Timing cap inferenced by call numbers when using low-resolution timers.
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@ -1,11 +1,12 @@
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class Timing {
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constructor(workSlot = 4, longTime = 20000, pauseTime = 20) {
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constructor(workSlot = 10, longTime = 20000, pauseTime = 20) {
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this.workSlot = workSlot;
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this.longTime = longTime;
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this.pauseTime = pauseTime;
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this.interrupted = false;
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this.fatalTimeout = false;
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this.maxCalls = 1000;
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this.reset();
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}
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@ -16,12 +17,20 @@ class Timing {
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async pause() {
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if (this.interrupted) throw new TimingException("Interrupted");
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let now = Date.now();
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this.calls++;
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let sinceLastCall = now - this.lastCall;
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if (sinceLastCall > this.workSlot && this.calls > 1000) {
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// low resolution (100ms) timer? Let's cap approximating by calls number
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this.maxCalls = this.calls / sinceLastCall * this.workSlot;
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}
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this.lastCall = now;
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this.elapsed = now - this.timeOrigin;
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if (now - this.lastPause > this.workSlot) {
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if (now - this.lastPause > this.workSlot || this.calls > this.maxCalls) {
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this.tooLong = this.elapsed >= this.longTime;
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if (this.tooLong && this.fatalTimeout) {
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throw new TimingException(`Exceeded ${this.longTime}ms timeout`);
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}
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this.calls = 0;
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await Timing.sleep(this.pauseTime);
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this.lastPause = Date.now();
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return true;
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@ -31,7 +40,8 @@ class Timing {
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reset() {
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this.elapsed = 0;
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this.timeOrigin = this.lastPause = Date.now();
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this.calls = 0;
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this.timeOrigin = this.lastPause = this.lastCall = Date.now();
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this.tooLong = false;
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}
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}
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