mirror of https://github.com/slackhq/nebula.git
180 lines
5.0 KiB
Go
180 lines
5.0 KiB
Go
//go:build e2e_testing
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// +build e2e_testing
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package nebula
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import (
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"net"
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"github.com/slackhq/nebula/cert"
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"github.com/google/gopacket"
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"github.com/google/gopacket/layers"
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"github.com/slackhq/nebula/header"
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"github.com/slackhq/nebula/iputil"
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"github.com/slackhq/nebula/overlay"
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"github.com/slackhq/nebula/udp"
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)
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// WaitForType will pipe all messages from this control device into the pipeTo control device
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// returning after a message matching the criteria has been piped
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func (c *Control) WaitForType(msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
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h := &header.H{}
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for {
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p := c.f.outside.Get(true)
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if err := h.Parse(p.Data); err != nil {
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panic(err)
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}
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pipeTo.InjectUDPPacket(p)
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if h.Type == msgType && h.Subtype == subType {
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return
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}
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}
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}
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// WaitForTypeByIndex is similar to WaitForType except it adds an index check
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// Useful if you have many nodes communicating and want to wait to find a specific nodes packet
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func (c *Control) WaitForTypeByIndex(toIndex uint32, msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
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h := &header.H{}
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for {
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p := c.f.outside.Get(true)
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if err := h.Parse(p.Data); err != nil {
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panic(err)
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}
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pipeTo.InjectUDPPacket(p)
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if h.RemoteIndex == toIndex && h.Type == msgType && h.Subtype == subType {
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return
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}
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}
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}
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// InjectLightHouseAddr will push toAddr into the local lighthouse cache for the vpnIp
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// This is necessary if you did not configure static hosts or are not running a lighthouse
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func (c *Control) InjectLightHouseAddr(vpnIp net.IP, toAddr *net.UDPAddr) {
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c.f.lightHouse.Lock()
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remoteList := c.f.lightHouse.unlockedGetRemoteList(iputil.Ip2VpnIp(vpnIp))
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remoteList.Lock()
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defer remoteList.Unlock()
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c.f.lightHouse.Unlock()
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iVpnIp := iputil.Ip2VpnIp(vpnIp)
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if v4 := toAddr.IP.To4(); v4 != nil {
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remoteList.unlockedPrependV4(iVpnIp, NewIp4AndPort(v4, uint32(toAddr.Port)))
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} else {
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remoteList.unlockedPrependV6(iVpnIp, NewIp6AndPort(toAddr.IP, uint32(toAddr.Port)))
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}
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}
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// InjectRelays will push relayVpnIps into the local lighthouse cache for the vpnIp
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// This is necessary to inform an initiator of possible relays for communicating with a responder
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func (c *Control) InjectRelays(vpnIp net.IP, relayVpnIps []net.IP) {
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c.f.lightHouse.Lock()
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remoteList := c.f.lightHouse.unlockedGetRemoteList(iputil.Ip2VpnIp(vpnIp))
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remoteList.Lock()
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defer remoteList.Unlock()
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c.f.lightHouse.Unlock()
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iVpnIp := iputil.Ip2VpnIp(vpnIp)
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uVpnIp := []uint32{}
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for _, rVPnIp := range relayVpnIps {
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uVpnIp = append(uVpnIp, uint32(iputil.Ip2VpnIp(rVPnIp)))
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}
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remoteList.unlockedSetRelay(iVpnIp, iVpnIp, uVpnIp)
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}
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// GetFromTun will pull a packet off the tun side of nebula
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func (c *Control) GetFromTun(block bool) []byte {
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return c.f.inside.(*overlay.TestTun).Get(block)
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}
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// GetFromUDP will pull a udp packet off the udp side of nebula
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func (c *Control) GetFromUDP(block bool) *udp.Packet {
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return c.f.outside.Get(block)
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}
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func (c *Control) GetUDPTxChan() <-chan *udp.Packet {
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return c.f.outside.TxPackets
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}
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func (c *Control) GetTunTxChan() <-chan []byte {
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return c.f.inside.(*overlay.TestTun).TxPackets
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}
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// InjectUDPPacket will inject a packet into the udp side of nebula
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func (c *Control) InjectUDPPacket(p *udp.Packet) {
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c.f.outside.Send(p)
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}
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// InjectTunUDPPacket puts a udp packet on the tun interface. Using UDP here because it's a simpler protocol
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func (c *Control) InjectTunUDPPacket(toIp net.IP, toPort uint16, fromPort uint16, data []byte) {
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ip := layers.IPv4{
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Version: 4,
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TTL: 64,
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Protocol: layers.IPProtocolUDP,
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SrcIP: c.f.inside.Cidr().IP,
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DstIP: toIp,
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}
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udp := layers.UDP{
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SrcPort: layers.UDPPort(fromPort),
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DstPort: layers.UDPPort(toPort),
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}
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err := udp.SetNetworkLayerForChecksum(&ip)
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if err != nil {
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panic(err)
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}
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buffer := gopacket.NewSerializeBuffer()
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opt := gopacket.SerializeOptions{
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ComputeChecksums: true,
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FixLengths: true,
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}
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err = gopacket.SerializeLayers(buffer, opt, &ip, &udp, gopacket.Payload(data))
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if err != nil {
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panic(err)
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}
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c.f.inside.(*overlay.TestTun).Send(buffer.Bytes())
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}
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func (c *Control) GetVpnIp() iputil.VpnIp {
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return c.f.myVpnIp
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}
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func (c *Control) GetUDPAddr() string {
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return c.f.outside.Addr.String()
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}
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func (c *Control) KillPendingTunnel(vpnIp net.IP) bool {
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hostinfo, ok := c.f.handshakeManager.pendingHostMap.Hosts[iputil.Ip2VpnIp(vpnIp)]
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if !ok {
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return false
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}
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c.f.handshakeManager.pendingHostMap.DeleteHostInfo(hostinfo)
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return true
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}
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func (c *Control) GetHostmap() *HostMap {
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return c.f.hostMap
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}
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func (c *Control) GetCert() *cert.NebulaCertificate {
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return c.f.certState.Load().certificate
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}
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func (c *Control) ReHandshake(vpnIp iputil.VpnIp) {
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hostinfo := c.f.handshakeManager.AddVpnIp(vpnIp, c.f.initHostInfo)
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ixHandshakeStage0(c.f, vpnIp, hostinfo)
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// If this is a static host, we don't need to wait for the HostQueryReply
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// We can trigger the handshake right now
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if _, ok := c.f.lightHouse.GetStaticHostList()[hostinfo.vpnIp]; ok {
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select {
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case c.f.handshakeManager.trigger <- hostinfo.vpnIp:
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default:
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}
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}
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}
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