Merge pull request #3006 from matrix-org/erikj/state_iter

Use .iter* to avoid copies in StateHandler
This commit is contained in:
Erik Johnston 2018-03-22 11:51:13 +00:00 committed by GitHub
commit 84b5cc69f5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 12 additions and 12 deletions

View File

@ -132,7 +132,7 @@ class StateHandler(object):
state_map = yield self.store.get_events(state.values(), get_prev_content=False) state_map = yield self.store.get_events(state.values(), get_prev_content=False)
state = { state = {
key: state_map[e_id] for key, e_id in state.items() if e_id in state_map key: state_map[e_id] for key, e_id in state.iteritems() if e_id in state_map
} }
defer.returnValue(state) defer.returnValue(state)
@ -378,7 +378,7 @@ class StateHandler(object):
new_state = resolve_events_with_state_map(state_set_ids, state_map) new_state = resolve_events_with_state_map(state_set_ids, state_map)
new_state = { new_state = {
key: state_map[ev_id] for key, ev_id in new_state.items() key: state_map[ev_id] for key, ev_id in new_state.iteritems()
} }
return new_state return new_state
@ -458,15 +458,15 @@ class StateResolutionHandler(object):
# build a map from state key to the event_ids which set that state. # build a map from state key to the event_ids which set that state.
# dict[(str, str), set[str]) # dict[(str, str), set[str])
state = {} state = {}
for st in state_groups_ids.values(): for st in state_groups_ids.itervalues():
for key, e_id in st.items(): for key, e_id in st.iteritems():
state.setdefault(key, set()).add(e_id) state.setdefault(key, set()).add(e_id)
# build a map from state key to the event_ids which set that state, # build a map from state key to the event_ids which set that state,
# including only those where there are state keys in conflict. # including only those where there are state keys in conflict.
conflicted_state = { conflicted_state = {
k: list(v) k: list(v)
for k, v in state.items() for k, v in state.iteritems()
if len(v) > 1 if len(v) > 1
} }
@ -480,7 +480,7 @@ class StateResolutionHandler(object):
) )
else: else:
new_state = { new_state = {
key: e_ids.pop() for key, e_ids in state.items() key: e_ids.pop() for key, e_ids in state.iteritems()
} }
# if the new state matches any of the input state groups, we can # if the new state matches any of the input state groups, we can
@ -488,8 +488,8 @@ class StateResolutionHandler(object):
# which will be used as a cache key for future resolutions, but # which will be used as a cache key for future resolutions, but
# not get persisted. # not get persisted.
state_group = None state_group = None
new_state_event_ids = frozenset(new_state.values()) new_state_event_ids = frozenset(new_state.itervalues())
for sg, events in state_groups_ids.items(): for sg, events in state_groups_ids.iteritems():
if new_state_event_ids == frozenset(e_id for e_id in events): if new_state_event_ids == frozenset(e_id for e_id in events):
state_group = sg state_group = sg
break break
@ -702,7 +702,7 @@ def _resolve_with_state(unconflicted_state_ids, conflicted_state_ds, auth_event_
auth_events = { auth_events = {
key: state_map[ev_id] key: state_map[ev_id]
for key, ev_id in auth_event_ids.items() for key, ev_id in auth_event_ids.iteritems()
if ev_id in state_map if ev_id in state_map
} }
@ -740,7 +740,7 @@ def _resolve_state_events(conflicted_state, auth_events):
auth_events.update(resolved_state) auth_events.update(resolved_state)
for key, events in conflicted_state.items(): for key, events in conflicted_state.iteritems():
if key[0] == EventTypes.JoinRules: if key[0] == EventTypes.JoinRules:
logger.debug("Resolving conflicted join rules %r", events) logger.debug("Resolving conflicted join rules %r", events)
resolved_state[key] = _resolve_auth_events( resolved_state[key] = _resolve_auth_events(
@ -750,7 +750,7 @@ def _resolve_state_events(conflicted_state, auth_events):
auth_events.update(resolved_state) auth_events.update(resolved_state)
for key, events in conflicted_state.items(): for key, events in conflicted_state.iteritems():
if key[0] == EventTypes.Member: if key[0] == EventTypes.Member:
logger.debug("Resolving conflicted member lists %r", events) logger.debug("Resolving conflicted member lists %r", events)
resolved_state[key] = _resolve_auth_events( resolved_state[key] = _resolve_auth_events(
@ -760,7 +760,7 @@ def _resolve_state_events(conflicted_state, auth_events):
auth_events.update(resolved_state) auth_events.update(resolved_state)
for key, events in conflicted_state.items(): for key, events in conflicted_state.iteritems():
if key not in resolved_state: if key not in resolved_state:
logger.debug("Resolving conflicted state %r:%r", key, events) logger.debug("Resolving conflicted state %r:%r", key, events)
resolved_state[key] = _resolve_normal_events( resolved_state[key] = _resolve_normal_events(