diff --git a/synapse/federation/sender/per_destination_queue.py b/synapse/federation/sender/per_destination_queue.py index 9bfa0bb757..ffc9d95ee7 100644 --- a/synapse/federation/sender/per_destination_queue.py +++ b/synapse/federation/sender/per_destination_queue.py @@ -509,17 +509,6 @@ class PerDestinationQueue: # servers, but the remote will correctly deduplicate them and # handle it only once. - # TEMPORARY HACK: the loop body below can block during partial state - # resyncs. This is bad---other, fully joined rooms have their federation - # sending nobbled. As a stopgap, ignore partial state rooms here. - # Any queued messages in rooms that we skip won't be sent to this - # destination; they'll wait for us to send a new event in the room. - if await self._store.is_partial_state_room(pdu.room_id): - logger.warning( - "SKIPPING CATCHUP FOR PARTIAL STATE ROOM: %s", pdu.room_id - ) - continue - # Step 1, fetch the current extremities extrems = await self._store.get_prev_events_for_room(pdu.room_id)