Adjusted webclient to use new state paths. Updated membership msg template to actually show the person invited. Factored out common membership functions in matrix service.
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@ -318,7 +318,8 @@ class RoomMemberListRestServlet(RestServlet):
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user_id=user.to_string())
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for event in members["chunk"]:
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target_user = self.hs.parse_userid(event["state_key"])
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# FIXME: should probably be state_key here, not user_id
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target_user = self.hs.parse_userid(event["user_id"])
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# Presence is an optional cache; don't fail if we can't fetch it
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try:
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presence_state = yield self.handlers.presence_handler.get_state(
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@ -54,10 +54,6 @@ angular.module('eventHandlerService', [])
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}
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var handleMessage = function(event, isLiveEvent) {
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if ("membership_target" in event.content) {
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event.user_id = event.content.membership_target;
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}
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initRoom(event.room_id);
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if (isLiveEvent) {
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@ -115,19 +115,7 @@ angular.module('matrixService', [])
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// Joins a room
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join: function(room_id) {
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// The REST path spec
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var path = "/rooms/$room_id/members/$user_id/state";
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// Like the cmd client, escape room ids
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room_id = encodeURIComponent(room_id);
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// Customize it
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path = path.replace("$room_id", room_id);
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path = path.replace("$user_id", config.user_id);
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return doRequest("PUT", path, undefined, {
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membership: "join"
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});
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return this.membershipChange(room_id, config.user_id, "join");
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},
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joinAlias: function(room_alias) {
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@ -141,34 +129,23 @@ angular.module('matrixService', [])
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// Invite a user to a room
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invite: function(room_id, user_id) {
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// The REST path spec
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var path = "/rooms/$room_id/members/$user_id/state";
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// Like the cmd client, escape room ids
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room_id = encodeURIComponent(room_id);
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// Customize it
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path = path.replace("$room_id", room_id);
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path = path.replace("$user_id", user_id);
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return doRequest("PUT", path, undefined, {
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membership: "invite"
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});
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return this.membershipChange(room_id, user_id, "invite");
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},
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// Leaves a room
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leave: function(room_id) {
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return this.membershipChange(room_id, config.user_id, "leave");
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},
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membershipChange: function(room_id, user_id, membershipValue) {
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// The REST path spec
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var path = "/rooms/$room_id/members/$user_id/state";
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var path = "/rooms/$room_id/state/m.room.member/$user_id";
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path = path.replace("$room_id", encodeURIComponent(room_id));
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path = path.replace("$user_id", encodeURIComponent(user_id));
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// Like the cmd client, escape room ids
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room_id = encodeURIComponent(room_id);
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// Customize it
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path = path.replace("$room_id", room_id);
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path = path.replace("$user_id", config.user_id);
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return doRequest("DELETE", path, undefined, undefined);
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return doRequest("PUT", path, undefined, {
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membership: membershipValue
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});
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},
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// Retrieves the room ID corresponding to a room alias
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@ -41,7 +41,7 @@ angular.module('HomeController', ['matrixService', 'mFileInput', 'mFileUpload',
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$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
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var config = matrixService.config();
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if (event.target_user_id === config.user_id && event.content.membership === "invite") {
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if (event.state_key === config.user_id && event.content.membership === "invite") {
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console.log("Invited to room " + event.room_id);
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// FIXME push membership to top level key to match /im/sync
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event.membership = event.content.membership;
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@ -154,7 +154,10 @@ angular.module('RoomController', ['ngSanitize', 'mUtilities'])
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var updateMemberList = function(chunk) {
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if (chunk.room_id != $scope.room_id) return;
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var isNewMember = !(chunk.target_user_id in $scope.members);
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// set target_user_id to keep things clear
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var target_user_id = chunk.state_key;
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var isNewMember = !(target_user_id in $scope.members);
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if (isNewMember) {
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// FIXME: why are we copying these fields around inside chunk?
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if ("state" in chunk.content) {
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@ -172,7 +175,7 @@ angular.module('RoomController', ['ngSanitize', 'mUtilities'])
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if ("avatar_url" in chunk.content) {
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chunk.avatar_url = chunk.content.avatar_url;
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}
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$scope.members[chunk.target_user_id] = chunk;
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$scope.members[target_user_id] = chunk;
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/*
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// Stale code for explicitly hammering the homeserver for every displayname & avatar_url
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@ -202,13 +205,13 @@ angular.module('RoomController', ['ngSanitize', 'mUtilities'])
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});
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*/
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if (chunk.target_user_id in $rootScope.presence) {
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updatePresence($rootScope.presence[chunk.target_user_id]);
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if (target_user_id in $rootScope.presence) {
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updatePresence($rootScope.presence[target_user_id]);
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}
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}
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else {
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// selectively update membership else it will nuke the picture and displayname too :/
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var member = $scope.members[chunk.target_user_id];
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var member = $scope.members[target_user_id];
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member.content.membership = chunk.content.membership;
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}
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}
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@ -44,7 +44,7 @@
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<span ng-hide='msg.type !== "m.room.member"'>
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{{ members[msg.user_id].displayname || msg.user_id }}
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{{ {"join": "joined", "leave": "left", "invite": "invited"}[msg.content.membership] }}
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{{ msg.content.target_id || '' }}
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{{ msg.content.membership === "invite" ? (msg.state_key || '') : '' }}
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</span>
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<span ng-hide='msg.content.msgtype !== "m.emote"' ng-bind-html="'* ' + (members[msg.user_id].displayname || msg.user_id) + ' ' + msg.content.body | linky:'_blank'"/>
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<span ng-hide='msg.content.msgtype !== "m.text"' ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
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