preserve room visibility
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parent
0f7d1c9906
commit
4cda300058
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@ -32,7 +32,7 @@ from synapse.api.constants import (
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JoinRules,
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RoomCreationPreset,
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)
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from synapse.api.errors import AuthError, Codes, StoreError, SynapseError
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from synapse.api.errors import AuthError, Codes, NotFoundError, StoreError, SynapseError
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from synapse.storage.state import StateFilter
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from synapse.types import RoomAlias, RoomID, RoomStreamToken, StreamToken, UserID
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from synapse.util import stringutils
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@ -97,9 +97,11 @@ class RoomCreationHandler(BaseHandler):
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with (yield self._upgrade_linearizer.queue(old_room_id)):
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# start by allocating a new room id
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is_public = False # XXX fixme
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r = yield self.store.get_room(old_room_id)
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if r is None:
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raise NotFoundError("Unknown room id %s" % (old_room_id,))
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new_room_id = yield self._generate_room_id(
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creator_id=user_id, is_public=is_public,
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creator_id=user_id, is_public=r["is_public"],
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)
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# we create and auth the tombstone event before properly creating the new
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@ -47,7 +47,7 @@ class RoomWorkerStore(SQLBaseStore):
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Args:
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room_id (str): The ID of the room to retrieve.
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Returns:
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A namedtuple containing the room information, or an empty list.
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A dict containing the room information, or None if the room is unknown.
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"""
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return self._simple_select_one(
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table="rooms",
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