mirror of https://github.com/slackhq/nebula.git
661 lines
21 KiB
Go
661 lines
21 KiB
Go
package nebula
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import (
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"bytes"
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"context"
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"crypto/rand"
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"encoding/binary"
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"errors"
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"net"
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"sync"
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"time"
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"github.com/rcrowley/go-metrics"
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"github.com/sirupsen/logrus"
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"github.com/slackhq/nebula/header"
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"github.com/slackhq/nebula/iputil"
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"github.com/slackhq/nebula/udp"
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)
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const (
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DefaultHandshakeTryInterval = time.Millisecond * 100
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DefaultHandshakeRetries = 10
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DefaultHandshakeTriggerBuffer = 64
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DefaultUseRelays = true
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)
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var (
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defaultHandshakeConfig = HandshakeConfig{
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tryInterval: DefaultHandshakeTryInterval,
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retries: DefaultHandshakeRetries,
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triggerBuffer: DefaultHandshakeTriggerBuffer,
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useRelays: DefaultUseRelays,
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}
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)
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type HandshakeConfig struct {
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tryInterval time.Duration
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retries int
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triggerBuffer int
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useRelays bool
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messageMetrics *MessageMetrics
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}
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type HandshakeManager struct {
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// Mutex for interacting with the vpnIps and indexes maps
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sync.RWMutex
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vpnIps map[iputil.VpnIp]*HandshakeHostInfo
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indexes map[uint32]*HandshakeHostInfo
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mainHostMap *HostMap
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lightHouse *LightHouse
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outside udp.Conn
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config HandshakeConfig
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OutboundHandshakeTimer *LockingTimerWheel[iputil.VpnIp]
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messageMetrics *MessageMetrics
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metricInitiated metrics.Counter
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metricTimedOut metrics.Counter
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f *Interface
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l *logrus.Logger
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// can be used to trigger outbound handshake for the given vpnIp
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trigger chan iputil.VpnIp
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}
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type HandshakeHostInfo struct {
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sync.Mutex
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startTime time.Time // Time that we first started trying with this handshake
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ready bool // Is the handshake ready
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counter int // How many attempts have we made so far
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lastRemotes []*udp.Addr // Remotes that we sent to during the previous attempt
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packetStore []*cachedPacket // A set of packets to be transmitted once the handshake completes
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hostinfo *HostInfo
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}
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func (hh *HandshakeHostInfo) cachePacket(l *logrus.Logger, t header.MessageType, st header.MessageSubType, packet []byte, f packetCallback, m *cachedPacketMetrics) {
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if len(hh.packetStore) < 100 {
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tempPacket := make([]byte, len(packet))
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copy(tempPacket, packet)
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hh.packetStore = append(hh.packetStore, &cachedPacket{t, st, f, tempPacket})
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if l.Level >= logrus.DebugLevel {
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hh.hostinfo.logger(l).
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WithField("length", len(hh.packetStore)).
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WithField("stored", true).
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Debugf("Packet store")
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}
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} else {
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m.dropped.Inc(1)
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if l.Level >= logrus.DebugLevel {
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hh.hostinfo.logger(l).
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WithField("length", len(hh.packetStore)).
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WithField("stored", false).
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Debugf("Packet store")
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}
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}
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}
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func NewHandshakeManager(l *logrus.Logger, mainHostMap *HostMap, lightHouse *LightHouse, outside udp.Conn, config HandshakeConfig) *HandshakeManager {
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return &HandshakeManager{
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vpnIps: map[iputil.VpnIp]*HandshakeHostInfo{},
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indexes: map[uint32]*HandshakeHostInfo{},
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mainHostMap: mainHostMap,
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lightHouse: lightHouse,
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outside: outside,
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config: config,
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trigger: make(chan iputil.VpnIp, config.triggerBuffer),
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OutboundHandshakeTimer: NewLockingTimerWheel[iputil.VpnIp](config.tryInterval, hsTimeout(config.retries, config.tryInterval)),
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messageMetrics: config.messageMetrics,
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metricInitiated: metrics.GetOrRegisterCounter("handshake_manager.initiated", nil),
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metricTimedOut: metrics.GetOrRegisterCounter("handshake_manager.timed_out", nil),
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l: l,
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}
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}
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func (c *HandshakeManager) Run(ctx context.Context) {
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clockSource := time.NewTicker(c.config.tryInterval)
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defer clockSource.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case vpnIP := <-c.trigger:
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c.handleOutbound(vpnIP, true)
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case now := <-clockSource.C:
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c.NextOutboundHandshakeTimerTick(now)
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}
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}
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}
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func (hm *HandshakeManager) HandleIncoming(addr *udp.Addr, via *ViaSender, packet []byte, h *header.H) {
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// First remote allow list check before we know the vpnIp
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if addr != nil {
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if !hm.lightHouse.GetRemoteAllowList().AllowUnknownVpnIp(addr.IP) {
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hm.l.WithField("udpAddr", addr).Debug("lighthouse.remote_allow_list denied incoming handshake")
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return
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}
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}
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switch h.Subtype {
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case header.HandshakeIXPSK0:
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switch h.MessageCounter {
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case 1:
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ixHandshakeStage1(hm.f, addr, via, packet, h)
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case 2:
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newHostinfo := hm.queryIndex(h.RemoteIndex)
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tearDown := ixHandshakeStage2(hm.f, addr, via, newHostinfo, packet, h)
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if tearDown && newHostinfo != nil {
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hm.DeleteHostInfo(newHostinfo.hostinfo)
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}
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}
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}
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}
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func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time) {
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c.OutboundHandshakeTimer.Advance(now)
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for {
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vpnIp, has := c.OutboundHandshakeTimer.Purge()
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if !has {
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break
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}
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c.handleOutbound(vpnIp, false)
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}
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}
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func (hm *HandshakeManager) handleOutbound(vpnIp iputil.VpnIp, lighthouseTriggered bool) {
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hh := hm.queryVpnIp(vpnIp)
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if hh == nil {
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return
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}
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hh.Lock()
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defer hh.Unlock()
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hostinfo := hh.hostinfo
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// If we are out of time, clean up
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if hh.counter >= hm.config.retries {
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hh.hostinfo.logger(hm.l).WithField("udpAddrs", hh.hostinfo.remotes.CopyAddrs(hm.mainHostMap.preferredRanges)).
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WithField("initiatorIndex", hh.hostinfo.localIndexId).
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WithField("remoteIndex", hh.hostinfo.remoteIndexId).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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WithField("durationNs", time.Since(hh.startTime).Nanoseconds()).
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Info("Handshake timed out")
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hm.metricTimedOut.Inc(1)
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hm.DeleteHostInfo(hostinfo)
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return
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}
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// Increment the counter to increase our delay, linear backoff
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hh.counter++
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// Check if we have a handshake packet to transmit yet
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if !hh.ready {
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if !ixHandshakeStage0(hm.f, hh) {
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hm.OutboundHandshakeTimer.Add(vpnIp, hm.config.tryInterval*time.Duration(hh.counter))
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return
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}
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}
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// Get a remotes object if we don't already have one.
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// This is mainly to protect us as this should never be the case
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// NB ^ This comment doesn't jive. It's how the thing gets initialized.
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// It's the common path. Should it update every time, in case a future LH query/queries give us more info?
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if hostinfo.remotes == nil {
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hostinfo.remotes = hm.lightHouse.QueryCache(vpnIp)
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}
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remotes := hostinfo.remotes.CopyAddrs(hm.mainHostMap.preferredRanges)
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remotesHaveChanged := !udp.AddrSlice(remotes).Equal(hh.lastRemotes)
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// We only care about a lighthouse trigger if we have new remotes to send to.
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// This is a very specific optimization for a fast lighthouse reply.
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if lighthouseTriggered && !remotesHaveChanged {
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// If we didn't return here a lighthouse could cause us to aggressively send handshakes
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return
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}
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hh.lastRemotes = remotes
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// TODO: this will generate a load of queries for hosts with only 1 ip
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// (such as ones registered to the lighthouse with only a private IP)
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// So we only do it one time after attempting 5 handshakes already.
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if len(remotes) <= 1 && hh.counter == 5 {
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// If we only have 1 remote it is highly likely our query raced with the other host registered within the lighthouse
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// Our vpnIp here has a tunnel with a lighthouse but has yet to send a host update packet there so we only know about
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// the learned public ip for them. Query again to short circuit the promotion counter
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hm.lightHouse.QueryServer(vpnIp)
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}
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// Send the handshake to all known ips, stage 2 takes care of assigning the hostinfo.remote based on the first to reply
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var sentTo []*udp.Addr
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hostinfo.remotes.ForEach(hm.mainHostMap.preferredRanges, func(addr *udp.Addr, _ bool) {
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hm.messageMetrics.Tx(header.Handshake, header.MessageSubType(hostinfo.HandshakePacket[0][1]), 1)
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err := hm.outside.WriteTo(hostinfo.HandshakePacket[0], addr)
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if err != nil {
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hostinfo.logger(hm.l).WithField("udpAddr", addr).
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WithField("initiatorIndex", hostinfo.localIndexId).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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WithError(err).Error("Failed to send handshake message")
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} else {
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sentTo = append(sentTo, addr)
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}
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})
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// Don't be too noisy or confusing if we fail to send a handshake - if we don't get through we'll eventually log a timeout,
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// so only log when the list of remotes has changed
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if remotesHaveChanged {
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hostinfo.logger(hm.l).WithField("udpAddrs", sentTo).
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WithField("initiatorIndex", hostinfo.localIndexId).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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Info("Handshake message sent")
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} else if hm.l.IsLevelEnabled(logrus.DebugLevel) {
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hostinfo.logger(hm.l).WithField("udpAddrs", sentTo).
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WithField("initiatorIndex", hostinfo.localIndexId).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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Debug("Handshake message sent")
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}
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if hm.config.useRelays && len(hostinfo.remotes.relays) > 0 {
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hostinfo.logger(hm.l).WithField("relays", hostinfo.remotes.relays).Info("Attempt to relay through hosts")
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// Send a RelayRequest to all known Relay IP's
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for _, relay := range hostinfo.remotes.relays {
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// Don't relay to myself, and don't relay through the host I'm trying to connect to
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if *relay == vpnIp || *relay == hm.lightHouse.myVpnIp {
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continue
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}
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relayHostInfo := hm.mainHostMap.QueryVpnIp(*relay)
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if relayHostInfo == nil || relayHostInfo.remote == nil {
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hostinfo.logger(hm.l).WithField("relay", relay.String()).Info("Establish tunnel to relay target")
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hm.f.Handshake(*relay)
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continue
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}
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// Check the relay HostInfo to see if we already established a relay through it
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if existingRelay, ok := relayHostInfo.relayState.QueryRelayForByIp(vpnIp); ok {
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switch existingRelay.State {
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case Established:
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hostinfo.logger(hm.l).WithField("relay", relay.String()).Info("Send handshake via relay")
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hm.f.SendVia(relayHostInfo, existingRelay, hostinfo.HandshakePacket[0], make([]byte, 12), make([]byte, mtu), false)
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case Requested:
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hostinfo.logger(hm.l).WithField("relay", relay.String()).Info("Re-send CreateRelay request")
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// Re-send the CreateRelay request, in case the previous one was lost.
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m := NebulaControl{
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Type: NebulaControl_CreateRelayRequest,
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InitiatorRelayIndex: existingRelay.LocalIndex,
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RelayFromIp: uint32(hm.lightHouse.myVpnIp),
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RelayToIp: uint32(vpnIp),
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}
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msg, err := m.Marshal()
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if err != nil {
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hostinfo.logger(hm.l).
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WithError(err).
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Error("Failed to marshal Control message to create relay")
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} else {
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// This must send over the hostinfo, not over hm.Hosts[ip]
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hm.f.SendMessageToHostInfo(header.Control, 0, relayHostInfo, msg, make([]byte, 12), make([]byte, mtu))
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hm.l.WithFields(logrus.Fields{
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"relayFrom": hm.lightHouse.myVpnIp,
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"relayTo": vpnIp,
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"initiatorRelayIndex": existingRelay.LocalIndex,
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"relay": *relay}).
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Info("send CreateRelayRequest")
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}
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default:
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hostinfo.logger(hm.l).
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WithField("vpnIp", vpnIp).
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WithField("state", existingRelay.State).
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WithField("relay", relayHostInfo.vpnIp).
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Errorf("Relay unexpected state")
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}
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} else {
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// No relays exist or requested yet.
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if relayHostInfo.remote != nil {
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idx, err := AddRelay(hm.l, relayHostInfo, hm.mainHostMap, vpnIp, nil, TerminalType, Requested)
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if err != nil {
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hostinfo.logger(hm.l).WithField("relay", relay.String()).WithError(err).Info("Failed to add relay to hostmap")
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}
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m := NebulaControl{
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Type: NebulaControl_CreateRelayRequest,
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InitiatorRelayIndex: idx,
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RelayFromIp: uint32(hm.lightHouse.myVpnIp),
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RelayToIp: uint32(vpnIp),
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}
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msg, err := m.Marshal()
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if err != nil {
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hostinfo.logger(hm.l).
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WithError(err).
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Error("Failed to marshal Control message to create relay")
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} else {
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hm.f.SendMessageToHostInfo(header.Control, 0, relayHostInfo, msg, make([]byte, 12), make([]byte, mtu))
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hm.l.WithFields(logrus.Fields{
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"relayFrom": hm.lightHouse.myVpnIp,
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"relayTo": vpnIp,
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"initiatorRelayIndex": idx,
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"relay": *relay}).
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Info("send CreateRelayRequest")
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}
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}
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}
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}
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}
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// If a lighthouse triggered this attempt then we are still in the timer wheel and do not need to re-add
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if !lighthouseTriggered {
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hm.OutboundHandshakeTimer.Add(vpnIp, hm.config.tryInterval*time.Duration(hh.counter))
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}
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}
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// GetOrHandshake will try to find a hostinfo with a fully formed tunnel or start a new handshake if one is not present
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// The 2nd argument will be true if the hostinfo is ready to transmit traffic
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func (hm *HandshakeManager) GetOrHandshake(vpnIp iputil.VpnIp, cacheCb func(*HandshakeHostInfo)) (*HostInfo, bool) {
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// Check the main hostmap and maintain a read lock if our host is not there
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hm.mainHostMap.RLock()
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if h, ok := hm.mainHostMap.Hosts[vpnIp]; ok {
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hm.mainHostMap.RUnlock()
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// Do not attempt promotion if you are a lighthouse
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if !hm.lightHouse.amLighthouse {
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h.TryPromoteBest(hm.mainHostMap.preferredRanges, hm.f)
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}
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return h, true
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}
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defer hm.mainHostMap.RUnlock()
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return hm.StartHandshake(vpnIp, cacheCb), false
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}
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// StartHandshake will ensure a handshake is currently being attempted for the provided vpn ip
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func (hm *HandshakeManager) StartHandshake(vpnIp iputil.VpnIp, cacheCb func(*HandshakeHostInfo)) *HostInfo {
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hm.Lock()
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defer hm.Unlock()
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if hh, ok := hm.vpnIps[vpnIp]; ok {
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// We are already trying to handshake with this vpn ip
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if cacheCb != nil {
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cacheCb(hh)
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}
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return hh.hostinfo
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}
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hostinfo := &HostInfo{
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vpnIp: vpnIp,
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HandshakePacket: make(map[uint8][]byte, 0),
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relayState: RelayState{
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relays: map[iputil.VpnIp]struct{}{},
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relayForByIp: map[iputil.VpnIp]*Relay{},
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relayForByIdx: map[uint32]*Relay{},
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},
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}
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hh := &HandshakeHostInfo{
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hostinfo: hostinfo,
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startTime: time.Now(),
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}
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hm.vpnIps[vpnIp] = hh
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hm.metricInitiated.Inc(1)
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hm.OutboundHandshakeTimer.Add(vpnIp, hm.config.tryInterval)
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if cacheCb != nil {
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cacheCb(hh)
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}
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// If this is a static host, we don't need to wait for the HostQueryReply
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// We can trigger the handshake right now
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_, doTrigger := hm.lightHouse.GetStaticHostList()[vpnIp]
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if !doTrigger {
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// Add any calculated remotes, and trigger early handshake if one found
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doTrigger = hm.lightHouse.addCalculatedRemotes(vpnIp)
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}
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if doTrigger {
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select {
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case hm.trigger <- vpnIp:
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default:
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}
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}
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hm.lightHouse.QueryServer(vpnIp)
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return hostinfo
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}
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var (
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ErrExistingHostInfo = errors.New("existing hostinfo")
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ErrAlreadySeen = errors.New("already seen")
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ErrLocalIndexCollision = errors.New("local index collision")
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)
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// CheckAndComplete checks for any conflicts in the main and pending hostmap
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// before adding hostinfo to main. If err is nil, it was added. Otherwise err will be:
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//
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// ErrAlreadySeen if we already have an entry in the hostmap that has seen the
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// exact same handshake packet
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//
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// ErrExistingHostInfo if we already have an entry in the hostmap for this
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// VpnIp and the new handshake was older than the one we currently have
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//
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// ErrLocalIndexCollision if we already have an entry in the main or pending
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// hostmap for the hostinfo.localIndexId.
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func (c *HandshakeManager) CheckAndComplete(hostinfo *HostInfo, handshakePacket uint8, f *Interface) (*HostInfo, error) {
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c.mainHostMap.Lock()
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defer c.mainHostMap.Unlock()
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c.Lock()
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defer c.Unlock()
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// Check if we already have a tunnel with this vpn ip
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existingHostInfo, found := c.mainHostMap.Hosts[hostinfo.vpnIp]
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if found && existingHostInfo != nil {
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testHostInfo := existingHostInfo
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for testHostInfo != nil {
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// Is it just a delayed handshake packet?
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if bytes.Equal(hostinfo.HandshakePacket[handshakePacket], testHostInfo.HandshakePacket[handshakePacket]) {
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return testHostInfo, ErrAlreadySeen
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}
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testHostInfo = testHostInfo.next
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}
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// Is this a newer handshake?
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if existingHostInfo.lastHandshakeTime >= hostinfo.lastHandshakeTime && !existingHostInfo.ConnectionState.initiator {
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return existingHostInfo, ErrExistingHostInfo
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}
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existingHostInfo.logger(c.l).Info("Taking new handshake")
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}
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existingIndex, found := c.mainHostMap.Indexes[hostinfo.localIndexId]
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if found {
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// We have a collision, but for a different hostinfo
|
|
return existingIndex, ErrLocalIndexCollision
|
|
}
|
|
|
|
existingPendingIndex, found := c.indexes[hostinfo.localIndexId]
|
|
if found && existingPendingIndex.hostinfo != hostinfo {
|
|
// We have a collision, but for a different hostinfo
|
|
return existingIndex, ErrLocalIndexCollision
|
|
}
|
|
|
|
existingRemoteIndex, found := c.mainHostMap.RemoteIndexes[hostinfo.remoteIndexId]
|
|
if found && existingRemoteIndex != nil && existingRemoteIndex.vpnIp != hostinfo.vpnIp {
|
|
// We have a collision, but this can happen since we can't control
|
|
// the remote ID. Just log about the situation as a note.
|
|
hostinfo.logger(c.l).
|
|
WithField("remoteIndex", hostinfo.remoteIndexId).WithField("collision", existingRemoteIndex.vpnIp).
|
|
Info("New host shadows existing host remoteIndex")
|
|
}
|
|
|
|
c.mainHostMap.unlockedAddHostInfo(hostinfo, f)
|
|
return existingHostInfo, nil
|
|
}
|
|
|
|
// Complete is a simpler version of CheckAndComplete when we already know we
|
|
// won't have a localIndexId collision because we already have an entry in the
|
|
// pendingHostMap. An existing hostinfo is returned if there was one.
|
|
func (hm *HandshakeManager) Complete(hostinfo *HostInfo, f *Interface) {
|
|
hm.mainHostMap.Lock()
|
|
defer hm.mainHostMap.Unlock()
|
|
hm.Lock()
|
|
defer hm.Unlock()
|
|
|
|
existingRemoteIndex, found := hm.mainHostMap.RemoteIndexes[hostinfo.remoteIndexId]
|
|
if found && existingRemoteIndex != nil {
|
|
// We have a collision, but this can happen since we can't control
|
|
// the remote ID. Just log about the situation as a note.
|
|
hostinfo.logger(hm.l).
|
|
WithField("remoteIndex", hostinfo.remoteIndexId).WithField("collision", existingRemoteIndex.vpnIp).
|
|
Info("New host shadows existing host remoteIndex")
|
|
}
|
|
|
|
// We need to remove from the pending hostmap first to avoid undoing work when after to the main hostmap.
|
|
hm.unlockedDeleteHostInfo(hostinfo)
|
|
hm.mainHostMap.unlockedAddHostInfo(hostinfo, f)
|
|
}
|
|
|
|
// allocateIndex generates a unique localIndexId for this HostInfo
|
|
// and adds it to the pendingHostMap. Will error if we are unable to generate
|
|
// a unique localIndexId
|
|
func (hm *HandshakeManager) allocateIndex(hh *HandshakeHostInfo) error {
|
|
hm.mainHostMap.RLock()
|
|
defer hm.mainHostMap.RUnlock()
|
|
hm.Lock()
|
|
defer hm.Unlock()
|
|
|
|
for i := 0; i < 32; i++ {
|
|
index, err := generateIndex(hm.l)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
_, inPending := hm.indexes[index]
|
|
_, inMain := hm.mainHostMap.Indexes[index]
|
|
|
|
if !inMain && !inPending {
|
|
hh.hostinfo.localIndexId = index
|
|
hm.indexes[index] = hh
|
|
return nil
|
|
}
|
|
}
|
|
|
|
return errors.New("failed to generate unique localIndexId")
|
|
}
|
|
|
|
func (c *HandshakeManager) DeleteHostInfo(hostinfo *HostInfo) {
|
|
c.Lock()
|
|
defer c.Unlock()
|
|
c.unlockedDeleteHostInfo(hostinfo)
|
|
}
|
|
|
|
func (c *HandshakeManager) unlockedDeleteHostInfo(hostinfo *HostInfo) {
|
|
delete(c.vpnIps, hostinfo.vpnIp)
|
|
if len(c.vpnIps) == 0 {
|
|
c.vpnIps = map[iputil.VpnIp]*HandshakeHostInfo{}
|
|
}
|
|
|
|
delete(c.indexes, hostinfo.localIndexId)
|
|
if len(c.vpnIps) == 0 {
|
|
c.indexes = map[uint32]*HandshakeHostInfo{}
|
|
}
|
|
|
|
if c.l.Level >= logrus.DebugLevel {
|
|
c.l.WithField("hostMap", m{"mapTotalSize": len(c.vpnIps),
|
|
"vpnIp": hostinfo.vpnIp, "indexNumber": hostinfo.localIndexId, "remoteIndexNumber": hostinfo.remoteIndexId}).
|
|
Debug("Pending hostmap hostInfo deleted")
|
|
}
|
|
}
|
|
|
|
func (hm *HandshakeManager) QueryVpnIp(vpnIp iputil.VpnIp) *HostInfo {
|
|
hh := hm.queryVpnIp(vpnIp)
|
|
if hh != nil {
|
|
return hh.hostinfo
|
|
}
|
|
return nil
|
|
|
|
}
|
|
|
|
func (hm *HandshakeManager) queryVpnIp(vpnIp iputil.VpnIp) *HandshakeHostInfo {
|
|
hm.RLock()
|
|
defer hm.RUnlock()
|
|
return hm.vpnIps[vpnIp]
|
|
}
|
|
|
|
func (hm *HandshakeManager) QueryIndex(index uint32) *HostInfo {
|
|
hh := hm.queryIndex(index)
|
|
if hh != nil {
|
|
return hh.hostinfo
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (hm *HandshakeManager) queryIndex(index uint32) *HandshakeHostInfo {
|
|
hm.RLock()
|
|
defer hm.RUnlock()
|
|
return hm.indexes[index]
|
|
}
|
|
|
|
func (c *HandshakeManager) GetPreferredRanges() []*net.IPNet {
|
|
return c.mainHostMap.preferredRanges
|
|
}
|
|
|
|
func (c *HandshakeManager) ForEachVpnIp(f controlEach) {
|
|
c.RLock()
|
|
defer c.RUnlock()
|
|
|
|
for _, v := range c.vpnIps {
|
|
f(v.hostinfo)
|
|
}
|
|
}
|
|
|
|
func (c *HandshakeManager) ForEachIndex(f controlEach) {
|
|
c.RLock()
|
|
defer c.RUnlock()
|
|
|
|
for _, v := range c.indexes {
|
|
f(v.hostinfo)
|
|
}
|
|
}
|
|
|
|
func (c *HandshakeManager) EmitStats() {
|
|
c.RLock()
|
|
hostLen := len(c.vpnIps)
|
|
indexLen := len(c.indexes)
|
|
c.RUnlock()
|
|
|
|
metrics.GetOrRegisterGauge("hostmap.pending.hosts", nil).Update(int64(hostLen))
|
|
metrics.GetOrRegisterGauge("hostmap.pending.indexes", nil).Update(int64(indexLen))
|
|
c.mainHostMap.EmitStats()
|
|
}
|
|
|
|
// Utility functions below
|
|
|
|
func generateIndex(l *logrus.Logger) (uint32, error) {
|
|
b := make([]byte, 4)
|
|
|
|
// Let zero mean we don't know the ID, so don't generate zero
|
|
var index uint32
|
|
for index == 0 {
|
|
_, err := rand.Read(b)
|
|
if err != nil {
|
|
l.Errorln(err)
|
|
return 0, err
|
|
}
|
|
|
|
index = binary.BigEndian.Uint32(b)
|
|
}
|
|
|
|
if l.Level >= logrus.DebugLevel {
|
|
l.WithField("index", index).
|
|
Debug("Generated index")
|
|
}
|
|
return index, nil
|
|
}
|
|
|
|
func hsTimeout(tries int, interval time.Duration) time.Duration {
|
|
return time.Duration(tries / 2 * ((2 * int(interval)) + (tries-1)*int(interval)))
|
|
}
|