377 lines
14 KiB
Python
377 lines
14 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2020 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from mock import Mock
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from synapse.api.constants import EduTypes
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from synapse.events import EventBase
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from synapse.federation.units import Transaction
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from synapse.handlers.presence import UserPresenceState
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from synapse.rest import admin
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from synapse.rest.client.v1 import login, presence, room
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from synapse.types import create_requester
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from tests.events.test_presence_router import send_presence_update, sync_presence
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from tests.test_utils.event_injection import inject_member_event
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from tests.unittest import FederatingHomeserverTestCase, override_config
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class ModuleApiTestCase(FederatingHomeserverTestCase):
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servlets = [
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admin.register_servlets,
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login.register_servlets,
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room.register_servlets,
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presence.register_servlets,
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]
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def prepare(self, reactor, clock, homeserver):
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self.store = homeserver.get_datastore()
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self.module_api = homeserver.get_module_api()
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self.event_creation_handler = homeserver.get_event_creation_handler()
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self.sync_handler = homeserver.get_sync_handler()
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def make_homeserver(self, reactor, clock):
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return self.setup_test_homeserver(
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federation_transport_client=Mock(spec=["send_transaction"]),
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)
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def test_can_register_user(self):
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"""Tests that an external module can register a user"""
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# Register a new user
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user_id, access_token = self.get_success(
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self.module_api.register(
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"bob", displayname="Bobberino", emails=["bob@bobinator.bob"]
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)
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)
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# Check that the new user exists with all provided attributes
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self.assertEqual(user_id, "@bob:test")
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self.assertTrue(access_token)
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self.assertTrue(self.get_success(self.store.get_user_by_id(user_id)))
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# Check that the email was assigned
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emails = self.get_success(self.store.user_get_threepids(user_id))
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self.assertEqual(len(emails), 1)
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email = emails[0]
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self.assertEqual(email["medium"], "email")
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self.assertEqual(email["address"], "bob@bobinator.bob")
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# Should these be 0?
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self.assertEqual(email["validated_at"], 0)
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self.assertEqual(email["added_at"], 0)
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# Check that the displayname was assigned
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displayname = self.get_success(self.store.get_profile_displayname("bob"))
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self.assertEqual(displayname, "Bobberino")
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def test_sending_events_into_room(self):
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"""Tests that a module can send events into a room"""
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# Mock out create_and_send_nonmember_event to check whether events are being sent
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self.event_creation_handler.create_and_send_nonmember_event = Mock(
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spec=[],
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side_effect=self.event_creation_handler.create_and_send_nonmember_event,
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)
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# Create a user and room to play with
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user_id = self.register_user("summer", "monkey")
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tok = self.login("summer", "monkey")
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room_id = self.helper.create_room_as(user_id, tok=tok)
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# Create and send a non-state event
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content = {"body": "I am a puppet", "msgtype": "m.text"}
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event_dict = {
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"room_id": room_id,
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"type": "m.room.message",
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"content": content,
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"sender": user_id,
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}
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event = self.get_success(
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self.module_api.create_and_send_event_into_room(event_dict)
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) # type: EventBase
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self.assertEqual(event.sender, user_id)
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self.assertEqual(event.type, "m.room.message")
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self.assertEqual(event.room_id, room_id)
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self.assertFalse(hasattr(event, "state_key"))
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self.assertDictEqual(event.content, content)
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expected_requester = create_requester(
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user_id, authenticated_entity=self.hs.hostname
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)
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# Check that the event was sent
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self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
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expected_requester,
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event_dict,
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ratelimit=False,
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ignore_shadow_ban=True,
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)
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# Create and send a state event
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content = {
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"events_default": 0,
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"users": {user_id: 100},
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"state_default": 50,
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"users_default": 0,
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"events": {"test.event.type": 25},
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}
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event_dict = {
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"room_id": room_id,
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"type": "m.room.power_levels",
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"content": content,
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"sender": user_id,
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"state_key": "",
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}
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event = self.get_success(
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self.module_api.create_and_send_event_into_room(event_dict)
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) # type: EventBase
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self.assertEqual(event.sender, user_id)
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self.assertEqual(event.type, "m.room.power_levels")
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self.assertEqual(event.room_id, room_id)
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self.assertEqual(event.state_key, "")
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self.assertDictEqual(event.content, content)
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# Check that the event was sent
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self.event_creation_handler.create_and_send_nonmember_event.assert_called_with(
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expected_requester,
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{
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"type": "m.room.power_levels",
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"content": content,
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"room_id": room_id,
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"sender": user_id,
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"state_key": "",
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},
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ratelimit=False,
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ignore_shadow_ban=True,
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)
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# Check that we can't send membership events
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content = {
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"membership": "leave",
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}
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event_dict = {
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"room_id": room_id,
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"type": "m.room.member",
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"content": content,
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"sender": user_id,
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"state_key": user_id,
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}
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self.get_failure(
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self.module_api.create_and_send_event_into_room(event_dict), Exception
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)
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def test_public_rooms(self):
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"""Tests that a room can be added and removed from the public rooms list,
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as well as have its public rooms directory state queried.
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"""
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# Create a user and room to play with
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user_id = self.register_user("kermit", "monkey")
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tok = self.login("kermit", "monkey")
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room_id = self.helper.create_room_as(user_id, tok=tok)
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# The room should not currently be in the public rooms directory
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is_in_public_rooms = self.get_success(
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self.module_api.public_room_list_manager.room_is_in_public_room_list(
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room_id
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)
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)
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self.assertFalse(is_in_public_rooms)
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# Let's try adding it to the public rooms directory
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self.get_success(
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self.module_api.public_room_list_manager.add_room_to_public_room_list(
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room_id
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)
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)
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# And checking whether it's in there...
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is_in_public_rooms = self.get_success(
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self.module_api.public_room_list_manager.room_is_in_public_room_list(
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room_id
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)
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)
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self.assertTrue(is_in_public_rooms)
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# Let's remove it again
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self.get_success(
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self.module_api.public_room_list_manager.remove_room_from_public_room_list(
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room_id
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)
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)
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# Should be gone
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is_in_public_rooms = self.get_success(
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self.module_api.public_room_list_manager.room_is_in_public_room_list(
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room_id
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)
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)
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self.assertFalse(is_in_public_rooms)
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# The ability to send federation is required by send_local_online_presence_to.
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@override_config({"send_federation": True})
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def test_send_local_online_presence_to(self):
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"""Tests that send_local_presence_to_users sends local online presence to local users."""
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# Create a user who will send presence updates
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self.presence_receiver_id = self.register_user("presence_receiver", "monkey")
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self.presence_receiver_tok = self.login("presence_receiver", "monkey")
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# And another user that will send presence updates out
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self.presence_sender_id = self.register_user("presence_sender", "monkey")
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self.presence_sender_tok = self.login("presence_sender", "monkey")
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# Put them in a room together so they will receive each other's presence updates
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room_id = self.helper.create_room_as(
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self.presence_receiver_id,
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tok=self.presence_receiver_tok,
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)
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self.helper.join(room_id, self.presence_sender_id, tok=self.presence_sender_tok)
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# Presence sender comes online
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send_presence_update(
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self,
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self.presence_sender_id,
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self.presence_sender_tok,
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"online",
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"I'm online!",
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)
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# Presence receiver should have received it
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presence_updates, sync_token = sync_presence(self, self.presence_receiver_id)
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self.assertEqual(len(presence_updates), 1)
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presence_update = presence_updates[0] # type: UserPresenceState
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self.assertEqual(presence_update.user_id, self.presence_sender_id)
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self.assertEqual(presence_update.state, "online")
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# Syncing again should result in no presence updates
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presence_updates, sync_token = sync_presence(
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self, self.presence_receiver_id, sync_token
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)
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self.assertEqual(len(presence_updates), 0)
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# Trigger sending local online presence
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self.get_success(
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self.module_api.send_local_online_presence_to(
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[
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self.presence_receiver_id,
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]
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)
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)
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# Presence receiver should have received online presence again
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presence_updates, sync_token = sync_presence(
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self, self.presence_receiver_id, sync_token
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)
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self.assertEqual(len(presence_updates), 1)
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presence_update = presence_updates[0] # type: UserPresenceState
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self.assertEqual(presence_update.user_id, self.presence_sender_id)
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self.assertEqual(presence_update.state, "online")
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# Presence sender goes offline
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send_presence_update(
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self,
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self.presence_sender_id,
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self.presence_sender_tok,
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"offline",
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"I slink back into the darkness.",
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)
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# Trigger sending local online presence
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self.get_success(
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self.module_api.send_local_online_presence_to(
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[
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self.presence_receiver_id,
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]
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)
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)
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# Presence receiver should *not* have received offline state
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presence_updates, sync_token = sync_presence(
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self, self.presence_receiver_id, sync_token
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)
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self.assertEqual(len(presence_updates), 0)
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@override_config({"send_federation": True})
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def test_send_local_online_presence_to_federation(self):
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"""Tests that send_local_presence_to_users sends local online presence to remote users."""
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# Create a user who will send presence updates
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self.presence_sender_id = self.register_user("presence_sender", "monkey")
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self.presence_sender_tok = self.login("presence_sender", "monkey")
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# And a room they're a part of
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room_id = self.helper.create_room_as(
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self.presence_sender_id,
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tok=self.presence_sender_tok,
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)
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# Mark them as online
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send_presence_update(
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self,
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self.presence_sender_id,
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self.presence_sender_tok,
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"online",
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"I'm online!",
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)
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# Make up a remote user to send presence to
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remote_user_id = "@far_away_person:island"
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# Create a join membership event for the remote user into the room.
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# This allows presence information to flow from one user to the other.
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self.get_success(
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inject_member_event(
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self.hs,
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room_id,
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sender=remote_user_id,
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target=remote_user_id,
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membership="join",
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)
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)
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# The remote user would have received the existing room members' presence
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# when they joined the room.
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#
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# Thus we reset the mock, and try sending online local user
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# presence again
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self.hs.get_federation_transport_client().send_transaction.reset_mock()
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# Broadcast local user online presence
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self.get_success(
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self.module_api.send_local_online_presence_to([remote_user_id])
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)
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# Check that a presence update was sent as part of a federation transaction
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found_update = False
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calls = (
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self.hs.get_federation_transport_client().send_transaction.call_args_list
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)
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for call in calls:
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federation_transaction = call.args[0] # type: Transaction
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# Get the sent EDUs in this transaction
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edus = federation_transaction.get_dict()["edus"]
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for edu in edus:
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# Make sure we're only checking presence-type EDUs
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if edu["edu_type"] != EduTypes.Presence:
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continue
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# EDUs can contain multiple presence updates
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for presence_update in edu["content"]["push"]:
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if presence_update["user_id"] == self.presence_sender_id:
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found_update = True
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self.assertTrue(found_update)
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