182 lines
5.1 KiB
C++
182 lines
5.1 KiB
C++
/* Copyright (C) 2004 Bart
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* Copyright (C) 2010 Curtis Gedak
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../include/Frame_Resizer_Extended.h"
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Frame_Resizer_Extended::Frame_Resizer_Extended()
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{
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}
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void Frame_Resizer_Extended::set_used_start( int used_start )
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{
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if ( used_start <= 0 )
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USED_START = GRIPPER ;
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else
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USED_START = used_start + GRIPPER ;
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}
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bool Frame_Resizer_Extended::drawingarea_on_mouse_motion( GdkEventMotion * ev )
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{
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if ( GRIP_LEFT || GRIP_RIGHT )
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{
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if ( GRIP_LEFT )
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{
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if ( ev ->x > (GRIPPER + X_MIN_SPACE_BEFORE) &&
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ev ->x < (X_END - MIN_SIZE - BORDER * 2) &&
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( ev ->x < USED_START || USED == 0 )
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)
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{
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X_START = static_cast<int>( ev ->x ) ;
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signal_resize .emit( X_START - GRIPPER, X_END - GRIPPER - BORDER * 2, ARROW_LEFT ) ;
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}
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else if ( ev ->x <= (GRIPPER + X_MIN_SPACE_BEFORE) )
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{
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if ( X_START > (GRIPPER + X_MIN_SPACE_BEFORE) )
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{
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X_START = GRIPPER + X_MIN_SPACE_BEFORE ;
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signal_resize .emit( X_START - GRIPPER,
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X_END - GRIPPER - BORDER * 2,
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ARROW_LEFT ) ;
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}
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}
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else if ( USED != 0 && ev ->x >= USED_START )
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{
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if ( X_START < USED_START )
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{
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X_START = USED_START ;
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//+1 to force the spinbutton to its min.
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signal_resize .emit( X_START - GRIPPER +1,
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X_END - GRIPPER - BORDER * 2,
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ARROW_LEFT ) ;
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}
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}
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else if ( USED == 0 && ev ->x >= (X_END - MIN_SIZE - BORDER * 2) )
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{
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if ( X_START < X_END - BORDER * 2 )
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{
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X_START = X_END - MIN_SIZE - BORDER * 2 ;
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signal_resize .emit( X_START - GRIPPER,
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X_END - GRIPPER - BORDER * 2,
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ARROW_LEFT ) ;
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}
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}
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}
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else if ( GRIP_RIGHT )
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{
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if ( ev ->x < 500 + GRIPPER + BORDER * 2 &&
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ev ->x > (X_START + MIN_SIZE + BORDER * 2) &&
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( ev ->x > USED_START + USED + BORDER *2 || USED == 0 ) )
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{
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X_END = static_cast<int>( ev ->x ) ;
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signal_resize .emit( X_START - GRIPPER, X_END - GRIPPER - BORDER * 2, ARROW_RIGHT ) ;
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}
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else if ( ev ->x >= 500 + GRIPPER + BORDER * 2 )
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{
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if ( X_END < 500 + GRIPPER + BORDER * 2 )
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{
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X_END = 500 + GRIPPER + BORDER * 2 ;
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signal_resize .emit( X_START - GRIPPER,
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X_END - GRIPPER - BORDER * 2,
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ARROW_RIGHT ) ;
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}
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}
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else if ( USED != 0 && ev ->x <= USED_START + USED + BORDER *2 )
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{
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if ( X_END > USED_START + USED + BORDER *2 )
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{
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X_END = USED_START + USED + BORDER *2 ;
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//-1 to force the spinbutton to its min.
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signal_resize .emit( X_START - GRIPPER,
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X_END - GRIPPER - BORDER * 2 -1, ARROW_RIGHT ) ;
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}
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}
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else if ( USED == 0 && ev ->x <= (X_START + MIN_SIZE + BORDER * 2) )
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{
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if ( X_END > (X_START + MIN_SIZE + BORDER * 2) )
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{
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X_END = X_START + MIN_SIZE + BORDER *2 ;
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signal_resize .emit( X_START - GRIPPER,
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X_END - GRIPPER - BORDER * 2,
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ARROW_RIGHT ) ;
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}
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}
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}
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Draw_Partition() ;
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}
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//check if pointer is over a gripper
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else
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{
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//left grip
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if ( ! fixed_start &&
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ev ->x >= X_START - GRIPPER &&
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ev ->x <= X_START &&
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ev ->y >= 5 &&
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ev ->y <= 45 )
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drawingarea .get_parent_window() ->set_cursor( *cursor_resize ) ;
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//right grip
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else if ( ev ->x >= X_END &&
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ev ->x <= X_END + GRIPPER &&
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ev ->y >= 5 &&
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ev ->y <= 45 )
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drawingarea .get_parent_window() ->set_cursor( *cursor_resize ) ;
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//normal pointer
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else
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drawingarea .get_parent_window() ->set_cursor() ;
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}
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return true ;
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}
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void Frame_Resizer_Extended::Draw_Partition()
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{
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//i couldn't find a clear() for a pixmap, that's why ;)
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gc_pixmap ->set_foreground( color_background );
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pixmap ->draw_rectangle( gc_pixmap, true, 0, 0, 536, 50 );
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//the two rectangles on each side of the partition
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gc_pixmap ->set_foreground( color_arrow_rectangle );
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pixmap ->draw_rectangle( gc_pixmap, true, 0, 0, 10, 50 );
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pixmap ->draw_rectangle( gc_pixmap, true, 526, 0, 10, 50 );
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//used
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gc_pixmap ->set_foreground( color_used );
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pixmap ->draw_rectangle( gc_pixmap, true, USED_START + BORDER, BORDER, USED, 34 );
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//partition
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gc_pixmap ->set_foreground( color_partition );
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for( short t = 0; t < 9 ; t++ )
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pixmap ->draw_rectangle( gc_pixmap, false, X_START +t, t, X_END - X_START -t*2, 50 - t*2 );
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//resize grips
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Draw_Resize_Grip( ARROW_LEFT ) ;
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Draw_Resize_Grip( ARROW_RIGHT ) ;
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//and draw everything to "real" screen..
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drawingarea .get_window() ->draw_drawable( gc_drawingarea, pixmap, 0, 0, 0, 0 ) ;
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}
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