Previously, every packet we see gets a lock on the conntrack table and updates it. When running with multiple routines, this can cause heavy lock contention and limit our ability for the threads to run independently. This change caches reads from the conntrack table for a very short period of time to reduce this lock contention. This cache will currently default to disabled unless you are running with multiple routines, in which case the default cache delay will be 1 second. This means that entries in the conntrack table may be up to 1 second out of date and remain in a routine local cache for up to 1 second longer than the global table.
Instead of calling time.Now() for every packet, this cache system relies on a tick thread that updates the current cache "version" each tick. Every packet we check if the cache version is out of date, and reset the cache if so.
Currently, we drop the conntrack table when firewall rules change during a SIGHUP reload. This means responses to inflight HTTP requests can be dropped, among other issues. This change copies the conntrack table over to the new firewall (it holds the conntrack mutex lock during this process, to be safe).
This change also records which firewall rules hash each conntrack entry used, so that we can re-verify the rules after the new firewall has been loaded.
A CIDRTree can be expensive to create, so only do it if we need
it. If the remote host only has one IP address and no subnets, just do
an exact IP match instead.
Fixes: #171