287 lines
9.1 KiB
TypeScript
287 lines
9.1 KiB
TypeScript
import { Dialog, Transition } from "@headlessui/react";
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import { Fragment, useState } from "react";
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import { FiSettings } from "react-icons/fi";
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import { ImStatsBars } from "react-icons/im";
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import styled from "styled-components";
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import { InferenceResult, PromptInput } from "../types";
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import DebugView from "./DebugView";
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const ModalContainer = styled.div`
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position: absolute;
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top: 0;
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left: 0;
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width: 100vw;
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height: 100vh;
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background: rgba(0, 0, 0, 0.5);
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display: flex;
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align-items: center;
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justify-content: center;
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`;
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interface DebugViewProps {
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promptInputs: PromptInput[];
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inferenceResults: InferenceResult[];
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nowPlayingResult: InferenceResult;
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denoising: number;
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setDenoising: (denoising: number) => void;
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seedImage: string;
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setSeedImage: (seedImage: string) => void;
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}
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export default function Settings({
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promptInputs,
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inferenceResults,
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nowPlayingResult,
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denoising,
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setDenoising,
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seedImage,
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setSeedImage,
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}: DebugViewProps) {
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const [open, setOpen] = useState(false);
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var classNameCondition = "";
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if (open) {
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classNameCondition =
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"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-sky-400 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-white text-2xl hover:bg-sky-500 hover:drop-shadow-2xl";
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} else {
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classNameCondition =
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"fixed z-20 top-44 right-4 md:top-48 md:right-8 bg-slate-100 w-14 h-14 rounded-full drop-shadow-lg flex justify-center items-center text-sky-900 text-2xl hover:text-white hover:bg-sky-600 hover:drop-shadow-2xl";
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}
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return (
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<>
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<button
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title="Settings"
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className={classNameCondition}
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onClick={() => setOpen(true)}
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>
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<FiSettings />
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</button>
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<Transition appear show={open} as={Fragment}>
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<Dialog
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as="div"
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className="fixed inset-0 z-20 overflow-y-auto"
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onClose={() => setOpen(false)}
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>
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<div className="min-h-screen px-4 text-center">
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<Transition.Child
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as={Fragment}
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enter="ease-out duration-300"
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enterFrom="opacity-0"
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enterTo="opacity-100"
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leave="ease-in duration-200"
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leaveFrom="opacity-100"
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leaveTo="opacity-0"
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>
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<Dialog.Overlay className="fixed inset-0" />
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</Transition.Child>
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<span
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className="inline-block h-screen align-middle"
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aria-hidden="true"
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>
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​
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</span>
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<Transition.Child
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as={Fragment}
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enter="ease-out duration-300"
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enterFrom="opacity-0 scale-95"
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enterTo="opacity-100 scale-100"
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leave="ease-in duration-200"
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leaveFrom="opacity-100 scale-100"
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leaveTo="opacity-0 scale-95"
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>
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<ModalContainer key="settings-modal-container">
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<div className="my-8 inline-block w-full max-w-md transform overflow-hidden rounded-2xl bg-white p-6 text-left align-middle shadow-xl transition-all">
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<Dialog.Title
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as="h1"
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className="text-3xl font-medium leading-6 text-gray-900 pb-4"
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>
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Settings
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</Dialog.Title>
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<div className="mt-1">
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<p className=" text-gray-700 text-sm">
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Riffusion generates music from text prompts using a
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diffusion model. Try typing in your favorite artist or
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genre, and playing with the settings below to explore the
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latent space of sound.
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</p>
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{/* <input type="range" min="0" max="100" value="40" className="range" /> */}
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{SeedImageSelector(seedImage, setSeedImage)}
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{DenoisingSelector(denoising, setDenoising)}
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{DebugButton(
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promptInputs,
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inferenceResults,
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nowPlayingResult
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)}
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</div>
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<div className="mt-6">
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<button
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className="relative inline-flex items-center justify-center p-0.5 mb-2 mr-2 overflow-hidden text-sm font-medium text-gray-900 rounded-lg group bg-sky-500 group-hover:from-sky-600 group-hover:to-sky-500 hover:text-white"
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onClick={() => {
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window.open("/about", "_blank");
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setOpen(false);
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}}
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>
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<span className="relative px-5 py-2 transition-all ease-in duration-75 bg-white rounded-md group-hover:bg-opacity-0">
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Tell me more
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</span>
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</button>
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<button
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type="button"
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className="text-white bg-gradient-to-br from-purple-600 to-sky-500 hover:bg-gradient-to-bl font-medium rounded-lg text-sm px-5 py-2.5 text-center mr-2 mb-2"
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onClick={() => {
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setOpen(false);
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}}
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>
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Done 🎧
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</button>
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</div>
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</div>
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</ModalContainer>
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</Transition.Child>
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</div>
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</Dialog>
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</Transition>
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</>
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);
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}
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export function SeedImageSelector(
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seedImage: string,
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setSeedImage: (seedImage: string) => void
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) {
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let selectOptions = [
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["OG Beat", "og_beat"],
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["Soul", "chill_soul_1"],
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// ["High Energy", 0.85],
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// ["Spacy", 0.95],
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];
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let matchedOption = selectOptions.find((x) => x[1] === seedImage);
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if (matchedOption === undefined) {
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matchedOption = [`Custom (${seedImage})`, seedImage];
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selectOptions.push(matchedOption);
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}
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return (
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<div className="form-control w-full">
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<label className="label">
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<span className="label-text text-gray-700">Seed Image</span>
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</label>
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<select
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className="select select-bordered select-sm"
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onChange={(e) => {
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const newValue = selectOptions.find(
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(x) => x[0] === e.target.value
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)[1];
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console.log("Setting seed image: ", newValue);
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setSeedImage(newValue);
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}}
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defaultValue={matchedOption[0]}
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>
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<option disabled>Chose your vibe</option>
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{selectOptions.map((x, i) => (
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<option key={i}>{x[0]}</option>
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))}
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</select>
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<p className="label-text-alt text-gray-700 pt-2">
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Used as the base for img2img diffusion. This keeps your riff on beat and
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impacts melodic patterns.
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</p>
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</div>
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);
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}
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export function DenoisingSelector(
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denoising: number,
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setDenoising: (d: number) => void
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) {
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let selectOptions = [
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["Keep it on beat (0.75)", 0.75],
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["Get a little crazy (0.8)", 0.8],
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["I'm feeling lucky (0.85)", 0.85],
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["What is tempo? (0.95)", 0.95],
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];
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let matchedOption = selectOptions.find((x) => x[1] === denoising);
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if (matchedOption === undefined) {
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matchedOption = [`Custom (${denoising})`, denoising];
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selectOptions.push(matchedOption);
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}
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return (
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<div className="form-control w-full">
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<label className="label">
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<span className="label-text text-gray-700">Denoising</span>
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</label>
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<select
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className="select select-bordered select-sm"
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onChange={(e) => {
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const newValue = selectOptions.find(
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(x) => x[0] === e.target.value
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)[1] as number;
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console.log("Setting denoising: ", newValue);
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setDenoising(newValue);
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}}
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defaultValue={matchedOption[0]}
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>
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<option disabled>How wild to get</option>
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{selectOptions.map((x, i) => (
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<option key={i}>{x[0]}</option>
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))}
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</select>
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<p className="label-text-alt text-gray-700 pt-2">
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The higher the denoising, the more creative the output, and the more
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likely you are to get off beat.
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</p>
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</div>
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);
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}
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export function DebugButton(promptInputs, inferenceResults, nowPlayingResult) {
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const [debugOpen, debugSetOpen] = useState(false);
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let buttonClassName = "";
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if (debugOpen) {
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buttonClassName =
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"fixed z-20 top-4 right-6 bg-sky-400 w-10 h-10 rounded-full flex justify-center items-center text-white text-xl hover:bg-sky-500 hover:drop-shadow-2xl";
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} else {
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buttonClassName =
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"fixed z-20 top-4 right-6 bg-sky-100 w-10 h-10 rounded-full flex justify-center items-center text-sky-900 text-xl hover:text-white hover:bg-sky-500 hover:drop-shadow-2xl";
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}
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return (
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<>
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<button
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title="Debug"
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key="debug-button"
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className={buttonClassName}
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onClick={() => {
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debugSetOpen(true);
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}}
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>
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<ImStatsBars />
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</button>
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<DebugView
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promptInputs={promptInputs}
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inferenceResults={inferenceResults}
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nowPlayingResult={nowPlayingResult}
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open={debugOpen}
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setOpen={debugSetOpen}
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key="debug-view"
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/>
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</>
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);
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}
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