Only `require.resolve(...)` the path once (#180)
Perhaps an early optimization or not even needed but doesn't seem wise to keep pulling this over and over (best case it's cached).
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@ -24,6 +24,8 @@ if (!logOutputFromChildProcesses) {
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);
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}
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const resolvedChildForkScriptPath = require.resolve('./child-fork-script');
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function assembleErrorAfterChildExitsWithErrors(exitCode, childErrors) {
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assert(childErrors);
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@ -72,7 +74,7 @@ async function runInChildProcess(modulePath, runArguments, { timeout }) {
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// We use a child_process because we want to be able to exit the process
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// after we receive the results. We use `fork` instead of `exec`/`spawn` so
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// that we can pass a module instead of running a command.
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const child = fork(require.resolve('./child-fork-script'), [modulePath], {
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const child = fork(resolvedChildForkScriptPath, [modulePath], {
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signal,
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// Default to silencing logs from the child process. We already have
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// proper instrumentation of any errors that might occur.
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@ -10,6 +10,10 @@ const assert = require('assert');
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const RethrownError = require('../lib/rethrown-error');
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const runInChildProcess = require('../child-process-runner/run-in-child-process');
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const resolvedRenderHydrogenToStringUnsafeScriptPath = require.resolve(
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'./render-hydrogen-to-string-unsafe'
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);
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// The render should be fast. If it's taking more than 5 seconds, something has
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// gone really wrong.
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const RENDER_TIMEOUT = 5000;
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@ -40,7 +44,7 @@ async function renderHydrogenToString(renderOptions) {
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// we receive the SSR results. We don't want Hydrogen to keep running after we
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// get our initial rendered HTML.
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const hydrogenHtmlOutput = await runInChildProcess(
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require.resolve('./render-hydrogen-to-string-unsafe'),
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resolvedRenderHydrogenToStringUnsafeScriptPath,
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renderOptions,
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{
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timeout: RENDER_TIMEOUT,
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