import { Dialog, Transition } from "@headlessui/react";
import { Fragment, useState } from "react";
import { FiSettings } from "react-icons/fi";
import { ImStatsBars } from "react-icons/im";
import styled from "styled-components";
import { InferenceResult, PromptInput } from "../types";
import DebugView from "./DebugView";
const ModalContainer = styled.div`
position: absolute;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
background: rgba(0, 0, 0, 0.5);
display: flex;
align-items: center;
justify-content: center;
`;
interface DebugViewProps {
promptInputs: PromptInput[];
inferenceResults: InferenceResult[];
nowPlayingResult: InferenceResult;
denoising: number;
setDenoising: (denoising: number) => void;
seedImage: string;
setSeedImage: (seedImage: string) => void;
}
export default function Settings({
promptInputs,
inferenceResults,
nowPlayingResult,
denoising,
setDenoising,
seedImage,
setSeedImage,
}: DebugViewProps) {
const [open, setOpen] = useState(false);
var classNameCondition = "";
if (open) {
classNameCondition =
"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-sky-400 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-white text-2xl hover:bg-sky-500 hover:drop-shadow-2xl";
} else {
classNameCondition =
"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-slate-100 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-sky-900 text-2xl hover:text-white hover:bg-sky-600 hover:drop-shadow-2xl";
}
return (
<>
>
);
}
export function SeedImageSelector(
seedImage: string,
setSeedImage: (seedImage: string) => void
) {
let selectOptions = [
["OG Beat", "og_beat"],
["Agile", "agile"],
["Marim", "marim"],
["Motorway", "motorway"],
["Vibes", "vibes"],
];
let matchedOption = selectOptions.find((x) => x[1] === seedImage);
if (matchedOption === undefined) {
matchedOption = [`Custom (${seedImage})`, seedImage];
selectOptions.push(matchedOption);
}
return (
Used as the base for img2img diffusion. This keeps your riff on beat and
impacts melodic patterns.
);
}
export function DenoisingSelector(
denoising: number,
setDenoising: (d: number) => void
) {
let selectOptions = [
["Keep it on beat (0.75)", 0.75],
["Get a little crazy (0.8)", 0.8],
["I'm feeling lucky (0.85)", 0.85],
["What is tempo? (0.95)", 0.95],
];
let matchedOption = selectOptions.find((x) => x[1] === denoising);
if (matchedOption === undefined) {
matchedOption = [`Custom (${denoising})`, denoising];
selectOptions.push(matchedOption);
}
return (
The higher the denoising, the more creative the output, and the more
likely you are to get off beat.
);
}
export function DebugButton(promptInputs, inferenceResults, nowPlayingResult) {
const [debugOpen, debugSetOpen] = useState(false);
let buttonClassName = "";
if (debugOpen) {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-400 w-10 h-10 rounded-full flex justify-center items-center text-white text-xl hover:bg-sky-500 hover:drop-shadow-2xl";
} else {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-100 w-10 h-10 rounded-full flex justify-center items-center text-sky-900 text-xl hover:text-white hover:bg-sky-500 hover:drop-shadow-2xl";
}
return (
<>
>
);
}