riffusion-app/components/Settings.tsx

238 lines
8.4 KiB
TypeScript

import { Dialog, Transition } from "@headlessui/react";
import { Fragment, useState } from "react";
import { FiSettings } from "react-icons/fi";
import { ImStatsBars } from "react-icons/im";
import styled, { css } from "styled-components";
import { InferenceResult, PromptInput } from "../types";
import DebugView from "./DebugView";
const ModalContainer = styled.div`
position: absolute;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
background: rgba(0, 0, 0, 0.5);
display: flex;
align-items: center;
justify-content: center;
`;
interface DebugViewProps {
promptInputs: PromptInput[];
inferenceResults: InferenceResult[];
nowPlayingResult: InferenceResult;
}
export default function Settings({
promptInputs,
inferenceResults,
nowPlayingResult,
}: DebugViewProps) {
const [open, setOpen] = useState(false);
var classNameCondition = ""
if (open) {
classNameCondition = "fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-sky-400 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-white text-2xl hover:bg-sky-500 hover:drop-shadow-2xl"
} else {
classNameCondition = "fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-slate-100 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-sky-900 text-2xl hover:text-white hover:bg-sky-600 hover:drop-shadow-2xl"
}
return (
<>
<button
title="Settings"
className={classNameCondition}
onClick={() => setOpen(true)}
>
<FiSettings />
</button>
<Transition appear show={open} as={Fragment}>
<Dialog
as="div"
className="fixed inset-0 z-20 overflow-y-auto"
onClose={() => setOpen(false)}
>
<div className="min-h-screen px-4 text-center">
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in duration-200"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<Dialog.Overlay className="fixed inset-0" />
</Transition.Child>
<span
className="inline-block h-screen align-middle"
aria-hidden="true"
>
&#8203;
</span>
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0 scale-95"
enterTo="opacity-100 scale-100"
leave="ease-in duration-200"
leaveFrom="opacity-100 scale-100"
leaveTo="opacity-0 scale-95"
>
<ModalContainer>
<div className="my-8 inline-block w-full max-w-md transform overflow-hidden rounded-2xl bg-white p-6 text-left align-middle shadow-xl transition-all">
<Dialog.Title
as="h1"
className="text-3xl font-medium leading-6 text-gray-900 pb-2"
>
Settings
</Dialog.Title>
<div className="mt-1">
<p className="label-text-alt">
<label className="label">
Riffusion generates music from text prompts using a diffusion model. Try typing in your favorite artist or genre, and playing with the settings below to explore the latent space of sound.
</label>
{/* <input type="range" min="0" max="100" value="40" className="range" /> */}
{seedImageSelector()}
{denoisingSelector()}
{debugButton(
promptInputs,
inferenceResults,
nowPlayingResult
)}
</p>
</div>
<div className="mt-6">
<button
className="relative inline-flex items-center justify-center p-0.5 mb-2 mr-2 overflow-hidden text-sm font-medium text-gray-900 rounded-lg group bg-sky-500 group-hover:from-sky-600 group-hover:to-sky-500 hover:text-white"
onClick={() => {
setOpen(false);
}}
>
<span className="relative px-5 py-2 transition-all ease-in duration-75 bg-white rounded-md group-hover:bg-opacity-0">
Cancel
</span>
</button>
<button
className="relative inline-flex items-center justify-center p-0.5 mb-2 mr-2 overflow-hidden text-sm font-medium text-gray-900 rounded-lg group bg-sky-500 group-hover:from-sky-600 group-hover:to-sky-500 hover:text-white"
onClick={() => {
window.open("/about", "_blank");
setOpen(false);
}}
>
<span className="relative px-5 py-2 transition-all ease-in duration-75 bg-white rounded-md group-hover:bg-opacity-0">
Tell me more
</span>
</button>
<button
type="button"
className="text-white bg-gradient-to-br from-purple-600 to-sky-500 hover:bg-gradient-to-bl font-medium rounded-lg text-sm px-5 py-2.5 text-center mr-2 mb-2"
onClick={() => setOpen(false)}
>
Apply changes 🎧
</button>
</div>
</div>
</ModalContainer>
</Transition.Child>
</div>
</Dialog>
</Transition>
</>
);
};
export function seedImageSelector() {
return (
<div className="form-control w-full">
<label className="label">
<span className="label-text">Seed Image</span>
{/* <span className="label-text-alt">Chose your vibe</span> */}
</label>
<select className="select select-bordered select-sm">
<option disabled selected>Chose your vibe</option>
<option selected >Og Beat</option>
<option>Soul</option>
<option>High Energy</option>
<option>Spacy</option>
</select>
<label className="label">
<span className="label-text-alt">Used as the base for img2img diffusion. This keeps your riff on beat and impacts melodic patterns.</span>
{/* <span className="label-text-alt">Alt label</span> */}
</label>
</div>
)
}
export function denoisingSelector() {
return (
<div className="form-control w-full">
<label className="label">
<span className="label-text">Denoising</span>
{/* <span className="label-text-alt">Chose your vibe</span> */}
</label>
<select className="select select-bordered select-sm">
<option disabled selected>How wild to get</option>
<option selected >Keep it on beat (0.75)</option>
<option>Get a little crazy (0.8)</option>
<option>I'm feeling lucky (0.85)</option>
<option>What is tempo? (0.95)</option>
</select>
<label className="label">
<span className="label-text-alt">The higher the denoising, the more creative the output, and the more likely you are to get off beat.</span>
{/* <span className="label-text-alt">Alt label</span> */}
</label>
</div>
)
}
export function debugButton(
promptInputs,
inferenceResults,
nowPlayingResult
) {
let buttonClassName = "";
if (open) {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-400 w-10 h-10 rounded-full flex justify-center items-center text-white text-xl hover:bg-sky-500 hover:drop-shadow-2xl";
} else {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-100 w-10 h-10 rounded-full flex justify-center items-center text-sky-900 text-xl hover:text-white hover:bg-sky-500 hover:drop-shadow-2xl";
}
const [debugOpen, debugSetOpen] = useState(false);
return (
<>
<button
title="Debug"
className={buttonClassName}
onClick={() => {
debugSetOpen(true);
}}
>
<ImStatsBars />
</button>
<DebugView
promptInputs={promptInputs}
inferenceResults={inferenceResults}
nowPlayingResult={nowPlayingResult}
open={debugOpen}
setOpen={debugSetOpen}
/>
</>
);
}