cmake: ARCH_ID fixes for cross compilation

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TheCharlatan 2019-02-22 15:18:32 +00:00 committed by moneromooo-monero
parent f96e431a15
commit 0cb6a763c1
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2 changed files with 10 additions and 0 deletions

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@ -115,6 +115,9 @@ string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_LOWER)
# to identify the target architecture, to direct logic in this cmake script.
# Since ARCH is a cached variable, it will not be set on first cmake invocation.
if (NOT ARCH OR ARCH STREQUAL "" OR ARCH STREQUAL "native" OR ARCH STREQUAL "default")
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "")
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR})
endif()
set(ARCH_ID "${CMAKE_SYSTEM_PROCESSOR}")
else()
set(ARCH_ID "${ARCH}")

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@ -41,6 +41,8 @@ set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Find programs on host
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) # Find libs in target
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) # Find includes in target
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR} CACHE STRING "" FORCE)
# specify the cross compiler to be used. Darwin uses clang provided by the SDK.
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
SET(CMAKE_C_COMPILER @prefix@/native/bin/clang)
@ -85,6 +87,11 @@ endif()
if(ARCHITECTURE STREQUAL "i686" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
SET(LINUX_32 ON)
SET(ARCH_ID "i386")
endif()
if(ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
SET(ARCH_ID "x86_64")
endif()
#Create a new global cmake flag that indicates building with depends