatures.o depends on Utils.h:
$ cd src
$ make DialogFeatures.o
$ egrep ' [^ ]*Utils.h' .deps/DialogFeatures.Po
../include/DialogFeatures.h ../include/../include/Utils.h \
../include/../include/../include/../include/../include/../include/Utils.h \
../include/../include/../include/Utils.h \
After removing "../include/" from the GParted header #includes, just
need to add "-I../include" to the compile command via the AM_CPPFLAGS in
src/Makefile.am. Now the dependencies on GParted header files are
tracked under a single name (with a single "../include/" prefix). Now
DialogFeatures.o only depends on a single name to Utils.h:
$ make DialogFeatures.o
$ egrep ' [^ ]*Utils.h' .deps/DialogFeatures.Po
../include/DialogFeatures.h ../include/Utils.h ../include/i18n.h \
When opening the Manage Flags dialog, creation of the dialog object was
creating a copy of the selected partition object. If this was an
extended partition it also included recursively constructing the
contained logical partitions too.
Instead, replace the partition object in the DialogManageFlags class
with a reference to it.
Bug 750168 - Reduce the amount of copying of partition objects
This is part of parent bug:
Bug #721455 - Obsolete info in license text on multiple modules
and GNOME Goal:
https://wiki.gnome.org/Initiatives/GnomeGoals/Proposals
* verify all source files to make sure they have a license and a
copyright, and that both are up-to-date
Bug #721565 - License text contains obsolete FSF postal address
Include guards need to be unique within GParted code and all included
library header files.
http://en.wikipedia.org/wiki/Include_guard#Difficulties
Use this model for all include guards:
#ifndef GPARTED_FILE_NAME_H
#define GPARTED_FILE_NAME_H
...
#endif /* GPARTED_FILE_NAME_H */
Closes Bug #539297 - Make include guards unique