import { useRouter } from "next/router"; import { useEffect, useState } from "react"; import * as Tone from "tone"; import AudioPlayer from "../components/AudioPlayer"; import PageHead from "../components/PageHead"; import Info from "../components/Info"; import Share from "../components/Share"; import ModelInference from "../components/ModelInference"; import Pause from "../components/Pause"; import PromptPanel from "../components/PromptPanel"; import ThreeCanvas from "../components/ThreeCanvas"; import { AppState, InferenceInput, InferenceResult, PromptInput, } from "../types"; const defaultPromptInputs = [ { prompt: "A jazz pianist playing a classical concerto" }, { prompt: "Country singer and a techno DJ" }, { prompt: "A typewriter in the style of K-Pop" }, { prompt: "lo-fi beat for the holidays" }, { prompt: "" }, { prompt: "" }, ]; function getRandomInt(max: number) { return Math.floor(Math.random() * max); } export default function Home() { // High-level state of the prompts const [appState, setAppState] = useState(AppState.UNINITIALIZED); // Whether playback is paused const [paused, setPaused] = useState(true); // Current interpolation parameters const [alpha, setAlpha] = useState(0.0); const [alphaVelocity, setAlphaVelocity] = useState(0.25); const [seed, setSeed] = useState(getRandomInt(1000000)); // Prompts shown on screen and maintained by the prompt panel const [promptInputs, setPromptInputs] = useState([]); // Model execution results const [inferenceResults, setInferenceResults] = useState([]); // Currently playing result, from the audio player const [nowPlayingResult, setNowPlayingResult] = useState(null); // Set the initial seed from the URL if available const router = useRouter(); useEffect(() => { // Make sure params are ready if (!router.isReady) { return; } if (router.query.alphaVelocity) { setAlphaVelocity(parseFloat(router.query.alphaVelocity as string)); } if (router.query.seed) { setSeed(parseInt(router.query.seed as string)); } // Set prompt inputs here so that they are empty and incorrect information isn't shown // until URL params have a chance to be read. let initPromptInputs = defaultPromptInputs; if (router.query.prompt) { initPromptInputs[3].prompt = router.query.prompt as string; } setPromptInputs(defaultPromptInputs); }, [router.isReady, router.query]); // Set the app state based on the prompt inputs array useEffect(() => { if (alpha <= 1) { return; } const upNextPrompt = promptInputs[promptInputs.length - 1].prompt; const endPrompt = promptInputs[promptInputs.length - 2].prompt; let newAppState = appState; if (appState == AppState.SAME_PROMPT) { if (upNextPrompt) { newAppState = AppState.TRANSITION; // swap the last two prompts to bring the upNextPrompt into the next inference call setPromptInputs((prevPromptInputs) => { const newPromptInputs = [...prevPromptInputs]; newPromptInputs[newPromptInputs.length - 1] = { prompt: endPrompt, }; newPromptInputs[newPromptInputs.length - 2] = { prompt: upNextPrompt, }; return newPromptInputs; }); } setSeed(seed + 1); } else if (appState == AppState.TRANSITION) { setPromptInputs([...promptInputs, { prompt: "" }]); if (upNextPrompt) { newAppState = AppState.TRANSITION; } else { newAppState = AppState.SAME_PROMPT; } } if (newAppState != appState) { setAppState(newAppState); } setAlpha(alpha - 1); }, [promptInputs, alpha, appState, seed]); // On any app state change, reset alpha useEffect(() => { console.log("App State: ", appState); if (appState == AppState.UNINITIALIZED) { setAppState(AppState.SAME_PROMPT); } else { setAlpha(0.25); } }, [appState]); // What to do when a new inference result is available const newResultCallback = ( input: InferenceInput, result: InferenceResult ) => { setInferenceResults((prevResults: InferenceResult[]) => { const maxResultCounter = Math.max(...prevResults.map((r) => r.counter)); const lastResult = prevResults.find((r) => r.counter == maxResultCounter); const newCounter = lastResult ? lastResult.counter + 1 : 0; result.counter = newCounter; result.input = input; result.played = false; setAlpha(alpha + alphaVelocity); return [...prevResults, result]; }); }; const nowPlayingCallback = (result: InferenceResult, playerTime: number) => { console.log( "Now playing result ", result.counter, ", player time is ", playerTime ); setNowPlayingResult(result); // find the first promptInput that matches the result.input.end.prompt and set it's transitionCounter to the result.counter if not already set setPromptInputs((prevPromptInputs) => { const newPromptInputs = [...prevPromptInputs]; const promptInputIndex = newPromptInputs.findIndex( (p) => p.prompt == result.input.end.prompt ); if (promptInputIndex >= 0) { if (newPromptInputs[promptInputIndex].transitionCounter == null) { newPromptInputs[promptInputIndex].transitionCounter = result.counter; } } return newPromptInputs; }); // set played state for the result to true setInferenceResults((prevResults: InferenceResult[]) => { return prevResults.map((r) => { if (r.counter == result.counter) { r.played = true; } return r }) }) }; return ( <>
Tone.Transport.seconds} inferenceResults={inferenceResults} />
{ const newPromptInputs = [...promptInputs]; newPromptInputs[index].prompt = prompt; setPromptInputs(newPromptInputs); }} />
); }