epee: keep a ref to a connection we're deleting
close might end up dropping a ref, ending up removing the connection from m_connects, as the lock is recursive. This'd cause an out of bounds exception and kill the idle connection maker thread
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@ -740,9 +740,15 @@ void async_protocol_handler_config<t_connection_context>::del_out_connections(si
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shuffle(out_connections.begin(), out_connections.end(), std::default_random_engine(seed));
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shuffle(out_connections.begin(), out_connections.end(), std::default_random_engine(seed));
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while (count > 0 && out_connections.size() > 0)
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while (count > 0 && out_connections.size() > 0)
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{
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{
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close(*out_connections.begin());
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boost::uuids::uuid connection_id = *out_connections.begin();
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del_connection(m_connects.at(*out_connections.begin()));
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async_protocol_handler<t_connection_context> *connection = find_connection(connection_id);
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// we temporarily ref the connection so it doesn't drop from the m_connects table
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// when we close it
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connection->start_outer_call();
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close(connection_id);
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del_connection(m_connects.at(connection_id));
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out_connections.erase(out_connections.begin());
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out_connections.erase(out_connections.begin());
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connection->finish_outer_call();
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--count;
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--count;
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}
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}
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