Neater implementation of membership change auth checks, ensuring we can't forget to check if the calling user is a member of the room
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@ -215,17 +215,20 @@ class Auth(object):
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else:
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ban_level = 50 # FIXME (erikj): What should we do here?
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if Membership.INVITE == membership:
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# TODO (erikj): We should probably handle this more intelligently
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# PRIVATE join rules.
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# Invites are valid iff caller is in the room and target isn't.
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if Membership.JOIN != membership:
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# JOIN is the only action you can perform if you're not in the room
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if not caller_in_room: # caller isn't joined
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raise AuthError(
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403,
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"%s not in room %s." % (event.user_id, event.room_id,)
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)
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elif target_banned:
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if Membership.INVITE == membership:
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# TODO (erikj): We should probably handle this more intelligently
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# PRIVATE join rules.
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# Invites are valid iff caller is in the room and target isn't.
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if target_banned:
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raise AuthError(
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403, "%s is banned from the room" % (target_user_id,)
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)
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@ -251,13 +254,7 @@ class Auth(object):
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raise AuthError(403, "You are not allowed to join this room")
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elif Membership.LEAVE == membership:
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# TODO (erikj): Implement kicks.
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if not caller_in_room: # trying to leave a room you aren't joined
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raise AuthError(
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403,
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"%s not in room %s." % (target_user_id, event.room_id,)
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)
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elif target_banned and user_level < ban_level:
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if target_banned and user_level < ban_level:
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raise AuthError(
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403, "You cannot unban user &s." % (target_user_id,)
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)
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@ -272,11 +269,6 @@ class Auth(object):
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403, "You cannot kick user %s." % target_user_id
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)
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elif Membership.BAN == membership:
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if not caller_in_room: # caller isn't joined
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raise AuthError(
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403,
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"%s not in room %s." % (event.user_id, event.room_id,)
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)
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if user_level < ban_level:
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raise AuthError(403, "You don't have permission to ban")
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else:
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