Fixed DNS resolution bug in Windows
Due to a bug in unbound, we were passing a string containing a null character to ub_ctx_resolvconf and ub_ctx_hosts rather than a NULL pointer. On *nix this wasn't causing headache, but on Windows this was causing unbound to not correctly load DNS settings from the OS. Note on the bug: in a Windows-specific code branch in the function ub_ctx_hosts(), if the hosts file specified was a NULL pointer, a call to getenv() was stored in a local char* and later freed. This is incorrect, as we do not own that data, and caused the program to crash.
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@ -1028,7 +1028,6 @@ ub_ctx_hosts(struct ub_ctx* ctx, const char* fname)
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"\\hosts");
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retval=ub_ctx_hosts(ctx, buf);
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}
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free(name);
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return retval;
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}
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return UB_READFILE;
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@ -162,11 +162,9 @@ DNSResolver::DNSResolver() : m_data(new DNSResolverData())
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// init libunbound context
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m_data->m_ub_context = ub_ctx_create();
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char empty_string = '\0';
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// look for "/etc/resolv.conf" and "/etc/hosts" or platform equivalent
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ub_ctx_resolvconf(m_data->m_ub_context, &empty_string);
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ub_ctx_hosts(m_data->m_ub_context, &empty_string);
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ub_ctx_resolvconf(m_data->m_ub_context, NULL);
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ub_ctx_hosts(m_data->m_ub_context, NULL);
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ub_ctx_add_ta(m_data->m_ub_context, ::get_builtin_ds());
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}
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