Faster joins: do not wait for full state when creating events to send (#14403)
Signed-off-by: Mathieu Velten <mathieuv@matrix.org>
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Faster joins: do not wait for full state when creating events to send.
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@ -128,6 +128,7 @@ class EventBuilder:
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state_filter=StateFilter.from_types(
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auth_types_for_event(self.room_version, self)
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),
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await_full_state=False,
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)
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auth_event_ids = self._event_auth_handler.compute_auth_events(
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self, state_ids
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@ -190,6 +190,7 @@ class StateHandler:
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room_id: str,
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event_ids: Collection[str],
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state_filter: Optional[StateFilter] = None,
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await_full_state: bool = True,
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) -> StateMap[str]:
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"""Fetch the state after each of the given event IDs. Resolve them and return.
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@ -200,13 +201,18 @@ class StateHandler:
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Args:
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room_id: the room_id containing the given events.
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event_ids: the events whose state should be fetched and resolved.
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await_full_state: if `True`, will block if we do not yet have complete state
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at the given `event_id`s, regardless of whether `state_filter` is
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satisfied by partial state.
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Returns:
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the state dict (a mapping from (event_type, state_key) -> event_id) which
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holds the resolution of the states after the given event IDs.
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"""
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logger.debug("calling resolve_state_groups from compute_state_after_events")
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ret = await self.resolve_state_groups_for_events(room_id, event_ids)
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ret = await self.resolve_state_groups_for_events(
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room_id, event_ids, await_full_state
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)
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return await ret.get_state(self._state_storage_controller, state_filter)
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async def get_current_user_ids_in_room(
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