riffusion-app/components/Settings.tsx

287 lines
9.1 KiB
TypeScript

import { Dialog, Transition } from "@headlessui/react";
import { Fragment, useState } from "react";
import { FiSettings } from "react-icons/fi";
import { ImStatsBars } from "react-icons/im";
import styled from "styled-components";
import { InferenceResult, PromptInput } from "../types";
import DebugView from "./DebugView";
const ModalContainer = styled.div`
position: absolute;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
background: rgba(0, 0, 0, 0.5);
display: flex;
align-items: center;
justify-content: center;
`;
interface DebugViewProps {
promptInputs: PromptInput[];
inferenceResults: InferenceResult[];
nowPlayingResult: InferenceResult;
denoising: number;
setDenoising: (denoising: number) => void;
seedImage: string;
setSeedImage: (seedImage: string) => void;
}
export default function Settings({
promptInputs,
inferenceResults,
nowPlayingResult,
denoising,
setDenoising,
seedImage,
setSeedImage,
}: DebugViewProps) {
const [open, setOpen] = useState(false);
var classNameCondition = "";
if (open) {
classNameCondition =
"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-sky-400 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-white text-2xl hover:bg-sky-500 hover:drop-shadow-2xl";
} else {
classNameCondition =
"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-slate-100 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-sky-900 text-2xl hover:text-white hover:bg-sky-600 hover:drop-shadow-2xl";
}
return (
<>
<button
title="Settings"
className={classNameCondition}
onClick={() => setOpen(true)}
>
<FiSettings />
</button>
<Transition appear show={open} as={Fragment}>
<Dialog
as="div"
className="fixed inset-0 z-20 overflow-y-auto"
onClose={() => setOpen(false)}
>
<div className="min-h-screen px-4 text-center">
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in duration-200"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<Dialog.Overlay className="fixed inset-0" />
</Transition.Child>
<span
className="inline-block h-screen align-middle"
aria-hidden="true"
>
&#8203;
</span>
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0 scale-95"
enterTo="opacity-100 scale-100"
leave="ease-in duration-200"
leaveFrom="opacity-100 scale-100"
leaveTo="opacity-0 scale-95"
>
<ModalContainer key="settings-modal-container">
<div className="my-8 inline-block w-full max-w-md transform overflow-hidden rounded-2xl bg-white p-6 text-left align-middle shadow-xl transition-all">
<Dialog.Title
as="h1"
className="text-3xl font-medium leading-6 text-gray-900 pb-4"
>
Settings
</Dialog.Title>
<div className="mt-1">
<p className=" text-gray-700 text-sm">
Riffusion generates music from text prompts using a
diffusion model. Try typing in your favorite artist or
genre, and playing with the settings below to explore the
latent space of sound.
</p>
{/* <input type="range" min="0" max="100" value="40" className="range" /> */}
{SeedImageSelector(seedImage, setSeedImage)}
{DenoisingSelector(denoising, setDenoising)}
{DebugButton(
promptInputs,
inferenceResults,
nowPlayingResult
)}
</div>
<div className="mt-6">
<button
className="relative inline-flex items-center justify-center p-0.5 mb-2 mr-2 overflow-hidden text-sm font-medium text-gray-900 rounded-lg group bg-sky-500 group-hover:from-sky-600 group-hover:to-sky-500 hover:text-white"
onClick={() => {
window.open("/about", "_blank");
setOpen(false);
}}
>
<span className="relative px-5 py-2 transition-all ease-in duration-75 bg-white rounded-md group-hover:bg-opacity-0">
Tell me more
</span>
</button>
<button
type="button"
className="text-white bg-gradient-to-br from-purple-600 to-sky-500 hover:bg-gradient-to-bl font-medium rounded-lg text-sm px-5 py-2.5 text-center mr-2 mb-2"
onClick={() => {
setOpen(false);
}}
>
Done 🎧
</button>
</div>
</div>
</ModalContainer>
</Transition.Child>
</div>
</Dialog>
</Transition>
</>
);
}
export function SeedImageSelector(
seedImage: string,
setSeedImage: (seedImage: string) => void
) {
let selectOptions = [
["OG Beat", "og_beat"],
["Soul", "chill_soul_1"],
// ["High Energy", 0.85],
// ["Spacy", 0.95],
];
let matchedOption = selectOptions.find((x) => x[1] === seedImage);
if (matchedOption === undefined) {
matchedOption = [`Custom (${seedImage})`, seedImage];
selectOptions.push(matchedOption);
}
return (
<div className="form-control w-full">
<label className="label">
<span className="label-text text-gray-700">Seed Image</span>
</label>
<select
className="select select-bordered select-sm"
onChange={(e) => {
const newValue = selectOptions.find(
(x) => x[0] === e.target.value
)[1];
console.log("Setting seed image: ", newValue);
setSeedImage(newValue);
}}
defaultValue={matchedOption[0]}
>
<option disabled>Chose your vibe</option>
{selectOptions.map((x, i) => (
<option key={i}>{x[0]}</option>
))}
</select>
<p className="label-text-alt text-gray-700 pt-2">
Used as the base for img2img diffusion. This keeps your riff on beat and
impacts melodic patterns.
</p>
</div>
);
}
export function DenoisingSelector(
denoising: number,
setDenoising: (d: number) => void
) {
let selectOptions = [
["Keep it on beat (0.75)", 0.75],
["Get a little crazy (0.8)", 0.8],
["I'm feeling lucky (0.85)", 0.85],
["What is tempo? (0.95)", 0.95],
];
let matchedOption = selectOptions.find((x) => x[1] === denoising);
if (matchedOption === undefined) {
matchedOption = [`Custom (${denoising})`, denoising];
selectOptions.push(matchedOption);
}
return (
<div className="form-control w-full">
<label className="label">
<span className="label-text text-gray-700">Denoising</span>
</label>
<select
className="select select-bordered select-sm"
onChange={(e) => {
const newValue = selectOptions.find(
(x) => x[0] === e.target.value
)[1] as number;
console.log("Setting denoising: ", newValue);
setDenoising(newValue);
}}
defaultValue={matchedOption[0]}
>
<option disabled>How wild to get</option>
{selectOptions.map((x, i) => (
<option key={i}>{x[0]}</option>
))}
</select>
<p className="label-text-alt text-gray-700 pt-2">
The higher the denoising, the more creative the output, and the more
likely you are to get off beat.
</p>
</div>
);
}
export function DebugButton(promptInputs, inferenceResults, nowPlayingResult) {
const [debugOpen, debugSetOpen] = useState(false);
let buttonClassName = "";
if (debugOpen) {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-400 w-10 h-10 rounded-full flex justify-center items-center text-white text-xl hover:bg-sky-500 hover:drop-shadow-2xl";
} else {
buttonClassName =
"fixed z-20 top-4 right-6 bg-sky-100 w-10 h-10 rounded-full flex justify-center items-center text-sky-900 text-xl hover:text-white hover:bg-sky-500 hover:drop-shadow-2xl";
}
return (
<>
<button
title="Debug"
key="debug-button"
className={buttonClassName}
onClick={() => {
debugSetOpen(true);
}}
>
<ImStatsBars />
</button>
<DebugView
promptInputs={promptInputs}
inferenceResults={inferenceResults}
nowPlayingResult={nowPlayingResult}
open={debugOpen}
setOpen={debugSetOpen}
key="debug-view"
/>
</>
);
}