synapse-old/synapse/api/constants.py

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# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
# Copyright 2017 Vector Creations Ltd
# Copyright 2018 New Vector Ltd.
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#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
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"""Contains constants from the specification."""
# the "depth" field on events is limited to 2**63 - 1
MAX_DEPTH = 2**63 - 1
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class Membership(object):
"""Represents the membership states of a user in a room."""
INVITE = u"invite"
JOIN = u"join"
KNOCK = u"knock"
LEAVE = u"leave"
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BAN = u"ban"
LIST = (INVITE, JOIN, KNOCK, LEAVE, BAN)
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class PresenceState(object):
"""Represents the presence state of a user."""
OFFLINE = u"offline"
UNAVAILABLE = u"unavailable"
ONLINE = u"online"
class JoinRules(object):
PUBLIC = u"public"
KNOCK = u"knock"
INVITE = u"invite"
PRIVATE = u"private"
class LoginType(object):
PASSWORD = u"m.login.password"
EMAIL_IDENTITY = u"m.login.email.identity"
MSISDN = u"m.login.msisdn"
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RECAPTCHA = u"m.login.recaptcha"
TERMS = u"m.login.terms"
DUMMY = u"m.login.dummy"
# Only for C/S API v1
APPLICATION_SERVICE = u"m.login.application_service"
SHARED_SECRET = u"org.matrix.login.shared_secret"
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class EventTypes(object):
Member = "m.room.member"
Create = "m.room.create"
Tombstone = "m.room.tombstone"
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JoinRules = "m.room.join_rules"
PowerLevels = "m.room.power_levels"
Aliases = "m.room.aliases"
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Redaction = "m.room.redaction"
ThirdPartyInvite = "m.room.third_party_invite"
RoomHistoryVisibility = "m.room.history_visibility"
CanonicalAlias = "m.room.canonical_alias"
RoomAvatar = "m.room.avatar"
GuestAccess = "m.room.guest_access"
# These are used for validation
Message = "m.room.message"
Topic = "m.room.topic"
Name = "m.room.name"
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ServerACL = "m.room.server_acl"
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Pinned = "m.room.pinned_events"
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class RejectedReason(object):
AUTH_ERROR = "auth_error"
REPLACED = "replaced"
NOT_ANCESTOR = "not_ancestor"
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class RoomCreationPreset(object):
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PRIVATE_CHAT = "private_chat"
PUBLIC_CHAT = "public_chat"
TRUSTED_PRIVATE_CHAT = "trusted_private_chat"
class ThirdPartyEntityKind(object):
USER = "user"
LOCATION = "location"
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class RoomVersions(object):
V1 = "1"
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V2 = "2"
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VDH_TEST = "vdh-test-version"
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STATE_V2_TEST = "state-v2-test"
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# the version we will give rooms which are created on this server
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DEFAULT_ROOM_VERSION = RoomVersions.V1
# vdh-test-version is a placeholder to get room versioning support working and tested
# until we have a working v2.
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KNOWN_ROOM_VERSIONS = {
RoomVersions.V1,
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RoomVersions.V2,
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RoomVersions.VDH_TEST,
RoomVersions.STATE_V2_TEST,
}
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ServerNoticeMsgType = "m.server_notice"
ServerNoticeLimitReached = "m.server_notice.usage_limit_reached"
class UserTypes(object):
"""Allows for user type specific behaviour. With the benefit of hindsight
'admin' and 'guest' users should also be UserTypes. Normal users are type None
"""
SUPPORT = "support"
ALL_USER_TYPES = (SUPPORT)