Safari needs the img.onload event before actually working on the img
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@ -82,6 +82,7 @@ angular.module('mFileUpload', ['matrixService', 'mUtilities'])
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// First, get the image size
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mUtilities.getImageSize(imageFile).then(
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function(size) {
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console.log("image size: " + JSON.stringify(size));
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// The final operation: send imageFile
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var uploadImage = function() {
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@ -38,11 +38,16 @@ angular.module('mUtilities', [])
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img.src = e.target.result;
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// Once ready, returns its size
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img.onload = function() {
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deferred.resolve({
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width: img.width,
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height: img.height
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});
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};
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img.onerror = function(e) {
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deferred.reject(e);
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};
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};
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reader.onerror = function(e) {
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deferred.reject(e);
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};
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@ -72,6 +77,8 @@ angular.module('mUtilities', [])
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img.src = e.target.result;
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// Once ready, returns its size
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img.onload = function() {
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var ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0);
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@ -99,6 +106,10 @@ angular.module('mUtilities', [])
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var dataUrl = canvas.toDataURL("image/jpeg", 0.7);
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deferred.resolve(self.dataURItoBlob(dataUrl));
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};
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img.onerror = function(e) {
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deferred.reject(e);
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};
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};
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reader.onerror = function(e) {
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deferred.reject(e);
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};
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