197 lines
7.5 KiB
C++
197 lines
7.5 KiB
C++
/* Copyright (C) 2004 Bart
|
|
* Copyright (C) 2008, 2009, 2010 Curtis Gedak
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/* READ THIS!!
|
|
* Partition isn't really a partition. It's more like a geometry, a continuous part of the disk.
|
|
* I use it to represent partitions as well as unallocated spaces
|
|
*/
|
|
|
|
#ifndef GPARTED_PARTITION_H
|
|
#define GPARTED_PARTITION_H
|
|
|
|
#include "Utils.h"
|
|
#include "PartitionVector.h"
|
|
|
|
#include <glibmm/ustring.h>
|
|
|
|
namespace GParted
|
|
{
|
|
|
|
|
|
enum PartitionType {
|
|
TYPE_PRIMARY = 0,
|
|
TYPE_LOGICAL = 1,
|
|
TYPE_EXTENDED = 2,
|
|
TYPE_UNALLOCATED = 3
|
|
};
|
|
|
|
enum PartitionStatus {
|
|
STAT_REAL = 0,
|
|
STAT_NEW = 1,
|
|
STAT_COPY = 2,
|
|
STAT_FORMATTED = 3
|
|
};
|
|
|
|
enum PartitionAlignment {
|
|
ALIGN_CYLINDER = 0, //Align to nearest cylinder
|
|
ALIGN_MEBIBYTE = 1, //Align to nearest mebibyte
|
|
ALIGN_STRICT = 2 //Strict alignment - no rounding
|
|
// Indicator if start and end sectors must remain unchanged
|
|
};
|
|
|
|
class Partition; // Forward declarations as Partition and PartitionVector are
|
|
class PartitionVector; // mutually recursive classes.
|
|
// References:
|
|
// * Mutually recursive classes
|
|
// http://stackoverflow.com/questions/3410637/mutually-recursive-classes
|
|
// * recursive definition in CPP
|
|
// http://stackoverflow.com/questions/4300420/recursive-definition-in-cpp
|
|
|
|
class Partition
|
|
{
|
|
public:
|
|
Partition() ;
|
|
virtual ~Partition();
|
|
virtual Partition * clone() const;
|
|
|
|
void Reset() ;
|
|
|
|
//simple Set-functions. only for convenience, since most members are public
|
|
void Set( const Glib::ustring & device_path,
|
|
const Glib::ustring & partition,
|
|
int partition_number,
|
|
PartitionType type,
|
|
bool whole_device,
|
|
FILESYSTEM filesystem,
|
|
Sector sector_start,
|
|
Sector sector_end,
|
|
Byte_Value sector_size,
|
|
bool inside_extended,
|
|
bool busy );
|
|
|
|
void set_sector_usage( Sector sectors_fs_size, Sector sectors_fs_unused ) ;
|
|
virtual bool sector_usage_known() const;
|
|
virtual Sector estimated_min_size() const;
|
|
virtual Sector get_sectors_used() const;
|
|
virtual Sector get_sectors_unused() const;
|
|
virtual Sector get_sectors_unallocated() const;
|
|
void get_usage_triple( int imax, int & i1, int & i2, int & i3 ) const ;
|
|
virtual void resize( const Partition & new_size );
|
|
|
|
void Set_Unallocated( const Glib::ustring & device_path,
|
|
bool whole_device,
|
|
Sector sector_start,
|
|
Sector sector_end,
|
|
Byte_Value sector_size,
|
|
bool inside_extended );
|
|
void set_unpartitioned( const Glib::ustring & device_path,
|
|
const Glib::ustring & partition_path,
|
|
FILESYSTEM fstype,
|
|
Sector length,
|
|
Byte_Value sector_size,
|
|
bool busy );
|
|
|
|
//update partition number (used when a logical partition is deleted)
|
|
void Update_Number( int new_number );
|
|
|
|
void set_path( const Glib::ustring & path );
|
|
Byte_Value get_byte_length() const ;
|
|
Sector get_sector_length() const ;
|
|
Glib::ustring get_path() const ;
|
|
void add_mountpoint( const Glib::ustring & mountpoint );
|
|
void add_mountpoints( const std::vector<Glib::ustring> & mountpoints );
|
|
Glib::ustring get_mountpoint() const ;
|
|
void clear_mountpoints() ;
|
|
std::vector<Glib::ustring> get_mountpoints() const ;
|
|
Sector get_sector() const ;
|
|
bool test_overlap( const Partition & partition ) const ;
|
|
bool filesystem_label_known() const;
|
|
Glib::ustring get_filesystem_label() const;
|
|
void set_filesystem_label( const Glib::ustring & filesystem_label );
|
|
|
|
// Message accessors. Messages are stored locally and accessed globally.
|
|
// Stored locally means the messages are stored in the Partition object to which
|
|
// they are added so push_back_messages() and append_messages() are non-virtual.
|
|
// Accessed globally means that in the case of derived objects which are composed
|
|
// of more that one Partition object, i.e. PartitionLUKS, the messages have to be
|
|
// accessible from all copies within the derived object hierarchy. Hence
|
|
// have_messages(), get_messages() and clear_messages() are virtual to allow for
|
|
// overridden implementations.
|
|
virtual bool have_messages() const { return ! messages.empty(); };
|
|
virtual std::vector<Glib::ustring> get_messages() const { return messages; };
|
|
virtual void clear_messages() { messages.clear(); };
|
|
void push_back_message( Glib::ustring msg ) { messages.push_back( msg ); };
|
|
void append_messages( const std::vector<Glib::ustring> msgs )
|
|
{ messages.insert( messages.end(), msgs.begin(), msgs.end() ); }
|
|
|
|
// Interface to return reference to the Partition object directly containing the
|
|
// file system. Will be overridden in derived PartitionLUKS.
|
|
virtual const Partition & get_filesystem_partition() const { return *this; };
|
|
virtual Partition & get_filesystem_partition() { return *this; };
|
|
|
|
virtual const Glib::ustring get_filesystem_string() const
|
|
{ return Utils::get_filesystem_string( filesystem ); };
|
|
|
|
bool operator==( const Partition & partition ) const ;
|
|
bool operator!=( const Partition & partition ) const ;
|
|
|
|
//some public members
|
|
Glib::ustring device_path ;
|
|
int partition_number;
|
|
PartitionType type;// UNALLOCATED, PRIMARY, LOGICAL, etc...
|
|
bool whole_device; // Is this a virtual partition spanning a whole unpartitioned disk device?
|
|
PartitionStatus status; //STAT_REAL, STAT_NEW, etc..
|
|
PartitionAlignment alignment; //ALIGN_CYLINDER, ALIGN_STRICT, etc
|
|
FILESYSTEM filesystem ;
|
|
Glib::ustring uuid ;
|
|
Glib::ustring name;
|
|
Sector sector_start;
|
|
Sector sector_end;
|
|
Sector sectors_used;
|
|
Sector sectors_unused;
|
|
Sector sectors_unallocated; //Difference between the size of the partition and the file system
|
|
Sector significant_threshold; //Threshold from intrinsic to significant unallocated sectors
|
|
bool inside_extended;
|
|
bool busy;
|
|
std::vector<Glib::ustring> flags ;
|
|
|
|
PartitionVector logicals;
|
|
|
|
bool strict_start ; //Indicator if start sector must stay unchanged
|
|
Sector free_space_before ; //Free space preceding partition value
|
|
|
|
Byte_Value sector_size ; //Sector size of the disk device needed for converting to/from sectors and bytes.
|
|
Byte_Value fs_block_size; // Block size of of the file system, or -1 when unknown.
|
|
|
|
private:
|
|
Partition & operator=( Partition & rhs ); // Not implemented copy assignment operator
|
|
|
|
static void get_usage_triple_helper( Sector stot, Sector s1, Sector s2, Sector s3, int imax, int & i1, int & i2, int & i3 ) ;
|
|
|
|
Sector calc_significant_unallocated_sectors() const ;
|
|
|
|
Glib::ustring path;
|
|
std::vector<Glib::ustring> mountpoints ;
|
|
bool have_filesystem_label;
|
|
Glib::ustring filesystem_label;
|
|
std::vector<Glib::ustring> messages;
|
|
};
|
|
|
|
}//GParted
|
|
|
|
#endif /* GPARTED_PARTITION_H */
|