Use modelService to access room member power levels rather than RoomController.
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@ -41,6 +41,7 @@ angular.module('modelService', [])
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this.room_id = room_id;
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this.old_room_state = new RoomState();
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this.current_room_state = new RoomState();
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this.now = this.current_room_state; // makes html access shorter
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this.events = []; // events which can be displayed on the UI. TODO move?
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};
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Room.prototype = {
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@ -125,7 +126,7 @@ angular.module('modelService', [])
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// normalise power levels: find the max first.
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var maxPowerLevel = 0;
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for (var user_id in event.content) {
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if (!event.content.hasOwnProperty(user_id)) continue;
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if (!event.content.hasOwnProperty(user_id) || user_id === "hsob_ts") continue; // XXX hsob_ts on some old rooms :(
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maxPowerLevel = Math.max(maxPowerLevel, event.content[user_id]);
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}
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// set power level f.e room member
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@ -182,14 +182,6 @@ angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput', 'a
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updatePresence(event);
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}
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});
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$scope.$on(eventHandlerService.POWERLEVEL_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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for (var user_id in event.content) {
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updateUserPowerLevel(user_id);
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}
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}
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});
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$scope.memberCount = function() {
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return Object.keys($scope.members).length;
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@ -359,40 +351,6 @@ angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput', 'a
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}
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};
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var updateUserPowerLevel = function(user_id) {
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var member = $scope.members[user_id];
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if (member) {
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member.powerLevel = eventHandlerService.getUserPowerLevel($scope.room_id, user_id);
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normaliseMembersPowerLevels();
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}
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};
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// Normalise users power levels so that the user with the higher power level
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// will have a bar covering 100% of the width of his avatar
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var normaliseMembersPowerLevels = function() {
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// Find the max power level
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var maxPowerLevel = 0;
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for (var i in $scope.members) {
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if (!$scope.members.hasOwnProperty(i)) continue;
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var member = $scope.members[i];
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if (member.powerLevel) {
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maxPowerLevel = Math.max(maxPowerLevel, member.powerLevel);
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}
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}
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// Normalized them on a 0..100% scale to be use in css width
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if (maxPowerLevel) {
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for (var i in $scope.members) {
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if (!$scope.members.hasOwnProperty(i)) continue;
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var member = $scope.members[i];
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member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
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}
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}
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};
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$scope.send = function() {
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var input = $('#mainInput').val();
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@ -621,9 +579,6 @@ angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput', 'a
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for (var i = 0; i < response.data.chunk.length; i++) {
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var chunk = response.data.chunk[i];
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updateMemberList(chunk);
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// Add his power level
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updateUserPowerLevel(chunk.user_id);
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}
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// Arm list timing update timer
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@ -132,12 +132,12 @@
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ng-click="$parent.goToUserPage(member.id)"
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ng-src="{{member.avatar_url || 'img/default-profile.png'}}"
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alt="{{ member.displayname || member.id.substr(0, member.id.indexOf(':')) }}"
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title="{{ member.id }} - power: {{ member.powerLevel }}"
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title="{{ member.id }} - power: {{ room.now.members[member.id].power_level }}"
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width="80" height="80"/>
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<!-- <div class="userPowerLevel" ng-style="{'width': member.powerLevelNorm +'%'}"></div> -->
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</div>
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<div class="userName">
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<pie-chart ng-show="member.powerLevelNorm" data="[ (member.powerLevelNorm + 0), (100 - member.powerLevelNorm) ]"></pie-chart>
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<pie-chart ng-show="room.now.members[member.id].power_level_norm" data="[ (room.now.members[member.id].power_level_norm + 0), (100 - room.now.members[member.id].power_level_norm) ]"></pie-chart>
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{{ member.id | mUserDisplayName:room_id:true }}
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<span ng-show="member.last_active_ago" style="color: #aaa">({{ member.last_active_ago + (now - member.last_updated) | duration }})</span>
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</div>
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