* include/Frame_Resizer_Base.h,
include/Frame_Resizer_Extended.h,
src/Dialog_Base_Partition.cc,
src/Dialog_Partition_Copy.cc,
src/Dialog_Partition_New.cc,
src/Dialog_Partition_Resize_Move.cc,
src/Frame_Resizer_Base.cc,
src/Frame_Resizer_Extended.cc: did lots of work on the resizer, it's
behaviour should be more natural and satisfying now. (see also
#331591)
* src/Win_GParted.cc: extended partition was resizable even when it's
busy. fixed.
* src/ntfs.cc: made scan output more readable.
* src/FrameVisualDisk.cc: added FIXME
* implemented Utils::sector_to_unit() and use it in several places
* (finally) fixed errors with ntfsresizing (had a lot to do with
difference between MB and MiB)
* resizing of reiserfs now shows more detailed feedback
* support for TebiByte (TiB) unit
* replaced the inline Utils functions with static functions.
This shaves a few kbytes (24 in fact) off the binary and is a bit
cleaner code-wise (imho).
* include/Dialog_Base_Partition.h,
src/Dialog_Base_Partition.cc,
src/Dialog_Partition_Copy.cc,
src/Dialog_Partition_Resize_Move.cc: Fixed bug in copy functionality (due to unset ORIG_START startsector wasn't set correctly). Also have ORIG*
initialized in ctor of dialogbase to prevent such errors from ever happening again (this one only showed up with gcc-3.3.5) .
* src/GParted_Core.cc: removed sleep( 1 ). This isn't needed anymore now the layout is scanned before the re-readtest. (saves seconds at scantime :) )
* replaced C-style typeconversion with static_casts throughout the project.
* added MIN and MAX to filesystemstruct to set min. and max sizes of a filesystem. So instead of checking per filesystem
i now simply check the fs.MIN or fs.MAX. this results in less and cleaner code. Also this will come in handy when adding
support for new filesystems. (This also fixed several minor bugs with filesystemsizes and gained some improvement in resizer
performance)
* Rewrote a large part of gparteds internal code. Filesystemssupport is now much more separated from the rest of gparted and
adding support for other filesystems should be a piece of cake now (hope that's true :P)
It still needs a lot of love, but the foundations are laid =)