Only allow files which file size and content types match configured
limits to be set as avatar.
Most of the inspiration from the non-test code comes from matrix-org/synapse-dinsic#19
The shared ratelimit function was replaced with a dedicated
RequestRatelimiter class (accessible from the HomeServer
object).
Other properties were copied to each sub-class that inherited
from BaseHandler.
This removes the magic allowing accessing configurable
variables directly from the config object. It is now required
that a specific configuration class is used (e.g. `config.foo`
must be replaced with `config.server.foo`).
This fixes a "Event not signed by authorising server" error when
transition room member from join -> join, e.g. when updating a
display name or avatar URL for restricted rooms.
Adds missing type hints to methods in the synapse.handlers
module and requires all methods to have type hints there.
This also removes the unused construct_auth_difference method
from the FederationHandler.
This is part of my ongoing war against BaseHandler. I've moved kick_guest_users into RoomMemberHandler (since it calls out to that handler anyway), and split maybe_kick_guest_users into the two places it is called.
The room type is per MSC3288 to allow the identity-server to
change invitation wording based on whether the invitation is to
a room or a space.
The prefixed key will be replaced once MSC3288 is accepted
into the spec.
* Room version 7 for knocking.
* Stable prefixes and endpoints (both client and federation) for knocking.
* Removes the experimental configuration flag.
To be more consistent with similar code. The check now automatically
raises an AuthError instead of passing back a boolean. It also absorbs
some shared logic between callers.
When receiving a /send_join request for a room with join rules set to 'restricted',
check if the user is a member of the spaces defined in the 'allow' key of the join rules.
This only applies to an experimental room version, as defined in MSC3083.
When receiving a /send_join request for a room with join rules set to 'restricted',
check if the user is a member of the spaces defined in the 'allow' key of the join
rules.
This only applies to an experimental room version, as defined in MSC3083.
Part of #9744
Removes all redundant `# -*- coding: utf-8 -*-` lines from files, as python 3 automatically reads source code as utf-8 now.
`Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>`
When joining a room with join rules set to 'restricted', check if the
user is a member of the spaces defined in the 'allow' key of the join rules.
This only applies to an experimental room version, as defined in MSC3083.
This should fix a class of bug where we forget to check if e.g. the appservice shouldn't be ratelimited.
We also check the `ratelimit_override` table to check if the user has ratelimiting disabled. That table is really only meant to override the event sender ratelimiting, so we don't use any values from it (as they might not make sense for different rate limits), but we do infer that if ratelimiting is disabled for the user we should disabled all ratelimits.
Fixes#9663
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
This applies even if the feature is disabled at the server level with `allow_per_room_profiles`.
The server notice not being a real user it doesn't have an user profile.
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
`_locally_reject_invite` generates an out-of-band membership event which can be passed to clients, but not other homeservers.
This is used when we fail to reject an invite over federation. If this happens, we instead just generate a leave event locally and send it down /sync, allowing clients to reject invites even if we can't reach the remote homeserver.
A similar flow needs to be put in place for rescinding knocks. If we're unable to contact any remote server from the room we've tried to knock on, we'd still like to generate and store the leave event locally. Hence the need to reuse, and thus generalise, this method.
Separated from #6739.
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
This is *not* ready for production yet. Caveats:
1. We should write some tests...
2. The stream token that we use for events can get stalled at the minimum position of all writers. This means that new events may not be processed and e.g. sent down sync streams if a writer isn't writing or is slow.
This is *not* ready for production yet. Caveats:
1. We should write some tests...
2. The stream token that we use for events can get stalled at the minimum position of all writers. This means that new events may not be processed and e.g. sent down sync streams if a writer isn't writing or is slow.
==============================
Bugfixes
--------
- Fix a bug introduced in v1.19.0 where appservices with ratelimiting disabled would still be ratelimited when joining rooms. ([\#8139](https://github.com/matrix-org/synapse/issues/8139))
- Fix a bug introduced in v1.19.0 that would cause e.g. profile updates to fail due to incorrect application of rate limits on join requests. ([\#8153](https://github.com/matrix-org/synapse/issues/8153))
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Merge tag 'v1.19.1rc1' into develop
Synapse 1.19.1rc1 (2020-08-25)
==============================
Bugfixes
--------
- Fix a bug introduced in v1.19.0 where appservices with ratelimiting disabled would still be ratelimited when joining rooms. ([\#8139](https://github.com/matrix-org/synapse/issues/8139))
- Fix a bug introduced in v1.19.0 that would cause e.g. profile updates to fail due to incorrect application of rate limits on join requests. ([\#8153](https://github.com/matrix-org/synapse/issues/8153))
Add new method ratelimiter.can_requester_do_action and ensure that appservices are exempt from being ratelimited.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
Co-authored-by: Erik Johnston <erik@matrix.org>
Add new method ratelimiter.can_requester_do_action and ensure that appservices are exempt from being ratelimited.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
Co-authored-by: Erik Johnston <erik@matrix.org>
Thanks to some slightly overzealous cleanup in the
`delete_old_current_state_events`, it's possible to end up with no
`event_forward_extremities` in a room where we have outstanding local
invites. The user would then get a "no create event in auth events" when trying
to reject the invite.
We can hack around it by using the dangling invite as the prev event.
Fixes#2181.
The basic premise is that, when we
fail to reject an invite via the remote server, we can generate our own
out-of-band leave event and persist it as an outlier, so that we have something
to send to the client.
The idea here is that if an instance persists an event via the replication HTTP API it can return before we receive that event over replication, which can lead to races where code assumes that persisting an event immediately updates various caches (e.g. current state of the room).
Most of Synapse doesn't hit such races, so we don't do the waiting automagically, instead we do so where necessary to avoid unnecessary delays. We may decide to change our minds here if it turns out there are a lot of subtle races going on.
People probably want to look at this commit by commit.
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
It turns out that _local_membership_update doesn't run when you join a new, remote room. It only runs if you're joining a room that your server already knows about. This would explain #4703 and #5295 and why the transfer would work in testing and some rooms, but not others. This would especially hit single-user homeservers.
The check has been moved to right after the room has been joined, and works much more reliably. (Though it may still be a bit awkward of a place).
Copy push rules during a room upgrade from the old room to the new room, instead of deleting them from the old room.
For instance, we've defined upgrading of a room multiple times to be possible, and push rules won't be transferred on the second upgrade if they're deleted during the first.
Also fix some missing yields that probably broke things quite a bit.