synapse-old/synapse/storage/databases/main/lock.py

457 lines
15 KiB
Python

# Copyright 2021 Matrix.org Foundation C.I.C.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
from types import TracebackType
from typing import TYPE_CHECKING, Optional, Set, Tuple, Type
from weakref import WeakValueDictionary
from twisted.internet.interfaces import IReactorCore
from synapse.metrics.background_process_metrics import wrap_as_background_process
from synapse.storage._base import SQLBaseStore
from synapse.storage.database import (
DatabasePool,
LoggingDatabaseConnection,
LoggingTransaction,
)
from synapse.storage.engines import PostgresEngine
from synapse.util import Clock
from synapse.util.stringutils import random_string
if TYPE_CHECKING:
from synapse.server import HomeServer
logger = logging.getLogger(__name__)
# How often to renew an acquired lock by updating the `last_renewed_ts` time in
# the lock table.
_RENEWAL_INTERVAL_MS = 30 * 1000
# How long before an acquired lock times out.
_LOCK_TIMEOUT_MS = 2 * 60 * 1000
class LockStore(SQLBaseStore):
"""Provides a best effort distributed lock between worker instances.
Locks are identified by a name and key. A lock is acquired by inserting into
the `worker_locks` table if a) there is no existing row for the name/key or
b) the existing row has a `last_renewed_ts` older than `_LOCK_TIMEOUT_MS`.
When a lock is taken out the instance inserts a random `token`, the instance
that holds that token holds the lock until it drops (or times out).
The instance that holds the lock should regularly update the
`last_renewed_ts` column with the current time.
"""
def __init__(
self,
database: DatabasePool,
db_conn: LoggingDatabaseConnection,
hs: "HomeServer",
):
super().__init__(database, db_conn, hs)
self._reactor = hs.get_reactor()
self._instance_name = hs.get_instance_id()
# A map from `(lock_name, lock_key)` to lock that we think we
# currently hold.
self._live_lock_tokens: WeakValueDictionary[
Tuple[str, str], Lock
] = WeakValueDictionary()
# A map from `(lock_name, lock_key, token)` to read/write lock that we
# think we currently hold. For a given lock_name/lock_key, there can be
# multiple read locks at a time but only one write lock (no mixing read
# and write locks at the same time).
self._live_read_write_lock_tokens: WeakValueDictionary[
Tuple[str, str, str], Lock
] = WeakValueDictionary()
# When we shut down we want to remove the locks. Technically this can
# lead to a race, as we may drop the lock while we are still processing.
# However, a) it should be a small window, b) the lock is best effort
# anyway and c) we want to really avoid leaking locks when we restart.
hs.get_reactor().addSystemEventTrigger(
"before",
"shutdown",
self._on_shutdown,
)
self._acquiring_locks: Set[Tuple[str, str]] = set()
@wrap_as_background_process("LockStore._on_shutdown")
async def _on_shutdown(self) -> None:
"""Called when the server is shutting down"""
logger.info("Dropping held locks due to shutdown")
# We need to take a copy of the locks as dropping the locks will cause
# the dictionary to change.
locks = list(self._live_lock_tokens.values()) + list(
self._live_read_write_lock_tokens.values()
)
for lock in locks:
await lock.release()
logger.info("Dropped locks due to shutdown")
async def try_acquire_lock(self, lock_name: str, lock_key: str) -> Optional["Lock"]:
"""Try to acquire a lock for the given name/key. Will return an async
context manager if the lock is successfully acquired, which *must* be
used (otherwise the lock will leak).
"""
if (lock_name, lock_key) in self._acquiring_locks:
return None
try:
self._acquiring_locks.add((lock_name, lock_key))
return await self._try_acquire_lock(lock_name, lock_key)
finally:
self._acquiring_locks.discard((lock_name, lock_key))
async def _try_acquire_lock(
self, lock_name: str, lock_key: str
) -> Optional["Lock"]:
"""Try to acquire a lock for the given name/key. Will return an async
context manager if the lock is successfully acquired, which *must* be
used (otherwise the lock will leak).
"""
# Check if this process has taken out a lock and if it's still valid.
lock = self._live_lock_tokens.get((lock_name, lock_key))
if lock and await lock.is_still_valid():
return None
now = self._clock.time_msec()
token = random_string(6)
def _try_acquire_lock_txn(txn: LoggingTransaction) -> bool:
# We take out the lock if either a) there is no row for the lock
# already, b) the existing row has timed out, or c) the row is
# for this instance (which means the process got killed and
# restarted)
sql = """
INSERT INTO worker_locks (lock_name, lock_key, instance_name, token, last_renewed_ts)
VALUES (?, ?, ?, ?, ?)
ON CONFLICT (lock_name, lock_key)
DO UPDATE
SET
token = EXCLUDED.token,
instance_name = EXCLUDED.instance_name,
last_renewed_ts = EXCLUDED.last_renewed_ts
WHERE
worker_locks.last_renewed_ts < ?
OR worker_locks.instance_name = EXCLUDED.instance_name
"""
txn.execute(
sql,
(
lock_name,
lock_key,
self._instance_name,
token,
now,
now - _LOCK_TIMEOUT_MS,
),
)
# We only acquired the lock if we inserted or updated the table.
return bool(txn.rowcount)
did_lock = await self.db_pool.runInteraction(
"try_acquire_lock",
_try_acquire_lock_txn,
# We can autocommit here as we're executing a single query, this
# will avoid serialization errors.
db_autocommit=True,
)
if not did_lock:
return None
lock = Lock(
self._reactor,
self._clock,
self,
read_write=False,
lock_name=lock_name,
lock_key=lock_key,
token=token,
)
self._live_lock_tokens[(lock_name, lock_key)] = lock
return lock
async def try_acquire_read_write_lock(
self,
lock_name: str,
lock_key: str,
write: bool,
) -> Optional["Lock"]:
"""Try to acquire a lock for the given name/key. Will return an async
context manager if the lock is successfully acquired, which *must* be
used (otherwise the lock will leak).
"""
now = self._clock.time_msec()
token = random_string(6)
def _try_acquire_read_write_lock_txn(txn: LoggingTransaction) -> None:
# We attempt to acquire the lock by inserting into
# `worker_read_write_locks` and seeing if that fails any
# constraints. If it doesn't then we have acquired the lock,
# otherwise we haven't.
#
# Before that though we clear the table of any stale locks.
delete_sql = """
DELETE FROM worker_read_write_locks
WHERE last_renewed_ts < ? AND lock_name = ? AND lock_key = ?;
"""
insert_sql = """
INSERT INTO worker_read_write_locks (lock_name, lock_key, write_lock, instance_name, token, last_renewed_ts)
VALUES (?, ?, ?, ?, ?, ?)
"""
if isinstance(self.database_engine, PostgresEngine):
# For Postgres we can send these queries at the same time.
txn.execute(
delete_sql + ";" + insert_sql,
(
# DELETE args
now - _LOCK_TIMEOUT_MS,
lock_name,
lock_key,
# UPSERT args
lock_name,
lock_key,
write,
self._instance_name,
token,
now,
),
)
else:
# For SQLite these need to be two queries.
txn.execute(
delete_sql,
(
now - _LOCK_TIMEOUT_MS,
lock_name,
lock_key,
),
)
txn.execute(
insert_sql,
(
lock_name,
lock_key,
write,
self._instance_name,
token,
now,
),
)
return
try:
await self.db_pool.runInteraction(
"try_acquire_read_write_lock",
_try_acquire_read_write_lock_txn,
)
except self.database_engine.module.IntegrityError:
return None
lock = Lock(
self._reactor,
self._clock,
self,
read_write=True,
lock_name=lock_name,
lock_key=lock_key,
token=token,
)
self._live_read_write_lock_tokens[(lock_name, lock_key, token)] = lock
return lock
class Lock:
"""An async context manager that manages an acquired lock, ensuring it is
regularly renewed and dropping it when the context manager exits.
The lock object has an `is_still_valid` method which can be used to
double-check the lock is still valid, if e.g. processing work in a loop.
For example:
lock = await self.store.try_acquire_lock(...)
if not lock:
return
async with lock:
for item in work:
await process(item)
if not await lock.is_still_valid():
break
"""
def __init__(
self,
reactor: IReactorCore,
clock: Clock,
store: LockStore,
read_write: bool,
lock_name: str,
lock_key: str,
token: str,
) -> None:
self._reactor = reactor
self._clock = clock
self._store = store
self._read_write = read_write
self._lock_name = lock_name
self._lock_key = lock_key
self._token = token
self._table = "worker_read_write_locks" if read_write else "worker_locks"
self._looping_call = clock.looping_call(
self._renew,
_RENEWAL_INTERVAL_MS,
store,
clock,
read_write,
lock_name,
lock_key,
token,
)
self._dropped = False
@staticmethod
@wrap_as_background_process("Lock._renew")
async def _renew(
store: LockStore,
clock: Clock,
read_write: bool,
lock_name: str,
lock_key: str,
token: str,
) -> None:
"""Renew the lock.
Note: this is a static method, rather than using self.*, so that we
don't end up with a reference to `self` in the reactor, which would stop
this from being cleaned up if we dropped the context manager.
"""
table = "worker_read_write_locks" if read_write else "worker_locks"
await store.db_pool.simple_update(
table=table,
keyvalues={
"lock_name": lock_name,
"lock_key": lock_key,
"token": token,
},
updatevalues={"last_renewed_ts": clock.time_msec()},
desc="renew_lock",
)
async def is_still_valid(self) -> bool:
"""Check if the lock is still held by us"""
last_renewed_ts = await self._store.db_pool.simple_select_one_onecol(
table=self._table,
keyvalues={
"lock_name": self._lock_name,
"lock_key": self._lock_key,
"token": self._token,
},
retcol="last_renewed_ts",
allow_none=True,
desc="is_lock_still_valid",
)
return (
last_renewed_ts is not None
and self._clock.time_msec() - _LOCK_TIMEOUT_MS < last_renewed_ts
)
async def __aenter__(self) -> None:
if self._dropped:
raise Exception("Cannot reuse a Lock object")
async def __aexit__(
self,
_exctype: Optional[Type[BaseException]],
_excinst: Optional[BaseException],
_exctb: Optional[TracebackType],
) -> bool:
await self.release()
return False
async def release(self) -> None:
"""Release the lock.
This is automatically called when using the lock as a context manager.
"""
if self._dropped:
return
if self._looping_call.running:
self._looping_call.stop()
await self._store.db_pool.simple_delete(
table=self._table,
keyvalues={
"lock_name": self._lock_name,
"lock_key": self._lock_key,
"token": self._token,
},
desc="drop_lock",
)
if self._read_write:
self._store._live_read_write_lock_tokens.pop(
(self._lock_name, self._lock_key, self._token), None
)
else:
self._store._live_lock_tokens.pop((self._lock_name, self._lock_key), None)
self._dropped = True
def __del__(self) -> None:
if not self._dropped:
# We should not be dropped without the lock being released (unless
# we're shutting down), but if we are then let's at least stop
# renewing the lock.
if self._looping_call.running:
self._looping_call.stop()
if self._reactor.running:
logger.error(
"Lock for (%s, %s) dropped without being released",
self._lock_name,
self._lock_key,
)