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/// @file
/// @author rfree (current maintainer in monero.cc project)
/// @brief implementaion for throttling of connection (count and rate-limit speed etc)
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// Copyright (c) 2014-2020, The Monero Project
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//
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/* rfree: throttle details, implementing rate limiting */
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# ifndef INCLUDED_throttle_detail_hpp
# define INCLUDED_throttle_detail_hpp
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# include <boost/circular_buffer.hpp>
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# include "network_throttle.hpp"
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namespace epee
{
namespace net_utils
{
class network_throttle : public i_network_throttle {
private :
struct packet_info {
size_t m_size ; // octets sent. Summary for given small-window (e.g. for all packaged in 1 second)
packet_info ( ) ;
} ;
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network_speed_bps m_target_speed ;
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size_t m_network_add_cost ; // estimated add cost of headers
size_t m_network_minimal_segment ; // estimated minimal cost of sending 1 byte to round up to
size_t m_network_max_segment ; // recommended max size of 1 TCP transmission
const size_t m_window_size ; // the number of samples to average over
network_time_seconds m_slot_size ; // the size of one slot. TODO: now hardcoded for 1 second e.g. in time_to_slot()
// TODO for big window size, for performance better the substract on change of m_last_sample_time instead of recalculating average of eg >100 elements
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boost : : circular_buffer < packet_info > m_history ; // the history of bw usage
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network_time_seconds m_last_sample_time ; // time of last history[0] - so we know when to rotate the buffer
network_time_seconds m_start_time ; // when we were created
bool m_any_packet_yet ; // did we yet got any packet to count
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uint64_t m_total_packets ;
uint64_t m_total_bytes ;
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std : : string m_name ; // my name for debug and logs
std : : string m_nameshort ; // my name for debug and logs (used in log file name)
// each sample is now 1 second
public :
network_throttle ( const std : : string & nameshort , const std : : string & name , int window_size = - 1 ) ;
virtual ~ network_throttle ( ) ;
virtual void set_name ( const std : : string & name ) ;
virtual void set_target_speed ( network_speed_kbps target ) ;
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virtual network_speed_kbps get_target_speed ( ) ;
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// add information about events:
virtual void handle_trafic_exact ( size_t packet_size ) ; ///< count the new traffic/packet; the size is exact considering all network costs
virtual void handle_trafic_tcp ( size_t packet_size ) ; ///< count the new traffic/packet; the size is as TCP, we will consider MTU etc
virtual void tick ( ) ; ///< poke and update timers/history (recalculates, moves the history if needed, checks the real clock etc)
virtual double get_time_seconds ( ) const ; ///< timer that we use, time in seconds, monotionic
// time calculations:
virtual void calculate_times ( size_t packet_size , calculate_times_struct & cts , bool dbg , double force_window ) const ; ///< MAIN LOGIC (see base class for info)
virtual network_time_seconds get_sleep_time_after_tick ( size_t packet_size ) ; ///< increase the timer if needed, and get the package size
virtual network_time_seconds get_sleep_time ( size_t packet_size ) const ; ///< gets the Delay (recommended Delay time) from calc. (not safe: only if time didnt change?) TODO
virtual size_t get_recommended_size_of_planned_transport ( ) const ; ///< what should be the size (bytes) of next data block to be transported
virtual size_t get_recommended_size_of_planned_transport_window ( double force_window ) const ; ///< ditto, but for given windows time frame
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virtual double get_current_speed ( ) const ;
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virtual void get_stats ( uint64_t & total_packets , uint64_t & total_bytes ) const ;
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private :
virtual network_time_seconds time_to_slot ( network_time_seconds t ) const { return std : : floor ( t ) ; } // convert exact time eg 13.7 to rounded time for slot number in history 13
virtual void _handle_trafic_exact ( size_t packet_size , size_t orginal_size ) ;
virtual void logger_handle_net ( const std : : string & filename , double time , size_t size ) ;
} ;
/***
* The complete set of traffic throttle for one typical connection
*/
struct network_throttle_bw {
public :
network_throttle m_in ; ///< for incomming traffic (this we can not controll directly as it depends of what others send to us - usually)
network_throttle m_inreq ; ///< for requesting incomming traffic (this is exact usually)
network_throttle m_out ; ///< for outgoing traffic that we just sent (this is exact usually)
public :
network_throttle_bw ( const std : : string & name1 ) ;
} ;
} // namespace net_utils
} // namespace epee
# endif